Now, I've heard from Seble that they want to keep some uncertainty in there, because 17 year-olds don't always tell the truth, beat around the bush, etc. That's fine. But recruiting happens to be a very specific, mathematically-based operation wherein we are not only literally buying players' feelings, but can reasonably calculate how much of their feelings we've bought compared to our opponents. So I say to Seble -- it has to be one or the other: if you want recruiting to be based on numbers, then it's disingenuous to make the outcomes indecipherable. Otherwise, don't make recruiting based on math. It's like telling ten kids that if you take 5 apples, add 8 apples, and subtract 2 apples -- you'll have somewhere between 7 and 13 apples and we'll just find out whether any of you go hungry. Either pit us against each other in a game-theory-based arena while giving us occasional, reliable updates -- or don't. But you can't mix them; then the whole thing becomes incomprehensible.