Posted by Rails on 2/4/2011 9:21:00 AM (view original):
then choose nonfrosh who start 90% of their games. Someone brought up Fab Melo--hopefully wasn't included becuase he's a spot starter. NBAdraft.net is rating him on several categories, nonunlike hd. Those categories are: Athleticism, size, defense, strength, quickness, leadership, jump shot, nba ready, rebounding, potential, post intangibles. Where is stamina?
Fab averages 10 mpg, but his range is from 2 to 22. He was in single digits for mp for several times. He is not spent from a fatigue standpoint after 10 minutes. He is an outlier. He is conditioning as Shaq is to FT shooting. He is not avg. You'll never convince me otherwise. I think a simple survey to coaches would do the trick. Given adequate conditioning what can the majority of players play based on fatigue alone and not any other factors.
rails, of course you are right, near every ncaa division 1,2, or 3 player could play 30 plus minutes without substantial decline in play.
I think there was one answer in yesterday's chat which implied something I am pretty sure you and I have known for close to 6 or 8 years now, when HD players get tired, they play substantially worse
It will be interesting if the little 'tweek' turns out to give most players 2-3 more minutes or more or less. Much as I agree with your point, I am hoping for that 2-3 number, or 3-5 at the highest, jsut enough that star players can get into the 26-32 minute range, instead of the 22-28 minutes range they now seem to inhabit.
Is that where your head is at, or are you looking for even more?
It is too bad in some ways, target minutes was much more real life than fatigue, fatigue IMO was simply made to make sims more competitive, target gave coaches way more control, and was way more real life. I have not tried target in over 2 years, maybe more, anyone using it????