In game position switches by manager Topic

I just checked apollo's Anaheim team.

He has three players playing multiple positions. The rest, one single position. Not one, solitary, "I want the player to play here too".

He got what he deserved.

Thread double closed.
1/26/2012 3:58 PM
Sim - "Dude has come out, who do you want in"
apollo - "Guess."
Sim - "Ok."
1/26/2012 4:00 PM
LOL!

I just checked that team also.  118 games in, it's happened to him 3 times.   7 total innings at SS.   Neither player committed an error or a negative play.   THE FREQUENT HORROR OF IT ALL!!!!!!   Except it's not frequent and nothing happened when it did.

THREAD TRIPLE CLOSED!!
1/26/2012 4:05 PM
I just checked a smattering of teams....it seems to happen between 2 and 7 times per season.  Not a lot, but then again, problems popping up from the proposed "fix" would happen even less often.


1/26/2012 4:07 PM
I think you and I both know that the proposed "fix" would be bug-laden and we'd likely get 2-7 times per season within the first two weeks.    Again, it's just not worth the time or resources to handle something that occurs so infrequently and, apparently, has such a small negative effect on the game.
1/26/2012 4:09 PM
Meh, seems like it would be really simple to do and I can't imagine how there could be any bugs....but I'm not a programmer.
1/26/2012 4:12 PM

When an update is done, has one ever gone off without a bug?

I honestly think this is more complicated than you think it is.   Again, in our head, it seems simple.   Pretty much start at SS for your best available fielder and move down the fielding tree(more or less).   But, as I'm sure you know, if you don't have a SS in HiA, Simmy will likely put a C there because of the arm.   To me, that's silly as range/glove would seem far more important.   That said, you may think arm accuracy is the most important.    There are just too many moving parts.

1/26/2012 4:22 PM
It's a jackass parade!!   I really hate to break it to little MIkey and his toadies, but the thread is and will remain open for as long as others wish to discuss it.  The arrogance is really quite impressive.
1/26/2012 4:28 PM (edited)
Posted by MikeT23 on 1/26/2012 4:22:00 PM (view original):

When an update is done, has one ever gone off without a bug?

I honestly think this is more complicated than you think it is.   Again, in our head, it seems simple.   Pretty much start at SS for your best available fielder and move down the fielding tree(more or less).   But, as I'm sure you know, if you don't have a SS in HiA, Simmy will likely put a C there because of the arm.   To me, that's silly as range/glove would seem far more important.   That said, you may think arm accuracy is the most important.    There are just too many moving parts.

But the whole suggestion revolves around only looking at who you have indicated can play a position. 

Player A pinch hits for 2b
If Player A can play 2b, then play 2b
If Player A cannot play 2b, check Player A position
Then check player at that position (Player B).
If Player B can play 2b, then put Player A at Player B position and Player B at 2b
End.

I don't see how there could be any bugs.  Again, you're right, it doesn't happen that often so it's probably not a big deal.  But it is an easy fix.
1/26/2012 4:31 PM
Posted by jvford on 1/26/2012 4:31:00 PM (view original):
Posted by MikeT23 on 1/26/2012 4:22:00 PM (view original):

When an update is done, has one ever gone off without a bug?

I honestly think this is more complicated than you think it is.   Again, in our head, it seems simple.   Pretty much start at SS for your best available fielder and move down the fielding tree(more or less).   But, as I'm sure you know, if you don't have a SS in HiA, Simmy will likely put a C there because of the arm.   To me, that's silly as range/glove would seem far more important.   That said, you may think arm accuracy is the most important.    There are just too many moving parts.

But the whole suggestion revolves around only looking at who you have indicated can play a position. 

Player A pinch hits for 2b
If Player A can play 2b, then play 2b
If Player A cannot play 2b, check Player A position
Then check player at that position (Player B).
If Player B can play 2b, then put Player A at Player B position and Player B at 2b
End.

I don't see how there could be any bugs.  Again, you're right, it doesn't happen that often so it's probably not a big deal.  But it is an easy fix.
Exactly.
1/26/2012 4:32 PM
Just give up jvford.  Its not about right or wrong with Mikey and his toadies.  They will disagree and ridicule any suggestion I ever make because of our frequent and long standing animosity.   But you and I and any logical person reading this knows we are right, so we'll just have to leave it at that.
1/26/2012 4:34 PM
Posted by jvford on 1/26/2012 4:31:00 PM (view original):
Posted by MikeT23 on 1/26/2012 4:22:00 PM (view original):

When an update is done, has one ever gone off without a bug?

I honestly think this is more complicated than you think it is.   Again, in our head, it seems simple.   Pretty much start at SS for your best available fielder and move down the fielding tree(more or less).   But, as I'm sure you know, if you don't have a SS in HiA, Simmy will likely put a C there because of the arm.   To me, that's silly as range/glove would seem far more important.   That said, you may think arm accuracy is the most important.    There are just too many moving parts.

But the whole suggestion revolves around only looking at who you have indicated can play a position. 

Player A pinch hits for 2b
If Player A can play 2b, then play 2b
If Player A cannot play 2b, check Player A position
Then check player at that position (Player B).
If Player B can play 2b, then put Player A at Player B position and Player B at 2b
End.

I don't see how there could be any bugs.  Again, you're right, it doesn't happen that often so it's probably not a big deal.  But it is an easy fix.
That does sound simple enough.

So, if Player B can't play 2B, player A stays there?   No multi-checks?  

No "If Player A is listed at all positions except 2B, check all positions to see who can play 2B"?  Because that's where I think the problem starts and complications arise. 

But I'm glad that you recognize that it rarely happens and, when it does, it doesn't seem to be game-changing.
1/26/2012 4:37 PM
If it happens enough to cost you a game then that's too often, when it's a simple fix.  Further, there is no way to empirically quantify the effect it has and make an all encompassing determination that it does or doesn't have an large or small impact, considering that a player's fielding rating can negatively effect when a hit occurs without a negative play being notated. 

Further, using the current make up of MY teams' benches and past use as a basis to discredit the arguement is invalid since my bench is forumulated to the current way the game is run, making carrying a pure poor hitting pinch hitting specialist too much of a liabiity.
1/26/2012 4:47 PM
apollo, not trying to be another jackass here, but reading through this, I agree with Mike. I think that while yes, this would be a nice fix, they should focus on working on something that affects the game more often. Good suggestion, but I don't think it is very pressing.
1/26/2012 6:23 PM
Here's a suggestion.

Take 2 min and make your SSs available to play any position, instead of just SS.

You're welcome.
1/26/2012 6:36 PM
◂ Prev 1|2|3|4|5...11 Next ▸
In game position switches by manager Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.