Posted by Iguana1 on 8/16/2010 5:16:00 PM (view original):
From what I've seen in recruiting there is no comparison between the top 20 (5-star) overall new recruits vs. old recruits. The new ones do have better starting numbers. After those top 20 it drops quickly. So I agree that the mid-majors certainly are going to be affected by the new recruits they get but as g0at says so will the mid to lower half of the teams in the major conferences.
As for D2, I've still been able to get players about the same caliber as I got previously. Of course the recruits available to the top D2 teams are much higher rated than before and the D2 teams that go after them will face a far greater chance of bumping heads with the D1s.
As for potential I haven't really seen much change in the number of high categories for those D2 recruits. If anything the FT category has about tripled in the number of recruits that are high potential. But I have seen a little more red on the FSS screens and less average potential categories.
I agree with those that say there is now an even larger emphasis placed on recruiting. But not just from the FSS vantage point but from additional Scouting Evaluations.
Of those with the high potential it seems an unusually large percentage of the high categories are now becoming high-high. In the past if a player had 6 high categories you were lucky to get a couple of those to be high-high. After a closer look at the new guys it now seems a much greater percentage of those high potentials are actually high-high.
In the past Rupp session I landed three players with a combined 20 high potentials. 14 of those 20 were high-high. They are out there but it took much more time to find them.
And more than ever it appears some guys in the 180-200 position spots were better than players in the 80-100 spots. Interesting to see multiple D1 teams battle over a #80 PF when I felt the guy ranked 80 spots lower was better than the guy they were battling for.
In Allen I recruited the #109 C but redshirted him because I also signed an unranked C with 10 high potential categories.
IG - I took alot of heat for making a prediction that some wise d2 coach is going to put together a team that could be ranked in d1, looks like you are on your way to do so. You've been at this forever, you seemed pretty happy with this change during beta testing, is it everything you hoped for?
I did not like the change conceptionally, but I was shocked at how low the mid range d1 recruits were dropped to and in the mid to hi d1 level, how many red pot guys there are. In d2 players, I like you have almost found the opposite, lots of interesting guys.
The trick in d1 for the guys trying to win it all will be to blend the interesting hi pot guys with the all red elite players in such a manner that it works.
What seem wrong about d1 in a nutshell, is due to location (recruit rich location) or due to market (sim coaches in the area or coaches who don't know how to recruit) some d1 coaches are going to recruit 800 level classes unopposed, while others will fight to put together a team the way it was meant to be with maybe one elite player and one or two hand picked role players..
Naitonalized recruiting would fix it, by in all honesty, I think nationalized recruiting would be a bloodbath, might be noone left standing, but after a few sessions under seble's recruiting system, I am hitting a point who cares, this was no longer meant to be fun anyhow - challenging yes, extraordinarily time consuming for sure - fun - just isn't.