Posted by artie40 on 9/22/2012 8:13:00 PM (view original):
How do you find max ratings?
well, you obviously cant know EXACTLY, but by using FSS, estimating potential growth factoring in work ethic and possibly starts/playing time, as well as identifying those high/high vs low/high cores when appropriate, you can get pretty close. i usually just use mean values to estimate out. so i might look at a player and go, well, based on his potentials, hes going to be a 70 ath, 90 reb, 85 def, 70 sb, 85 lp big man. now maybe that reb was a 66 low/high and im guessing thats a 24, but its a 21, and hes an 87. maybe that sb is a 57 med and im guessing its a median 13, but really, its a low 6, and hes a 63. those are worst case scenarios, but its pretty rare your estimates will be THAT far off. you might win a few points here, lose a few there, but in general, it mostly evens out.
really its the mediums and high/highs with significant deviation (could be off by a significant-but-not-huge 6 points, or more if you get REALLY lucky in a high/high, but i would just take that with a smile, not worry about it affecting my estimates). the low/highs and lows are pretty darn precise (within 3 pointsish). if you have an unknown high, id put it around a 26 or 27 so your max downside is 6 points. and then you have to figure, how close will he get to his caps? i basically recruit players for how i expect them to look at juniors and seniors. you cant get as pin point precise as you could before potential, but you can get pretty close, and i think its crazy to recruit without trying to predict out each player!