Posted by tecwrg on 6/19/2010 9:51:00 PM (view original):
Posted by dyoungquist on 6/19/2010 11:39:00 AM (view original):
Posted by MikeT23 on 6/19/2010 7:18:00 AM (view original):
DITR are free players. Complaining about free is bad form.
This is a forum for suggestions on how to make the game better and a place to constructively discuss the pros and cons of those suggetions.
When a feature of HBD does not perform the intended purpose for which it was added, pointing that out is not complaining but rather constructive (helpful) criticism.
The fallacy in this argument is the position that DITR's do not perform their intended purpose.
They do. They make a handful of players potentially better.
The real problem is with owner's expectations, not with the DITR process itself.
That said . . . if it ain't broke, don't fix it. And it ain't broke.
"The fallacy in this argument is the position that DITR's do not perform their intended purpose."
This is the important point. Nearly every discussion suggesting better DITR begins with something like "they are supposed to produce ML players." While that may be the case, I haven't seen where anyone from WhatIf has indicated that actually is the purpose of them.
And no, saying "they are called diamonds so they must be good because diamonds are valuable" is not a reasonable justification for saying they must be ML players. The phrase "diamond in the rough" can refer to anything that is more valuable than a first glance might indicate, not only to those things actually as valuable as diamonds.
That said, if I missed a developer's chat or something that indicated DITR are supposed to create ML players, please point it out.