NFL28591 SimLeague Team Offensive Rankings

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Team GP PPG YPG YPR YPP Rush Pass Att Pass Com Com% 3D% 4D% Int F Sacks
Money to Burn 16 16.1 331.9 3.3 13.9 477 443 268 60.5 39.6 37.5 6 5 49
Birmingham Legion 16 27.3 390.1 4.5 15.1 521 389 259 66.6 44.1 50.0 6 5 35
Underdog Hogs 16 15.5 304.8 3.0 13.2 426 478 271 56.7 35.5 38.9 16 10 34
Cant Pass on the D? 16 19.6 355.3 3.2 15.2 473 490 274 55.9 34.5 38.7 13 11 41
I’m sorry, Dave. 16 29.3 423.1 3.5 13.6 488 557 372 66.8 48.7 44.8 6 4 35
Compliment This 16 20.0 338.3 4.0 16.9 594 348 179 51.4 39.7 21.7 2 17 30
Freight Train 16 16.2 277.5 4.0 13.5 494 371 184 49.6 36.1 8.7 12 3 31
Ducks 16 19.3 349.1 3.2 13.7 466 505 297 58.8 44.7 11.1 11 9 27
Wu-Tang Clan 16 33.6 432.9 2.8 16.0 653 434 318 73.3 52.4 55.1 1 5 32
Black Sabbath 16 23.3 386.7 4.2 14.4 516 469 279 59.5 40.2 41.4 5 8 34
All-Star Clash 16 15.2 283.6 4.2 12.8 504 432 189 43.8 37.0 13.0 15 9 31
Philadelphia Wrecker 16 19.8 371.4 3.8 16.3 459 505 259 51.3 40.2 21.3 4 13 55
Rollin Thunder 16 23.3 411.3 4.8 14.0 568 478 275 57.5 44.1 45.2 8 7 48
B Side 16 27.3 433.8 4.0 14.7 442 571 352 61.6 43.7 42.4 6 8 39
Balancing Act 16 24.3 390.3 3.7 13.8 537 505 309 61.2 39.1 45.9 3 7 29
Endzhome 16 28.9 404.7 3.9 15.1 611 383 270 70.5 50.5 52.6 6 7 38
Fook Mi Remix 16 22.7 388.3 2.9 15.1 483 533 318 59.7 47.6 35.1 9 9 50
Laberinto 16 28.1 418.2 3.7 14.5 532 487 327 67.1 55.9 43.8 11 10 32
Los Alamos Fort Nights 16 10.1 282.8 3.9 14.8 473 423 181 42.8 29.1 15.4 11 7 55
Riskit Forda Biskit 16 28.9 438.4 3.7 16.0 469 536 330 61.6 39.7 47.2 3 2 34
Sun Devils 16 23.4 401.8 3.9 15.4 480 466 298 63.9 56.4 30.0 15 10 43
Tragically Hip 16 17.1 358.1 5.0 14.5 262 658 306 46.5 33.8 8.7 19 5 60
whipping post 16 20.7 332.3 3.2 14.6 500 419 256 61.1 43.7 37.5 9 8 34
Auto 16 22.8 361.9 3.3 17.2 536 416 235 56.5 37.1 36.2 13 8 37
LEAGUE AVERAGE 16 22.2 369.4 3.7 14.8 498 471 275 58.5 42.2 34.3 9 8 39

Key: PPG=Points Per Game, YPG=Yards Per Game, YPR=Yards Per Rush, YPP=Yards Per Pass, Com%=Pass Completion Percentage, 3D%=3rd Down Efficiency, 4D%=4th Down Effeciency, Int=Interceptions Thrown, F=Fumbles Lost, Sacks=Sacks Allowed

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