Posted by furry_nipps on 11/12/2010 1:11:00 PM (view original):
I'm not sure he knows what hes doing anymore, or if he ever did. He made the re-write to make changes quickly and it seems like he doesn't know how to do it. Hes had bugs that he can't figure out why they are happening, and the only changes hes made has been bad for the game. Rebounding doesn't matter anymore, which use to be one of the most important areas in the game. Upsets don't happen, even though he thinks they do. Good players won't have bad games, and bad players won't have good games anymore. They are now limited to how good/bad they can be, which isn't good at all. He killed the press, but now FB is on the rise because more possessions = you will get more out of your players. You may have a guy that will range between 38 and 44% shooting, so the more shots he takes, the better game he will likely have. Until he proves he has any idea what hes doing, he can tell me the sun is going to rise tomorrow and I won't believe it. I can keep wishing I guess.
-To say rebounding doesn't matter is not correct. It does not matter as much as it did before (although I would certainly argue that it mattered too much before, and perhaps way too much), and I agree that the methodology for determining which players get rebounds seems off.
-Upsets absolutely happen. I understand you may be trying to make a point ... but come on.
-Good players definitely have bad games. I have good players have bad games, and forced other teams' good players into bad games as well.
-The press is very, very far from dead. You can still absolutely be successful with it and win NT's with it. The press used ot be laughably strong, so much so that if a press team played a non-press team, it was like the court was tilted and the non-press team was playing uphill. It was pretty ridiculous.
I think initially he overcorrected the press, but now it seems very much in line and as competitive as the other defenses. I think he could still tweak a couple things, but it is certainly far from dead.