Posted by rednu on 6/19/2012 2:23:00 PM (view original):
Requesting clarification on No. 7 -- will it now be required to notify recruits of a redshirt in order for them to accept it without penalty or is there still a chance a player low enough on the hierarchy will accept one without work-ethic penalty? Also, is a player's perception of "how he ranks on the team" based solely on his rating value or does he take his listed position into account? (if I have a roster of 4 SG's and 1 SF and I recruit a player at SF that I plan to redshirt and play at a different position, is he going to see a lack of payers labeled SF on my roster and be less likely to take the redshirt?)
from the other development thread:
This wasn't part of the original announcement, but I've been reviewing the logic for determining how a player will react to a redshirt and I've made some changes. The new logic will be fairly simple.
- If you told a recruit that he would be redshirted during recruiting, then he will react well 100% of the time.
- If you told him him he would not be redshirted, then he will react well 0% of the time.
- If you promised start or minutes, then he will react well 0% of the time
In all other cases, the odds of reacting well are determined based on:
1. The player's class (less likely to react well the older the player)
2. Games the player is designated to miss due to injury (the more games means higher chance he'll react well)
3. Number of times you've attempted to redshirt him already (the more times, the less chance he'll react well)
4. Where the player rates out talent-wise on his team. So a player who is the 11th best guy on your team will be much more likely to react well than the 4th best guy on your team.
and later:
After reading feedback on the changes to the redshirt decision logic, I've made a few tweaks. I've reinstated the factor that makes ranked recruits less likely to accept a redshirt.
I've also made it so that no matter how many times you attempt to redshirt a player, his reaction will always be the same. So if he reacted well the first time, he will react well each time and vice versa. However, I'm going to reset that each season. Say for example you tried to redshirt player A as a freshman. Then you removed the redshirt and let him play that season. If you then try to redshirt him as a sophomore, the first time you do so, he will look at the various factors and react based on that, regardless of how he reacted to that redshirt attempt as a freshman.