NR
Record: 12-16 Conference: Capital Coach: Sim AI Prestige: C RPI: 234 SOS: 228
Division III - Washington, DC (Homecourt: D)
Home: 4-9 Away: 8-7
AVG
508
Player Ratings
Name Yr. Pos. A SPD REB DE BLK LP PE BH P WE ST DU FT OVR
David Nelson Jr. PG 48 67 13 46 18 6 44 56 45 32 73 69 C 517
Loyd Sakamoto Jr. PG 48 65 15 34 3 12 58 59 82 50 81 16 B- 523
George Marlin Fr. SG 25 42 24 18 10 21 34 33 42 81 74 83 C 487
John Raasch Fr. SG 44 53 21 35 5 8 36 46 40 35 73 47 C+ 443
Armando Quintana Sr. SF 65 46 29 53 16 72 70 39 35 67 82 71 C+ 645
Jerry Bayliss Fr. SF 15 34 37 12 30 37 43 33 41 49 70 67 C 468
Harold Tannehill Fr. SF 63 27 31 62 20 39 18 20 15 65 72 37 C 469
Larry Wilson Fr. PF 34 24 31 21 15 70 11 21 14 71 65 75 C+ 452
Jamey Goodnight Sr. C 46 47 97 53 47 64 1 17 54 59 74 61 B- 620
Stanley Combs Fr. C 31 2 81 30 69 80 14 13 27 68 71 33 D+ 519
Larry Quandt Fr. C 33 25 60 44 51 58 15 16 17 58 79 60 D+ 516
Brian Hirsch Fr. PF 13 19 38 17 15 39 32 29 31 57 67 75 C 432
Averages - - 39 38 40 35 25 42 31 32 37 58 73 58 C 508
Key: A=Athleticism, BH=Ball Handling, P=Passing, SPD=Speed, DE=Defense, REB=Rebounding, BLK=Shot Blocking, PE=Perimeter, LP=Low Post, ST=Stamina, DU=Durability, WE=Work Ethic, OVR=Overall

Player Ratings - Season Change
Name Yr. Pos. A SPD REB DE BLK LP PE BH P WE ST DU FT OVR
David Nelson Jr. PG 4 4 1 3 3 -1 0 3 1 7 2 6 - 33
Loyd Sakamoto Jr. PG 3 0 1 4 1 0 1 1 7 9 3 0 - 30
George Marlin Fr. SG 3 4 0 0 1 -1 16 6 1 0 10 8 - 48
John Raasch Fr. SG 7 3 0 2 1 -2 9 6 2 3 8 3 - 42
Armando Quintana Sr. SF 2 0 0 0 1 18 10 0 3 8 6 1 - 49
Jerry Bayliss Fr. SF 3 1 8 0 5 0 0 1 1 2 6 1 - 28
Harold Tannehill Fr. SF 2 7 4 3 2 5 4 3 5 0 8 2 - 45
Larry Wilson Fr. PF 1 5 3 7 4 2 -1 0 1 1 5 11 - 39
Jamey Goodnight Sr. C 1 7 3 3 0 2 0 0 0 8 7 0 - 31
Stanley Combs Fr. C 5 1 13 8 1 15 0 1 5 8 7 0 - 64
Larry Quandt Fr. C 1 1 8 8 12 0 0 0 3 4 4 5 - 46
Brian Hirsch Fr. PF 0 4 5 4 3 1 0 -1 1 0 6 3 - 26
Averages - - 3 3 4 4 3 3 3 2 2 4 6 3 - 40
Key: A=Athleticism, BH=Ball Handling, P=Passing, SPD=Speed, DE=Defense, REB=Rebounding, BLK=Shot Blocking, PE=Perimeter, LP=Low Post, ST=Stamina, DU=Durability, WE=Work Ethic, OVR=Overall