Blue-to-Black Before Regular Season Is Real Topic

Signed a project C with high potential in ATH (started at 20, but I was in a pinch, he had a lot of blues) and it turned to black after one practice. Went from being a possible steal to a career backup who I wasted a RS on and may cut after the season.
4/4/2014 6:56 PM
What sucks is when you get a pg in D3 where his passing or ball handling are mid 50s black thinking it could get to high 60s and it turns red after 1st practice or going up one. That absolutely sucks!
4/5/2014 10:26 AM
Posted by milwood on 3/21/2014 9:04:00 PM (view original):
Maybe this is related or maybe it isn't. I had a player with 79 perimeter and blue. It turned black while still at 79 as you would expect. The player finished the season at 89 or 90 perimeter. At the start of next season he came to campus with a 92 perimeter and red. Is there just something weird going on with potentials?
i don't see the problem here. any rating that reaches 92.00001 should turn red, because the max improvement left for the rating is 7.99999.
4/7/2014 9:55 AM
...except that's not what happens.  I'm surprised you haven't seen 93/black by now.  I had one just this season - Jeffrey Wallace on BSU.
4/7/2014 10:52 AM
Seble posted once that the break was at 6.9 or 19.9.  I forget which, but those are certainly within .09 of the numbers.  I am certain that some of the color shifts before the first practice are based upon rounding.  The system must carry at least 1 decimal place and probably 2.  So, the question is: When does the computer show a whole digit "93"?  At 92.50?  At 92.51?  Something else?  As long as 100.00 is the max potential, and the rounding occurs between .49 & .50, then it would display "93" black from 92.50 - 93 and "93" red from 93.01 - 93.49.

Let me bait some forum rage:  If you're angry when a recruit turns black to red at the first practice, then you should be equally furious when it turns red only after 13 points of increase.  The suspicion that you are working on is that there should be a bell curve of probability within each "color", rather than a bell curve on whole spectrum and the colors just display based upon underlying data.   Go ahead and shake your fist at the number 7!
4/7/2014 11:15 AM
Beadles on my VUU team was 93 and black in both perimeter and passing last season. I thought this was the norm. I've never had 92 and red before when I've projected them out to 100 (based on 79 and still blue)
4/7/2014 12:35 PM
Posted by jtt8355 on 4/7/2014 9:55:00 AM (view original):
Posted by milwood on 3/21/2014 9:04:00 PM (view original):
Maybe this is related or maybe it isn't. I had a player with 79 perimeter and blue. It turned black while still at 79 as you would expect. The player finished the season at 89 or 90 perimeter. At the start of next season he came to campus with a 92 perimeter and red. Is there just something weird going on with potentials?
i don't see the problem here. any rating that reaches 92.00001 should turn red, because the max improvement left for the rating is 7.99999.
i this doesn't seem right to me, 79 blue implies 100 cap and 7.999 is medium not low. low picks up under 7, low is [0-7) while medium is [7-21). 

any player who starts 79 blue should turn red while rated 93, as best i can tell.
4/7/2014 1:25 PM
i suppose if tarek did it stupidly (i would say lazily but it seems like equal work) and make low anything under 6.9 or 6.99, its possible you could get 6.999 points of growth and show medium. i guess crazier things have happened...
4/7/2014 1:28 PM
Posted by gillispie1 on 4/7/2014 1:28:00 PM (view original):
i suppose if tarek did it stupidly (i would say lazily but it seems like equal work) and make low anything under 6.9 or 6.99, its possible you could get 6.999 points of growth and show medium. i guess crazier things have happened...
read it with rogelio's insights. 79 may = 78.51; 92 may equal 91.51; etc. so the player isn't actually losing one point of improvement but instead is seeing a rounded off number. this makes more sense than the .999 / .001 that i was working with.
4/7/2014 1:44 PM
the problem is starting ratings are all integers...
 
4/7/2014 1:45 PM
Posted by gillispie1 on 4/7/2014 1:45:00 PM (view original):
the problem is starting ratings are all integers...
 
is that a confirmed fact or a 'forum fact'?
4/7/2014 1:57 PM
i think it has to be true, because my freshman never gain a point in the first practice... but i suppose it is neither a confirmed fact nor a forum fact. 
4/7/2014 2:16 PM
Anecdote alert!  I've seen it, and it convinced me that players start with fractional points.  I think I've seen it twice now.  Talked with milwood about it once time, can't remember the player, but it made us say, "Well that settles it."  He'll correct me if I'm misremembering that, but I don't think I am.*

I'm certain, though, that Michael Cosey (SUWG, now a sophomore) gained a point after the first practice.

Or I was drunk.  Pretty sure I wasn't drunk.

*Edit - That may have been a color-change with no improvement issue instead.  I'm less sure than I was a minute ago.

4/7/2014 3:24 PM (edited)
if he started and it was lp/per and he has like 50+ points to gain, i could see it, actually think i have seen it once on a guy who started like 40 per and went to 99, who had a lot of reds and was getting a crap ton of per practice even as a freshman. i cant remember where but like 1.5 years ago, it wasnt my player. but never had it myself.

i don't know, maybe there is some bug that makes it happen SOMETIME - the thing is - if there are fractional points, and its evenly distributed (which you would expect, right?), you would see it ALL the time. it would be like, most of your freshman, because they might have like 5 ratings that went up by 1 point per 5 games, making 1 point per game between them all - on average, one of those would tick per player on that first practice. so its definitely not the norm, at least, it seems to me... especially given how rarely freshman gain a point after TWO practices. 
4/7/2014 3:49 PM
◂ Prev 123 Next ▸
Blue-to-Black Before Regular Season Is Real Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.