SF 1: 50 WE
Athleticism 41 Low   Perimeter 19 Average
Speed 30 High   Ball Handling 33 High
Rebounding 32 Average   Passing 42 High
Defense 17 High   Stamina 68 High
Shot Blocking 8 High   Durability 68 Low
Low-post 17 High   FT Shooting   High

SF 2: 47 WE
Athleticism 58 High   Perimeter 1 High
Speed 4 High   Ball Handling 1 High
Rebounding 42 Low   Passing 1 High
Defense 55 Average   Stamina 78 Low
Shot Blocking 18 Average   Durability 70 Average
Low-post 35 Average   FT Shooting   High

SF 3: 34 WE
Athleticism 15 High   Perimeter 31 Low
Speed 39 High   Ball Handling 26 High
Rebounding 35 High   Passing 43 Low
Defense 18 Average   Stamina 60 High
Shot Blocking 8 High   Durability 42 Average
Low-post 44 High   FT Shooting   Average

I actually was planning to take 1 and use him as a PG, but 2 seems like a better player overall?
8/25/2010 11:52 AM (edited)
I'd give 1 a slight edge over 3 but I wouldn't touch 2. Number 1 won't be much of a shooter but he should develop nicely in most other areas. Number 3's athleticism will likely max out around 40 otherwise I would pick him. Number 2 has no speed, BH or Passing and IMO that makes him too much of a liability.
8/25/2010 12:43 PM
Posted by Weena on 8/25/2010 12:43:00 PM (view original):
I'd give 1 a slight edge over 3 but I wouldn't touch 2. Number 1 won't be much of a shooter but he should develop nicely in most other areas. Number 3's athleticism will likely max out around 40 otherwise I would pick him. Number 2 has no speed, BH or Passing and IMO that makes him too much of a liability.
Thanks. I'll try to pull down a D2 PG, but with a C- prestige, most likely, I'll end up with #1. 
8/25/2010 12:46 PM
I'd take a #3, I like his reb,spd and lp are pretty interesting.
8/25/2010 1:10 PM
Team is motion/m2m btw. 
8/25/2010 1:16 PM
I might take 2 as a good athletic big guy.  I might give the edge to #1 for the WE, but if you're going to play him at PG, he might be a little slow.  Overall, I think 1 and 3 are close as SFs and it really depends on which one fits your team better/what role you want them to play.  If you want a good scorer you'd go with #3, but if you wanted a guy who could be more versatile and play PG, SG, SF, or PF and is more of a distributor, you'd go with #1.  I definitely wouldn't touch #2 as an SF.
8/25/2010 1:23 PM
I'd go with #1 if I had 2 or 3 other guys who can score well.  That good of a passer/ball-handler will help good scorers be better scorers and really improve your offense.  If you don't have other guys who can score you might go with #3.
8/25/2010 3:41 PM
Also, it's not like #1 can't score at all.  He looks like a better version of this guy, who hasn't been totally worthless scoring the rock.
8/25/2010 3:47 PM
SF is the most interesting position.  I tend to look at my sf's one of two ways - either as a pf or as a guard.  3 is the pf type, 1 is the g type.  I recruited a d2 version of #2 last season, he just finished his frosh season - he was a 9 at bh,pa, per, but high pot, and a 70 defender hi pot, decent reb, decent ath, hi pot 25 speed - time will tell with guys like him, but for all it is worth, I did take a flyer on a guy like #2 once, it is not the high percent play.

I am almost sure the hi pot 1's improve slower than say a hi pot 20, does anyone know that for sure?  I think the formula works on %'s rather than digits, so a 50 lp hi pot increases 40% or 20 pts, a 25 hi pot increases 40% or 10, and a 1 hi pot increases 40% of .4????  I don't know if it is quite that radical, anyone know how it works for sure?
8/25/2010 4:26 PM
Posted by oldresorter on 8/25/2010 4:26:00 PM (view original):
SF is the most interesting position.  I tend to look at my sf's one of two ways - either as a pf or as a guard.  3 is the pf type, 1 is the g type.  I recruited a d2 version of #2 last season, he just finished his frosh season - he was a 9 at bh,pa, per, but high pot, and a 70 defender hi pot, decent reb, decent ath, hi pot 25 speed - time will tell with guys like him, but for all it is worth, I did take a flyer on a guy like #2 once, it is not the high percent play.

I am almost sure the hi pot 1's improve slower than say a hi pot 20, does anyone know that for sure?  I think the formula works on %'s rather than digits, so a 50 lp hi pot increases 40% or 20 pts, a 25 hi pot increases 40% or 10, and a 1 hi pot increases 40% of .4????  I don't know if it is quite that radical, anyone know how it works for sure?
Hi potential 1 definitely is slower than high potential 20, at least that's been my experience. I have a PF who's huge upside kind of high potential in passing, and is still stuck at 1 after 7 games despite 12min practice/game. I decided to just stop practicing passing today and just boost his ath/spd and LP (he's avg on reb, which is why I'm not focusing on it) as much as I can. 
8/25/2010 4:36 PM
Well ended up taking #3. #1 was a D2 pulldown and someone came in to challenge my other recruits late on day 2 so I didn't pull down #1. Funny thing is, after #3 signed, #1 dropped down so I could have easily signed him as well. But I think #3 could be a pretty good player with his high potential ath/spd and reb. 
8/26/2010 11:44 PM

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