Posted by frazzman80 on 3/27/2013 12:45:00 AM (view original):
Just because it is the same for everyone doesn't mean it is correct.
My problem is that owners are drafting far fewer PAs than they should, playing players fatgiued to 12-18% above their PAs/162 and see little to no performance drop off playing fatigued players. Owners who do not manage their fatigue properly should not get quality performances from players that are fatigued. It runs contrary to reality.
Plus, when you combine cost savings of drafting higher OPS players with fewer PAs/162 and no real need to draft or pay for bench, owners who use this fatigue strategy are using a loophole to take advantage of the system. You are correct that everyone can do it. The issue is that it fundamentally changes the way the game is played and the way owners draft. The game should be a combination of best drafter, best manager and letting the players' stats decide the outcome of games not a system of who can exploit a fatigue loophole the best.
Fundamental change implies that it's different than it has been...
afaik... there's always been a 10% cushion of fatigue... it's just the way this game is, period... yes, it means you don't need to draft quite as many PAs...
But since everyone's in the same boat, it doesn't really affect the gameplay in the sense of team quality, especially as it's not hard to draft that way...
What is does do, granted, is bias the game in favor of slightly lower-PA hitters, and make some of the very very high PA hitters hard to play in capped leagues... but I play uncapped leagues almost as often as capped leagues, so maybe I don't care as much... and actually I'm pretty sure this is a net increase in the number of players that are playable in capped leagues...