Hughes - I actually got that too (which is why I said if you can't do a in the b's idea). My ? was slightly different, more addressing the 60% number, which is arbitrary I assume, and asking about the possibility of changing it to 80% (I said even 100%, but I take that one back, that would be an awful idea actually).
Also, related to that idea and additional, I assume some logic exists that sets a flag at 60%. This is a ? for seble not hughesjr although hughes your opinion is welcome I assume you are not writing the code, is it possible to at that point also look for 80% and set a second flag, that would be used in the minutes per game calculation? For some reason, as hughes so helpfully pointed out, you seemed to imply it was not possible, but I am just asking, sometimes hearing ideas from others who care about the game helps jog an idea or flesh out a new way of thinking?