I've been without power at home since around 5pm last night, so I'm just now trying to catch up with the thread. So I'll try to hit the high points and address some of the comments directed to me and the thought behind my proposal.
First, I completely endorse the low starting bid idea. That certainy addresses the fast that IFA studs could be easily identified solely by their starting bid price. That seems like it should be a failrly "fix", should ADMIN decide to address it.
Second, I also like the fuzzy rating proposal that has been discussed many times over the past couple of years. It should apply to both IFA and the draft. But I think this is a more extensive change, so I'm not holding my breath waiting for it to happen.
Third, the primary intent behind my proposal was to find a way to discourage or curb the amount of dollars spent on IFA. Go back to the article referenced in the original post. In MLB, where there are no restrictions on how much money can be spent, IFA spending is very modest. Yet in HBD, where we have fixed budgets, IFA spending is much larger that real-life. In a game that's supposed to emulate real-life, including the aspect of managing a fixed budget, having one aspect on the financial model that is so out of whack with reality seems to scream "FIX ME!"
Mike's 8:55am post is only partially right. The transferred money is a problem because of the 50% "tax" on transfers. That's money that is lost and cannot be used for anything else. But my real problem is just the total money spent on IFA.
As for sergei's question in his 8:31am post "i am wondering if tec thinks the same thing should apply to regular free agents as well" . . . the answer is no. HBD free agency fairly well resembles the MLB FA process in terms of money spent. It's only IFA that is completely disjointed from reality.