I hope JConte understands it isn't just a little bit off, the engine isn't working at all. Today, my #5 ranked Grove City, Hayes DIII team just barely beat the #224 ranked team in double OT. He missed an 18 yard field goal or I could have lost. The coach for the team I played against (Bethany) quit about 3 seasons ago so all his players except for his seniors are SIM recruits. Talent wise his team is nowhere close to mine, as he has not logged in in months. I have the Conference player of the year at RB and and both OL and DL are vastly better than his, yet I couldn't run the ball against him at all, and he could run against me? So how do they develop an Engine that allows his team to EVER get within 30 points of my team? It just makes no sense. I should beat him 60 to 0 95 times out of 100. On a good day for him, he should lose 56 to 10. I believe the truth is the new Engine doesn't work, at all, and they don't know how to fix it. I sure enjoyed the old game. The depth chart management and "loopholes" were part of what made the game fun. This thing needs vast improvement or I'm done. I will miss it too.