Gridiron Dynasty Updates

Changes within the last 365 days...


  • With the latest GD update we have pushed some bug fixes that have been an issue, the following issues have been fixed:

    1. PROBLEM: Advanced Depth charts were using the default depth chart if you had not saved your list. The confusion came because the list appears to be sorted correctly without saving it.
    SOLUTION: The updated login in the engine selection will use the same rating system as on the depth chart page. Now, regardless of what the user does, the depth chart page will correctly represent how the engine will use the depth charts.

    1.a. PROBLEM: Another depth chart issue was on kick returners, it would only select returners from the list of Wide Receivers had the depth chart not be saved.
    SOLUTION: The engine will now select returners as they appear on the depth chart from any position.

    2. PROBLEM: Fumbles appear to be returned for excessive yards on certain plays. The play by play report was misleading, most of these cases occurred during a long play that was fumbled at the end, but the play by play did not specify that. Also, the ball was recovered at a yard line that was not too far from the spot of the fumble.
    SOLUTION: On these plays, just as most other fumbles, they are not recovered closer to the spot of the fumble, and the play by play in these situations is more descriptive.

    3. PROBLEM: At the end of the second half, if the clock was already stopped with short time a team might not call for the Field goal.
    SOLUTION: Regardless of the clock state, the short time logic will choose an appropriate play call. (NOTE: The logic in determining the play call is still applicable. So there may be other reasons that a field goal attempt was not selected including but not limited too, max field goal range, current score, time outs remaining, etc.)

Please note: Release notes can become stale. Please rely on the product's Rules, FAQ and Player Guide for official details and information.

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