Posted by vegask on 6/22/2012 6:58:00 PM (view original):
Posted by drsnell on 6/22/2012 6:16:00 PM (view original):
I'm with ll316 on this -- and it's true for all levels.
If you have better stamina, deeper bench, go uptempo. If you have a short bench, going uptempo against a deep pressing team will likely end up in a loss.
Slowdown with your players set at fairly fresh if you don't have a lot of stam?
Yeah, that's what I'd do. Unless you feel like the pressing team is worse at stamina/available players than you. I've even inserted walk-ons into the rotation against press teams when I had a 9 or 10 man rotation because, even though they were horrible, it was better than playing a good player tired, which caused that good, tired player to be very likely to get into foul trouble. With a short bench, it just takes one guy to get two quick fouls and you're screwed against the press if you have a short rotation. Even at the most aggressive settings, a player with two fouls will sit until shortly before the end of the half. If that causes other players to play tired it greatly increases the likelihood that other guys will get into foul trouble too -- the whole thing snowballs.
If you have a disadvantage in stamina/number of bench players against a press team you definitely want to slow it down because less possessions means less chance to foul, which means less likelihood that you'll be playing players tired.
Then again, if they're playing with less than 12, or they've got too many low stamina guys, then you could very well could get them into foul trouble, which means you should speed up to get more possessions.
sim pressing teams are often the very worst sim teams because sims so often take walk-ons that they don't let play, and, of course, sims never play slow down, so those teams' players are tired all the time.