Posted by narcotico on 8/16/2012 9:01:00 PM (view original):
The problem with using small numbers like 1,2,3 for your distro is that it's hard to make incremental adjustments. Say you have a guy at 3 and the rest are 1,2,0. If you want to increase his shots a slight amount, the only place to go is 4, which means he all of a sudden has 2x the distro of anybody else.
Using larger numbers will enable you to fine tune a lot more easily.
If I wanted to increase that guy's shots a slight amount it would be easy. Say it was 3-2-2-1-1 among five guys before adjustment. If I moved it to 4 I would only be moving his distro from 33 to 40% of the total, and, if the guys set at 2 are on the floor with him, from 43 to 50% of that group. But I might also move one of the 2's to 3 or one of the 1's to 2, in which case the big guy's percentage would move only from 33 to 36% of the total. Meanwhile, if your total adds up to 100 it's not any easier to make incremental adjustments, as in that case you need to
move one or more players' dist. down when you move another's up. So IMHO those large numbers make it harder, not easier.
I well remember losing to Greensboro in Tark multiple times (a memory shared by many D3 coaches in that world), and what I remember most about it is being overwhelmed by the talent you had accumulated, rosters that seriously could have contended for D2 titles. I could have had the most efficient distro anywhere (I didn't) and still would have been lucky to keep it competitive. So I tend to attribute those results mostly to your recruiting; which, in spite of the the finer points we are discussing here, I think most coaches would agree is the larger part of the battle.
8/16/2012 11:38 PM (edited)