I think given that you were playing a slowdown, it makes sense that the engine's intent there was clearly to run the clock down and take a 3 pointer to tie it rather than look for a quick 2. The problem is only the fact that your center had the ball where he had it when he had it, which I'm thinking is probably less an engine issue than just that 1 in however many odds that a team runs that play badly, or gets trapped by the defense at the wrong moment and is forced to find anyone it can, or something along those lines, where the coach (you) would be on the court having a fit yelling at his players for a poorly executed possession. It doesn't happen often but we all know it happens. It would be easier to call it an engine issue if we were actually somehow watching the game unfold and not just the end of the possession. If we could see your team running down the clock to set up a post play for your center with 5 seconds left, and he happened to have gotten fouled 2 seconds later, that would be an engine issue. But given the information we have, it's difficult to know.
6/1/2012 12:55 PM
Yeah, I understand that.  I've kind of moved on from that problem given the previous explanations, which I will accept as being possible.

My current issue is one that I obviously haven't explained well and one that pepwaves highlighted.  At what point, regardless of the offense that I wanted run throughout the rest of the game, should the engine know that I obviously don't want to run the clock down to 0?  Seems to me that down 3 under :30 is a good place for the engine to stop running "slowdown," if "slowdown" means "run out the clock on my own team."
6/1/2012 1:54 PM
but who's to say that the +5 FCP just didn't shut them down for that time period as well?
6/1/2012 2:13 PM
Posted by colonels19 on 6/1/2012 2:13:00 PM (view original):
but who's to say that the +5 FCP just didn't shut them down for that time period as well?
OK, so what do you do with :30 left and them doing everything they can to stop the 3?

I think every coach in the world would instruct to take a much easier 2.  If you miss, you miss, but you still have 25+ seconds.

Maybe the engine just isn't that complex, but it doesn't seem like it would be that hard to program. 

And a +5 defense doesn't mean that I CAN'T shoot a 3, either.
6/1/2012 2:24 PM
Posted by isack24 on 6/1/2012 2:24:00 PM (view original):
Posted by colonels19 on 6/1/2012 2:13:00 PM (view original):
but who's to say that the +5 FCP just didn't shut them down for that time period as well?
OK, so what do you do with :30 left and them doing everything they can to stop the 3?

I think every coach in the world would instruct to take a much easier 2.  If you miss, you miss, but you still have 25+ seconds.

Maybe the engine just isn't that complex, but it doesn't seem like it would be that hard to program. 

And a +5 defense doesn't mean that I CAN'T shoot a 3, either.
Fair enough, but you aren't necessarily going to be frantic down 3 with 35 to go either...I mean if they're playing lockdown defense and you can't get the ball in or outside then a last second 3 is a viable option as well.  I see where you're coming from, I'm just not so sure that it's a problem...the way I see this, the defense shut him down, and nobody is saying that.
6/1/2012 2:42 PM
Wait... so isack24 is also ike1024 and has a D1 and a D3 team in wooden?
6/1/2012 2:45 PM
Posted by hawkstang on 6/1/2012 2:45:00 PM (view original):
Wait... so isack24 is also ike1024 and has a D1 and a D3 team in wooden?
Yes.  Me and about 100 other people.  I've never hidden it, never had two teams with 1000 miles of each other, and never recruited from the same geographic area.  If you're not being a cheater, it's actually almost more difficult because you have to avoid recruiting from certain parts of the country, which puts you at a disadvantage.
6/1/2012 2:55 PM
Dude, plus, he's been there like 20 seasons and makes the NT every year at D3 Hamline, doesn't seem like he's "cheating", even so, who cares?
6/1/2012 2:56 PM
Posted by colonels19 on 6/1/2012 2:42:00 PM (view original):
Posted by isack24 on 6/1/2012 2:24:00 PM (view original):
Posted by colonels19 on 6/1/2012 2:13:00 PM (view original):
but who's to say that the +5 FCP just didn't shut them down for that time period as well?
OK, so what do you do with :30 left and them doing everything they can to stop the 3?

I think every coach in the world would instruct to take a much easier 2.  If you miss, you miss, but you still have 25+ seconds.

Maybe the engine just isn't that complex, but it doesn't seem like it would be that hard to program. 

And a +5 defense doesn't mean that I CAN'T shoot a 3, either.
Fair enough, but you aren't necessarily going to be frantic down 3 with 35 to go either...I mean if they're playing lockdown defense and you can't get the ball in or outside then a last second 3 is a viable option as well.  I see where you're coming from, I'm just not so sure that it's a problem...the way I see this, the defense shut him down, and nobody is saying that.
I didn't ask for frantic.  Why wouldn't I be able to get ball either inside or outside?  If they're playing +5, it should be all that difficult to get the ball inside, right?

I think the point is that no one wastes 35 seconds down 3 so that they can take a last-second 3.  If only for this exact reason.  Once you get down to 3 seconds, the other team SHOULD foul and you won't even get a chance for a 3.
6/1/2012 2:57 PM
And even though I am disagreeing, I appreciate the discourse.  It's the reason I asked the question in the first place, and I've already been convinced that there are scenarios that could have led to that pbp given the current engine. 
6/1/2012 2:59 PM
It is FCP as well too thus it is more aggressive man defense and certainly not laid back like a zone.  I'd probably be unhappy in your predicament as well, but I almost never read the PBP, so the chances of me catching this/caring are very very slim.
6/1/2012 3:04 PM
Never called anyone a cheater.  But it doesn't matter how far away your teams are from each other.  A D1 team has enough cash to scout its area and the other team's area, neither team has to leave their respective geographical locations to recruit, and it'll save a good percentage of cash for the D3 team.
6/1/2012 3:35 PM
The running down the clock to shoot thing has been going on for a long time, I've sent a ticket before, I think it has gotten better than before but it still happens here and there. There was a time when if you didn't run uptempo and you got the ball down by 1 possesion with 35 seconds or less you were not attempting a shot until 5 seconds or less. It's not guaranteed like that anymore, but the shots should still come quicker.
6/1/2012 3:41 PM
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