Distro ideas needed Topic

Here is my team. I think I have no offense. How would you set up the distro?

Thanks

http://www.whatifsports.com/hd/TeamProfile/Ratings.aspx?tid=13474
3/6/2015 3:27 PM
Morrow can score in limited minutes to do high LP however he'll be a big defensive liabilty so you'd have to limit his playing time if possible against good c/pf you face.

Crocker has good lp/per but horrendous bh so he could score but he'd probably turn in over 4-5 times a game with too high a distro.

I'd say Cozart is your best bet, respectable ath, high rebounding, and 40 lp and 40 bh should be enough to be your #1 option.

Later in the season palmer's IQ increases as his speed, he could be a solid scorer especially in the flex, might even put him -1 or even 0 if he shows he can shoot good, and again low def is defensive problem

Another thing I know a lot of people have been doing and I just started doing is a 3,2,1 distro so something like Cozart at 3, Morrow at 2, and either Crocker or Palmer at 1

I just started doing it with teams that I also have trouble figuring the best distro.

Hope I provided another option and that a more experienced coach can give some insight as well.
3/6/2015 4:44 PM
I would start Crocker at SF, feed him the rock and not worry about turnovers.  But you really can't talk about distro in the abstract without setting the whole depth chart, because distro. is relative to who else is on the floor at the same time.  Don't have time to do that right now.
3/6/2015 6:00 PM
Yeah, I figured I'd go Crocker and Cozart. I thought of Morrow off the bench. I did not think about Palmer, but he is still blue in ATH, PER, SPEED and key stats. I recruited him as a project, maybe he'll develop.

The Onlysis : I think I have a game against you. Your team is ranked. In my conference Hanover and Manchester are really good! #1 and #2.
3/6/2015 7:51 PM
Posted by zorzii on 3/6/2015 7:51:00 PM (view original):
Yeah, I figured I'd go Crocker and Cozart. I thought of Morrow off the bench. I did not think about Palmer, but he is still blue in ATH, PER, SPEED and key stats. I recruited him as a project, maybe he'll develop.

The Onlysis : I think I have a game against you. Your team is ranked. In my conference Hanover and Manchester are really good! #1 and #2.
actually if we have a game against each other heres a brand new tip, there was a new update and big man per has been inexplicably changed, if you put all your big men at +2 they shoot 75% from deep.  60% of the time it works everytime
3/6/2015 9:19 PM
(Smile) I am going for it.
3/6/2015 10:31 PM
2 to guys who can score, 1 for guys who might be able to score, and 0 for guys who suck
3/7/2015 8:00 AM
Thanks Yanks. I will try it.
3/7/2015 9:39 AM
Posted by yanks250125 on 3/7/2015 8:00:00 AM (view original):
2 to guys who can score, 1 for guys who might be able to score, and 0 for guys who suck
I mentioned on the "Cursed" thread that i would think creating higher distro ratios (using up all 100 distro points) would lead to more shots by your primary scorers. In Crum, a conference mate of mine (ppk of LeMoyne vs St Rose in the CT 2 days ago) used 60 and 20 or something for his scorers, and they took a ton of shots.

I'm haven't played too many seasons yet (though I've played 18 months in Earth years), and I'm still trying to wrap my head around everything, including the distro strategy.
3/7/2015 12:00 PM (edited)
Posted by npb7768 on 3/7/2015 12:00:00 PM (view original):
Posted by yanks250125 on 3/7/2015 8:00:00 AM (view original):
2 to guys who can score, 1 for guys who might be able to score, and 0 for guys who suck
I mentioned on the "Cursed" thread that i would think creating higher distro ratios (using up all 100 distro points) would lead to more shots by your primary scorers. In Crum, a conference mate of mine (ppk of LeMoyne vs St Rose in the CT 2 days ago) used 60 and 20 or something for his scorers, and they took a ton of shots.

I'm haven't played too many seasons yet (though I've played 18 months in Earth years), and I'm still trying to wrap my head around everything, including the distro strategy.
It is a ratio of all players in the game at a given time.  So if you had the following distros, they would be exactly the same:

2 = 2/7 = = 28.6%
2 = 2/7 = 28.6%
1 = 1/7 = 14.4%
1 = 1/7 = 14.4%
1 = 1/7 = 14.4%

20 = 20/70 = 28.6%
20 = 20/70 = 28.6%
10 = 10/70 = 14.4%
10 = 10/70 = 14.4%
10 = 10/70 = 14.4%

Now that is the DESIGNED distro when those guys are in the game.  However the ACTUAL distro will depend on a bunch of factors. 

If one of the guys is double teamed, his distro goes down. 

If the defensive team plays 3/2 the Guards (and guys shooting 3's) distro will go down.

If someone can not get open (his defender greatly outclasses him), his shots do not happen, so his distro goes down ... or they run the play but he is NOT available and a different shot happens.  If someone else on the team is significantly better than his defender, he may get some of those shots where the good defender forced a pass instead of a shot per sentence one of this paragraph .. OR .. it may be a turnover if the guy who could not shot also sucks at passing.

Offensive Rebounds do not count.

Fast break points do not count.


3/9/2015 2:09 PM
Thanks for your post hughes, I really appreciate your time here (really everyone in the forums that shares their HD knowledge).

(I realize many factors are in play that will make the actual ratios unpredictable, generally)...

So if my starting 5 (and I know the ratios will change after substitutions) includes:
2 excellent scorers.
1 solid scorer.
1 mediocre scorer.
1 poor scorer.

A distro of:
20,
20,
6,
3,
1.

...will give ratios of 40-40-12-6-2 percent... allowing for a good probability that the excellent scorers will shoot a lot.

But breaking it down further, it allows for the solid scorer to shoot twice as much as the mediocre guy, and 6 times more than the poor scorer.

I guess I'm wondering why anyone would use the 3-2-1 distro numbers, as opposed to the 100-point distro numbers, since the 100-point one allows for really fine-tuning ratios between your range of player abilities.

The "Cursed" thread got me thinking about this. The original poster there hasn't shared what his distro numbers were, but if he had used insane numbers like 40-40-1-1-1-1, etc, I would think he'd toss up way more 3's than he did. (Probability wise).
3/9/2015 2:54 PM (edited)
I went with you guys ideas. Decided on a simple thing :

4 - solid scorer who will be able to exploit a matchup (I change that distro from game to game, putting it at 4 in certain match-ups)
3 - solid scorer
2 think he can score
1 situational scorer
0 Don't shoot please!

I started 6-0, am now ranked. This thread really helped me out.
3/9/2015 7:46 PM
Posted by npb7768 on 3/9/2015 2:54:00 PM (view original):
Thanks for your post hughes, I really appreciate your time here (really everyone in the forums that shares their HD knowledge).

(I realize many factors are in play that will make the actual ratios unpredictable, generally)...

So if my starting 5 (and I know the ratios will change after substitutions) includes:
2 excellent scorers.
1 solid scorer.
1 mediocre scorer.
1 poor scorer.

A distro of:
20,
20,
6,
3,
1.

...will give ratios of 40-40-12-6-2 percent... allowing for a good probability that the excellent scorers will shoot a lot.

But breaking it down further, it allows for the solid scorer to shoot twice as much as the mediocre guy, and 6 times more than the poor scorer.

I guess I'm wondering why anyone would use the 3-2-1 distro numbers, as opposed to the 100-point distro numbers, since the 100-point one allows for really fine-tuning ratios between your range of player abilities.

The "Cursed" thread got me thinking about this. The original poster there hasn't shared what his distro numbers were, but if he had used insane numbers like 40-40-1-1-1-1, etc, I would think he'd toss up way more 3's than he did. (Probability wise).
If someone takes more than 50% of the shots, he becomes less effective. so that is one reason for a more balanced approach.

I hardly ever have more than one guy take more than 25% of the shots, as that allows the other coach to sell out to stop the one or two people you load up distro on (if they play man or zone).  Go ahead and load up the best shooters against the press (staying less than 50% for everyone, of course) .. as the press has no real way to isolate against an individual scorer.

If you look at any of my teams (except U of Sciences .. that is year one of a rebuild), you will see that I am usually somewhat balanced in scoring most of the time.  My goal is maximum FG% and 3FG% and I try to adjust the distro to make that happen.
3/9/2015 8:30 PM
Distro ideas needed Topic

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