I have clicked on top 25 fg% since I can recall in this game, way b4 many of you started playing this, I make note of it almost each season, each team, as well as top 25 defense FG% and both off and def top 25 3 pt% too, more or less shooting is up 4% with the new engine & is up 4% over real life. KM - it really is - honestly - I have no horse in this race - I no longer care - I have no expectations of a fix nor am I asking for one - I feel better about the game with no expectations - I am just saying - 4% more or less
when the new engine first came out, I made a comment that it reminded me of the 'old' engine - from say 5 or 6 years ago, almost like it was written off an old flow chart done by tarek (for any of you who are programmers, you might see how that could happen, as programmers are notoriously poor at keeping things like flow charts up to date) -
the big man FG% is such an issue, in the old days, 55-60% was the norm for good big men, a fix was made, overcorrection really quite some time ago by tarek, now high big man shooting is back. My gut for the real life game says big men do shoot a better FG% than guards, but just not quite this much more. Don't get me wrong, I have guards shooting nearly 60% right now too, which I don't recall ever happening in the old game, but then again, the old game did not have a LP component to its guards. Lots of ?'s.
I still think if seble wants to fix the shooting % issue, it is a 5 or lets say 30 minute fix, I hope he keeps his eye on real life if he does it, overcorrection would drop us back into the 40-30 slowdown games which I am pretty sure is not wanted either - LOL
10/14/2010 12:50 PM (edited)