I definitely think it's big BS. Haha. No offense gil! I love ya man! But I do just fine with.....
See good players
Sign good players
Win big games
The end.
Sometimes I think far too much analysis goes into things here. There is a ton of things that go into HD and the sets played. Knowing how to manage each set, and what attributes to look for is important. But not to the degree that gil takes ith the amount of outcomes that happen due to the (needed) random factor, all you can do is put yourself in the best position to win. And go with it. You can do 10k different formulas, but when the engine decides to say 'NAH!', you lose. The end.
As far as my players being scorers or passers for my triangle, that's because that's what I would like them to be. Triangle is the offense that is best suited for heavy distro on less players. So with that being said, I want everyone else to be able to feed it to them. Regarding my scorers (in triangle) NOT having good passing ratings, sure I'd love them to. But I was just pointing out that its an area I can sacrifice and get solid output still. Like a 85 SPD, 99 PER, 85 BH, 40 PAS guy. In triangle at D2, I'll take that all day for a triangle scorer. But I'm not a big fan of that guy (as much) with a motion offense. He'll still score but I feel his passing will bring down the overall performance of the offense