Posted by adlorenz on 2/22/2021 11:28:00 AM (view original):
Good morning SLB community,
I wanted to let you all know that I have been following the thread and seen all of the mixed feedback via sitemail, email, and the forums. I would like to address a couple of things.
1) The removal of AAA in standard open leagues, was a decision made to help brand new users to the site. Let's have a moment of honesty here: the site without brand new users that stick around WIS will die eventually (probably in the next 3-5 years).
With the lack of updates since the FOX era and the continued lack of adjustments and changes, all of the games populations are down significantly since the golden era of WIS. The games have continued to churn users month after month since joining SportsHub. I would like to bring us back to those golden days, but how do we accomplish that? Primarily, by bringing in new users that have a spot where the game is more new user friendly, learn the basics, join our community, and continue to play the game in more difficult or different modes.
It doesn’t mean that I think new users are more important than our current user base, but it is also in veteran users' interest to bring in new users as well, and not to beat in Open Leagues or to prey on for trades, but to learn the game and join our community.
2) Why are there not two options for OL (AAA and non-AAA)? Great question. The answer is our technology stack and past coding by the previous development team(s). It actually was the initial idea, but required A LOT of programming and sketchy database work (which we are still willing to do). Adding or adjusting anything in these games, is a scary process. The core of the game is close to 20 years old, think about the type of phones and technology the world was using back in 2001-2006. Chris and I talked about it, and I made the decision to test this new approach out.
Adding two options is something that we are still investigating but I tend to think that although this does shake things up, the change isn’t so massive that it ruins the experience. Some of the users in this thread, tend to disagree and that’s completely fine. The WIS team will continue to monitor the situation and going back is always a possibility.
3) Why were salary caps not increased with the removal of AAA players? I put out a poll about a month ago at this point asking for feedback around a potential increase to salaries in Open Leagues. I would say the majority of the group asked for the salaries to stay the same or even decrease them a little to provide more realistic results in the engine for OL. There was even a theme formed by a couple of the veteran members of the community to test that out with a $75 cap and real names on AAA players. This was another way to accomplish the same goal.
4) Is this change permanent? I don't know, yet. Nothing is permanent or has to be in application or game development. I do think based on this game mostly being stagnant for the last four years since dynamic pricing was discontinued, it is not a surprising response to see some players express unhappiness about change. While I empathize with the fear or adjustment of change, I would just ask that you give it a fair shot. I am not so arrogant that after we give this a bit of time and it doesn't work to revert back to having AAA again in OL's , or try something new.
Lastly, I would like to say, I believe that my goals are in alignment with yours to create and continue to have a fun game that enables us to continue to grow our community so that WhatIfSports once again can be the premier game in the sport simulation field.
I will continue to monitor the thread. Thanks again for all of the feedback, good and bad, it shows that this community cares tremendously about the game. We as a development team are lucky to have a user base like all of you.
Sincerely,
WIS Team
Thank you. It makes sense. Just a reminder to all owners that you can always create a theme league the way you want it. I’m sure if any of you started an $80mm theme with 6/2 average AAA you’ll fill it up.
We need new users. Anything that can generate more interest in the game and grow the user base should be applauded.