Real life managers have to deal with things like players egos, and owners who want the player(s) they are overpaying in higher profile roles. We simulation game players have no such limitations. We can look at what players actually did, and use (or ignore) that player appropriately. Therefore, many RL closers never even get selected for a team by any of us, and a player who had a brief, but outstanding partial season becomes a "must have" player for us. Often, players have had incredible careers, but they have no season good enough for us to use. Sometimes, all we can do is accept that the game is what it is, we are what we are, and it just isn't going to be as realistic as we might like it to be. But perhaps, the truth is that the game is more realistic than we can accept. We want to believe that our heroes could have been just as heroic, no matter the competition. At any rate, I use a closer who I hope will be able to close every game in which a save situation develops. I also am optimistic enough to think I might win games on a regular basis, and that cat ain't gonna have enough stamina to record all those saves, so I draft a player or 2, like milacki, o'brien, or mcdowell, and use them as closer b(s).