Posted by thewizard17 on 6/2/2019 11:20:00 PM (view original):
Posted by gillispie1 on 6/2/2019 5:56:00 PM (view original):
thanks! one more question - it is pretty different to me not easily being able to see what other teams are doing, at least at a macro level. how much do folks spend time like, searching the local players to see who is considering who, and kind of trying to judge your opponent's strategy for the battle(s) in question based on that data? is that sort of expected in the top tier of recruiting?
I actually put quite a bit of time into this and just landed the #11 rated center at D prestige Rutgers. I think it's important to know how many APs and recruiting money other surrounding schools have(up to a 500 mile radius) or where ever your recruiting range is.
Another strategy I will use often is scouting every state, including internationals and will keep an eye out on recruiting battles. For instance, if I see an A range prestige team in 3 other battles and that 4th player that same team is on isn't battling anybody and if the preferences are at least somewhat favorable, I just might take a chance on that player. It doesn't happen often, but once in a while, you might be able to steal a player, which can make a huge difference to a lower prestige team.
i totally believe this kind of benefit is achievable with the effort, no matter what your prestige - its just that the extra good player is way more valuable for the lower prestige teams. nice job!
2 more questions (unrelated to this) -
1) is there still an EE benefit to prestige? how does that work now? is it like, last season's boost impacts phase 1 recruiting (session 1?), but this season's boost impacts this season's effort?
2) are the % chances of winning in 2-way battles established? like, very high vs very high can range from 65/35 to 35/65, very high vs high can range from 65/35 to 100/0, etc? this seems pretty easy to put together, maybe a dozen's of seasons worth of data would get you pretty close, i think.
if it doesn't exist, same question stated differently - whats the highest % anyone has seen in a 2 way battle with a high? whats the lowest %? (may also be worth asking what the most difference anyone has seen on very high in a 2 way battle, to double-check that very high / high boundary). benis mentioned a 0% high but unclear if that was due to no openings and how many people in the battle, so i guess i'm a bit skeptical of that 0% on its own because i would assume 0% can be achieved multiple ways.
6/3/2019 12:04 AM (edited)