Posted by jack_duck on 10/1/2012 5:13:00 PM (view original):
Posted by isack24 on 10/1/2012 5:00:00 PM (view original):
I don't know, look what happened. Your SF had 9 assists in one game and your "bigs" had more than the C/PF playing guard.
I wonder if there isn't something in the sim that gets the ball in the hands of players with better bh/pass. Or maybe it was the distro?
Seems to me like the guards were still passing more than the bigs, regardless of the positional designation.
So your theory is that who you put in which slot on the depth chart doesn't really matter? Just get a decent mix of 5 players out there and the engine will tell them what to do?
At least with all 0s.
I really don't know, but I don't remember having a SF with that many assists.
It's possible, at least at all 0s, the engine pushes the engine pushes the distro towards the guys in the best position to handle the ball, score, etc. In this case, that was SF-C. I think a better experiment would be to not have all 0s, and see what happens when your crappy C playing PG actually is forced into action.
Plus, those two guys still averaged like a combined 15-20 TO per 40 min or something (I'm going off memory for TO and minutes). I certainly would have expected more, but that's not an insignificant amount.