Development Blog Update Topic

Posted by girt25 on 5/17/2012 11:34:00 AM (view original):
Posted by jdno on 5/17/2012 9:22:00 AM (view original):
girt, you said:

Oh -- and you definitely need to make it less likely that an EE leaves from a non-BCS school. Probably way less likely. It's crippling to those schools.

To me, this is swinging too far the other way as a blanket statement.  If you lost some of your 5* players off of Marshall, it wouldn't be crippling.  You lost big-man Boyd a couple of seasons ago to EE and still snagged a 1-seed in the NT the following season (and this season also).  It didn't cripple you.  So, I think school and/or conference prestige should play a factor in determining a kid going EE.  You're an A prestige right now at Marshall, and CUSA was the top RPI-conference this season with a B- prestige (though this will likely get bumped up to a B after tonight's title game and prestige rolls for everyone), so to include CUSA in the non-BCS talk like you're proposing seems flat out wrong to me.

Now, if High Point is the only human-coached school in its conference and, thus, its conference has C/C- prestige b/c of all the trashy SIMs and H.P. has at most a B- prestige, then, yeah, it probably should be harder for a stud from its school to leave early.

I agree about recruit generation needing to be addressed...and I think even the undelrying logic that dictates the geographical spread of recruits should be looked at.

And while we're at it, I'd really like to see seble add a second group of recruits for us to look at in addition to the current high school seniors.  Essentially these are high school juniors that would be seniors the following season.  Do I try to grab a backup this season if there's a better kid close by next season?  Do I get aggressive this season and risk striking out or do I play it more conservative and get aggressive next season b/c there's simply better recruits then?  These dynamics would add an absolute ton more recruiting strategy if you could see what the next class looks like while also looking at the current class.
jdno, a few thoughts:

-Your High Point example is more what I'm talking about. I don't have a problem if Marshall loses an EE. My thoughts have zero to do with C-USA Rupp -- I've been consistently making this argument for a long time before C-USA was even a twinkle in my eye.

-Boyd was ranked in the 50's or 60's at his position when I signed him. He was pretty far from a 5*. And it was silly that he left.

-I'd wager that I have one of the few non-BCS programs in any world that can really withstand losing EE's. It's not really fair to say, "Well, Marshall lost an EE once and they were OK, so therefore, all non-BCS teams will be fine". The reality is that most won't be.

-I make most of my comments on this issue from the point of view of my UNC-Allen team. I see what goes on, and how the EE system they have is a rich-get-richer system. All your teams are high BCS squads, so I don't blame you for arguing that side of things, it'll certainly help your squads.

-I'm not saying that it should be impossible for non-BCS teams to lose EE's. I am saying that right now it's too easy, and that it's a huge shame when non-BCS teams lose marginal EE's when guys as good or better routinely stick around with the big boys. To me, that's a flaw in the system ... a system where the deck is already too stacked for the big boys.
just wanted to clarify what you said about non-BCS girt...b/c taken literally that would also put the CUSA effort into the non-BCS camp, and you all have shown you can get top talent and contend and are on par with the BCS schools.  I know how sometimes seble can take some things literally and then overshoot, so I thought I'd expound on your initial claim.  I figured you meant the High Point example, but wanted to be explicit about it and bring up the CUSA/Marshall example, as I really think school and conference prestige SHOULD play an underlying role in deciding EEs.  Marshall/CUSA was the most obvious example I have in D1 for the counter-argument about non-BCS EEs.
5/17/2012 12:30 PM
Posted by arssanguinus on 5/17/2012 11:56:00 AM (view original):
So gil, what would you say is the solution - have the first few years at a job be a "mulligan" - only counting at a greatly discounted rate?
Maybe factor in winning/losing with your own players?

That way, if you take over a crap sim team (or even a crap human team), you won't be so harshly penalized for those first couple difficult seasons.

(And the other nice benefit would be that you wouldn't get as much credit for piggybacking someone else's players after taking over a good team.)
5/17/2012 12:36 PM
jdno -- totally fair point.
5/17/2012 12:37 PM
Posted by girt25 on 5/17/2012 12:36:00 PM (view original):
Posted by arssanguinus on 5/17/2012 11:56:00 AM (view original):
So gil, what would you say is the solution - have the first few years at a job be a "mulligan" - only counting at a greatly discounted rate?
Maybe factor in winning/losing with your own players?

That way, if you take over a crap sim team (or even a crap human team), you won't be so harshly penalized for those first couple difficult seasons.

(And the other nice benefit would be that you wouldn't get as much credit for piggybacking someone else's players after taking over a good team.)
Maybe use prestige change as a factor. Taking Navy from a D to a C should earn more promotion potential than taking over a B prestige team and keeping it there, even though that may take same level of post-season success.
5/17/2012 1:31 PM
Posted by acn24 on 5/17/2012 1:31:00 PM (view original):
Posted by girt25 on 5/17/2012 12:36:00 PM (view original):
Posted by arssanguinus on 5/17/2012 11:56:00 AM (view original):
So gil, what would you say is the solution - have the first few years at a job be a "mulligan" - only counting at a greatly discounted rate?
Maybe factor in winning/losing with your own players?

That way, if you take over a crap sim team (or even a crap human team), you won't be so harshly penalized for those first couple difficult seasons.

(And the other nice benefit would be that you wouldn't get as much credit for piggybacking someone else's players after taking over a good team.)
Maybe use prestige change as a factor. Taking Navy from a D to a C should earn more promotion potential than taking over a B prestige team and keeping it there, even though that may take same level of post-season success.
That could have an unfortunate side effect, though - the midmajors and low DI schools that people have built up into the class of their conferences would be even more likely to go Sim after their coaches leave.
5/17/2012 1:34 PM
Posted by arssanguinus on 5/17/2012 11:56:00 AM (view original):
So gil, what would you say is the solution - have the first few years at a job be a "mulligan" - only counting at a greatly discounted rate?
i would suggest a heuristic to measure the state of the school, and use that to figure out how well someone did. basically, i think it should work like this.

1) write a heuristic to measure the "state" of the school, lets call it the current state ranking. there is already a program that ranks programs pre-season, you can use that, in conjunction with recent success and prestige, to get a pretty good picture. its tough to go through and say, penalize a school with more bad sophmores, which is realistically a tougher situation and reflects less in the success of the school and pre-season rankings than other, more preferable situations. so even though it doesn't necessarily reflect on how hard this program is to coach a year, two years from now (how well is the ground work laid), at least you get a decent snap shot of how it looks now. 

2) run that heuristic against every team, every season. then you can give coaches credit for the change in that figure, from the time they started, until they left. quickly turning around a bad program, and getting to the NT regularly, would then give more credit than simply maintaining a school at that level - or worse - taking a great program, and turning it into a perennial NT qualifier (low end qualifier i mean).

im not sure exactly how to weight the change in current state against success each season, but it should basically just be calibrated i think, so that a coach who is at a school for say 6 seasons, with 3 bad seasons (starting with a bad state) and then 3 early NT exits, would get more credit than a coach who took over a school making the NT every year, and have 6 seasons of early NT exits. over time, youd have to diminish this - like, the state of the school when you took over simply doesn't matter any more when you've been there 20 seasons. does it at 10? yeah, to an extent, but it is more about the early seasons. 

one issue i see potentially is if job status is just "accumulated" instead of looking backwards, it might be tough to factor in. in that case, you should just not really penalize a coach for having an equally bad or slightly better season than their school has had recently, and give them extra credit for those first few NT appearances. so maybe, in that 3rd season when you make the PIT, you basically are getting like NT rd 2 credit, or when you make the NT1, might be like a sweet 16 for a coach at a school that regularly had NT1/NT2 type seasons. in real life, thats how people do it, you go wow, billy gillispie (had to use it) took texas a&m from 0-16 to the sweet 16 in such a short time, thats pretty impressive. where as at the same time, tubby smith might have made a sweet 16, and people went man when is he ever gonna make a final 4 again?

if seble wanted, he could definitely enhance #1 to look at how the potential for success, fundamentally, which would help to offset the biggest hole in the simple heuristic mentioned in #1, which is that a coach often takes a program, recruits decently, but just doesn't play it well, making the school look bad on paper but really a good coach can come in and be pretty successful. you could look for at the quality of players on the team, you basically have better groundwork if you have a couple stars you can lean on and if you have some usable players. also a team with more openings instead of more unusable players is better off. working in something like should give you a good measurement of the current state of the team.

i don't know if you have to go that far, i think this idea would be largely helpful using the simple, readily available factors in #1. although, i guess pre season ranking includes your recruits, so it would have to be tweaked a little, but thats the general idea i have, i guess.

5/17/2012 1:46 PM
Posted by cornfused on 5/17/2012 1:34:00 PM (view original):
Posted by acn24 on 5/17/2012 1:31:00 PM (view original):
Posted by girt25 on 5/17/2012 12:36:00 PM (view original):
Posted by arssanguinus on 5/17/2012 11:56:00 AM (view original):
So gil, what would you say is the solution - have the first few years at a job be a "mulligan" - only counting at a greatly discounted rate?
Maybe factor in winning/losing with your own players?

That way, if you take over a crap sim team (or even a crap human team), you won't be so harshly penalized for those first couple difficult seasons.

(And the other nice benefit would be that you wouldn't get as much credit for piggybacking someone else's players after taking over a good team.)
Maybe use prestige change as a factor. Taking Navy from a D to a C should earn more promotion potential than taking over a B prestige team and keeping it there, even though that may take same level of post-season success.
That could have an unfortunate side effect, though - the midmajors and low DI schools that people have built up into the class of their conferences would be even more likely to go Sim after their coaches leave.
i think what girt is saying helps - but doesn't get you all the way there, because the players you get on a recruiting job well done are much worse at a program that is worse, so making the NT should still be worth more than when the coach of north carolina makes the NT with their own recruits. 

i agree about the unfortunate side effect. but the reality is, today, nobody takes those programs, anyway. so im not sure you give up much. also, i would strongly suggest a change to make those programs more accessible. a B prestige mid major is much less attractive than a B prestige school with A+ baseline, and its simply not really treated that way. at some point, the baseline of a school was largely removed as a factor in the job process, and that was a mistake, i think. i believe that happened when floating prestige came into being, but im not positive. with floating prestige, it was right to change how MUCH the baseline had an impact - because before, you really couldn't change the baseline - but the baseline should definitely still play in. i say you let a d2 coach take over a B prestige mid major around the same time you let them take over a C prestige big 6 program, if not sooner.
5/17/2012 1:50 PM
Posted by cornfused on 5/17/2012 1:34:00 PM (view original):
Posted by acn24 on 5/17/2012 1:31:00 PM (view original):
Posted by girt25 on 5/17/2012 12:36:00 PM (view original):
Posted by arssanguinus on 5/17/2012 11:56:00 AM (view original):
So gil, what would you say is the solution - have the first few years at a job be a "mulligan" - only counting at a greatly discounted rate?
Maybe factor in winning/losing with your own players?

That way, if you take over a crap sim team (or even a crap human team), you won't be so harshly penalized for those first couple difficult seasons.

(And the other nice benefit would be that you wouldn't get as much credit for piggybacking someone else's players after taking over a good team.)
Maybe use prestige change as a factor. Taking Navy from a D to a C should earn more promotion potential than taking over a B prestige team and keeping it there, even though that may take same level of post-season success.
That could have an unfortunate side effect, though - the midmajors and low DI schools that people have built up into the class of their conferences would be even more likely to go Sim after their coaches leave.
Like billyg said, those aren't really getting picked up anyway. I think they do need to include current and baseline in hirings though, so a Navy that was raised to a C wouldn't hire like a C, but the would be choosier than their baseline would indicate.
5/17/2012 2:00 PM
girt, responding to a couple of your comments: 

2. I'll be reviewing the logic that ranks players for the NBA draft.  It's been pointed out that big guys are generally ranked higher than guards, so I'll balance things out more.
That's fine, I suppose. A small thing in a sea of more significant ones though. 

What this is really addressing is the fact that twice as many big men go EE as guards, since the ranking logic impacts not only NBA draft position, but also who goes EE. Since so many big men go EE, non-elite teams are getting hit with big men EE's, while elite teams are keeping their 950+ guards for 3-4 seasons. 

Oh -- and you definitely need to make it less likely that an EE leaves from a non-BCS school. Probably way less likely. It's crippling to those schools.

Jumping in late on this one, but I think I agree with oldresorter's general idea that the highest rated players are the ones who should be going EE... regardless of what school they happen to play for. It's simple and easy to understand, and there's no trying to figure out which schools/conferences should be more or less likely to lose EE's. If you're a mid-major and you sign the #4 guard in the country... well, you're taking the risk of losing him early. Period. Eliminate the borderline late 2nd round 745-type players going EE, make it truly the best players, eliminate the bias towards big men going EE, and I think you'll see a corresponding drop in crippling EE's to mid-majors.
5/17/2012 2:39 PM
Posted by professor17 on 5/17/2012 2:39:00 PM (view original):
girt, responding to a couple of your comments: 

2. I'll be reviewing the logic that ranks players for the NBA draft.  It's been pointed out that big guys are generally ranked higher than guards, so I'll balance things out more.
That's fine, I suppose. A small thing in a sea of more significant ones though. 

What this is really addressing is the fact that twice as many big men go EE as guards, since the ranking logic impacts not only NBA draft position, but also who goes EE. Since so many big men go EE, non-elite teams are getting hit with big men EE's, while elite teams are keeping their 950+ guards for 3-4 seasons. 

Oh -- and you definitely need to make it less likely that an EE leaves from a non-BCS school. Probably way less likely. It's crippling to those schools.

Jumping in late on this one, but I think I agree with oldresorter's general idea that the highest rated players are the ones who should be going EE... regardless of what school they happen to play for. It's simple and easy to understand, and there's no trying to figure out which schools/conferences should be more or less likely to lose EE's. If you're a mid-major and you sign the #4 guard in the country... well, you're taking the risk of losing him early. Period. Eliminate the borderline late 2nd round 745-type players going EE, make it truly the best players, eliminate the bias towards big men going EE, and I think you'll see a corresponding drop in crippling EE's to mid-majors.
agree with both. 
5/17/2012 2:55 PM
Posted by professor17 on 5/17/2012 2:39:00 PM (view original):
girt, responding to a couple of your comments: 

2. I'll be reviewing the logic that ranks players for the NBA draft.  It's been pointed out that big guys are generally ranked higher than guards, so I'll balance things out more.
That's fine, I suppose. A small thing in a sea of more significant ones though. 

What this is really addressing is the fact that twice as many big men go EE as guards, since the ranking logic impacts not only NBA draft position, but also who goes EE. Since so many big men go EE, non-elite teams are getting hit with big men EE's, while elite teams are keeping their 950+ guards for 3-4 seasons. 

Oh -- and you definitely need to make it less likely that an EE leaves from a non-BCS school. Probably way less likely. It's crippling to those schools.

Jumping in late on this one, but I think I agree with oldresorter's general idea that the highest rated players are the ones who should be going EE... regardless of what school they happen to play for. It's simple and easy to understand, and there's no trying to figure out which schools/conferences should be more or less likely to lose EE's. If you're a mid-major and you sign the #4 guard in the country... well, you're taking the risk of losing him early. Period. Eliminate the borderline late 2nd round 745-type players going EE, make it truly the best players, eliminate the bias towards big men going EE, and I think you'll see a corresponding drop in crippling EE's to mid-majors.
As long as these 2 changes don't increase the number of EEs per year, I think they are good.  We aveage like 20-30 EEs per world per year and I think that is a good number.  Enough good seniors go undrafted every year as is, and I would hate to have it be 40-45 EEs per year.
5/17/2012 2:57 PM
Posted by brianxavier on 5/16/2012 3:55:00 PM (view original):
Seble, since you seem to be checking this forum:

Any plans to change the scouting visit so that it does not spit out the same information over and over - or randomly give the same information?  I hate recruiting international players (or anyone) and getting repeat information.  How difficult would it be to add a feature of allowing coaches to choose which skills they want evaluated?  Or making sure the engine reveals new skills each time scouting visit?  Or even some type of set up that says makes the assistant coach provide certain information on guards vs. forwards, etc. (i.e. I don't care that much usually if my guard can block shots since the rating is so low anyway)?

Thanks for continuing to work on the game.

Recruiting isn't in the plans for this batch of changes.  We're still debating what we want recruiting to be, but there will definitely be some changes (large of small) at some point.
5/17/2012 3:17 PM
Posted by willowcards2 on 5/16/2012 7:36:00 PM (view original):

Thanks JDNO. Seble does not do an update for 8 months and that is all he comes up with in that time period? it is laughable that we pay his salary. i am no expert by any means, not claiming too be, however i am on here enough to see what coaches want out of HD and unless i am out in left field this isnt it.
Hey Seble just read the suggest forum once in a while to see what those who pay to play this game want.

I'm always happy to listen to feedback.  This list of changes is directly based on the feedback I've gotten in tickets and forum posts over the past few months.
5/17/2012 3:19 PM
As far as recruit generation goes, I still don't believe that the quality of players is the problem.  I believe the problem is how recruiting works. 

The elite schools have a powerful advantage, due to prestige and money.  That could work ok in theory if those elite schools were battling hard for the elite players.  The result is that a lot of resources would be spent on those battles, making the second-tier guys vulnerable to the lower level schools.

What has actually happened is that those battles seem to be rare.  So the elite schools can lock up those players relatively easily, allowing them to have plenty left over for the second-tier players. 

I know there are a lot of people that enjoy the current recruiting system, but I personally think it could be a lot more fun, and a lot less frustrating in general.  It's also not very realistic at all. It's essentially an auction system, nothing close to a process of convincing a person to come play at your school.  So we're discussing a number of paths that we can take to improve recruiting, ranging from minor tweaks to a complete overhaul.  Obviously an overhaul is a major undertaking and we would not take that on without being sure it was the right path.
5/17/2012 3:32 PM
seble, how about adding these ideas for future development:

1. a high school junior class recruit watchlist of some sort to your future task list?  As discussed above in this thread, this would deeper recruiting strategy to the game.

2. the ability to make multiple calls to multiple kids in an easier fashion than having to open each recruit's page, go to recruit, click phone call, confirm it, then close that kid's recruit page, etc.  Gets extremely tedious at the D2/D3 levels, and a turbo manner to do such a thing would be a real timesaver for most coaches.

3. How about being able to pre-load the first recruiting cycle's worth of actions prior to the 5pm-7pm CST window on the first day of each recruiting season.  Not all of use are able to be around the computer then.

4. Adding a 5th level to the depth chart to better prioritize backups and the position they play when they're covering multiple spots.  This one seems like the easiest change and I really can't see much downside to doing such a thing. 

5. Coach therewas made a suggestion a few weeks back to add some question mark superscripts to various links on the coaching pages that would act as a "What's this?" sort of help box that would link to either a forum topic(s) or the FAQ.  This would be beneficial to newer coaches and help with customer retention. 

6. Speaking of FAQ, isn't it time this gets updated?  If a new coach doesn't make use of the forums, he stands little chance of making it past season 3 without giving up imo.  Items 5 and 6 would help address this problem.
5/17/2012 3:39 PM
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