Base Stealing Aggressiveness Topic

And another valid question on the forum turns into a flame war.
9/28/2010 10:14 AM

There was no question.

9/28/2010 11:26 AM
Posted by pstrnutbag44 on 9/26/2010 6:33:00 PM (view original):
The entire SB engine DOES need to be reworked already anyways. Your assumption is also wrong, but that's nothing new. The problem is that the settings, as presented, are simply not realistic. No manager would have a blanket approach like that. Individual settings provide more managerial control. It's more realisitc. I realize you miss on the simple concepts sometimes, Mike. Generalizations are a mf'er.
Because real life managers don't have "tendencies" that distinguish them from other managers...?
Since this is really a GM game,  manager settings are more customisation than you should have anyway. You shoud have to actually HIRE a manager with given tendencies, that would define all the settings, but that would be too restrictive for a lot of owners it seems.
10/1/2010 10:39 AM
Posted by Crump123 on 10/1/2010 10:39:00 AM (view original):
Posted by pstrnutbag44 on 9/26/2010 6:33:00 PM (view original):
The entire SB engine DOES need to be reworked already anyways. Your assumption is also wrong, but that's nothing new. The problem is that the settings, as presented, are simply not realistic. No manager would have a blanket approach like that. Individual settings provide more managerial control. It's more realisitc. I realize you miss on the simple concepts sometimes, Mike. Generalizations are a mf'er.
Because real life managers don't have "tendencies" that distinguish them from other managers...?
Since this is really a GM game,  manager settings are more customisation than you should have anyway. You shoud have to actually HIRE a manager with given tendencies, that would define all the settings, but that would be too restrictive for a lot of owners it seems.
It isn't just a GM game....our Managerial Settings are there for a reason. YOU are the manager unless you get tossed, no? MOST other games like this have those indivdual settings. Seeking better control over your team is a good thing, not sue why anyone would consider it a bad thing. It is entirely unrealistic as it is set up. Take the A's as an example. Davis and Crisp have a green light to run whenever they want. Cust does not. Why is finding a way to implement this level of realism a bad thing? Also, not very many managers would go against what the GM wants anyways, Ozzie excluded....
10/1/2010 4:42 PM
I think the frustration comes in when you sign a guy you shouldn't. For instance, I have one of those boneheads with 90 speed and 50 baserunning and he gets thrown out half the time. If you want to run, sign better players for that system and raise your agressiveness. The game isn't going to change so all we can do is adapt to it. I'm also convinced that base coaches make a huge difference. There is a team in High Fives that threw out almost 50% of runners. Funny thing is they also had the least attempts against them. 80 attempts in 162 games. I am pretty certain that was the coaches and not the guys who play the game being smart enough to adjust their settings before each series.
10/1/2010 9:57 PM
Posted by deandg on 10/1/2010 9:57:00 PM (view original):
I think the frustration comes in when you sign a guy you shouldn't. For instance, I have one of those boneheads with 90 speed and 50 baserunning and he gets thrown out half the time. If you want to run, sign better players for that system and raise your agressiveness. The game isn't going to change so all we can do is adapt to it. I'm also convinced that base coaches make a huge difference. There is a team in High Fives that threw out almost 50% of runners. Funny thing is they also had the least attempts against them. 80 attempts in 162 games. I am pretty certain that was the coaches and not the guys who play the game being smart enough to adjust their settings before each series.
Thanks, and no. I have played enough seasons to know the difference. I simply want the managerial control over my team that a MLB  manager would have. More realism. My frustration, and I only speak for myself, is that other games have pulled this off with no problem. I think even SLB has these settings. To have a blanket setting for the entire team is just silly & unrealistic. I want more realism & more control. I can even fine tune my Pitch Count settings, can't I?  Imagine if you had blanket settings like that for your pitching staff.
10/1/2010 10:35 PM
the stealing settings are fine as is.  I dont see the fun in every team having a near 100% success rate because the individual settings have the fast guys stealing everytime they are on base and the slow guys never trying.  if you dont want your slow guys to attempt steals then get guys with better baserunning ratings.

it seems people want more stolen bases but they dont want a trade off of any sort (more people trying to steal that shouldnt).  thats just silly.
10/1/2010 11:07 PM (edited)
I think that's what keeps getting missed. It's not more steals I am seeking (again, I speak for myself), how does that keep getting lost in this? I am just looking for it to be more realistic. I DO think the SB engine needs fixing as is. If you take a look at some previous threads discussing this topic, it's already been pointed out that the SB system is flawed. I don't want 100% success rate for steals for anyone. I don't want more steals. I don't want them to be evening out for the sake of some arbitrary percentage. This would be wholly unacceptable to do with HR's and such, it should be with SB's. I want a more realistic approach to managerial settings and a fixed SB engine overall. Again I ask, would blanket settings be appropriate for your pitchers? If not, why are they acceptable for your hitters? Not a single team in baseball is run in that fashion. Blanket settings simply are not realistic, and I have yet to see an argument against that at all. Just more wrong assumptions as to what is being asked for here. It'd be nice if any poster could actually debate the true, up front points being made, rather then deflecting to poor/false assumptions and redirections.
10/1/2010 11:23 PM
Simply put, it would be good if the best base stealers get caught at about the same ratio that Rickey Henderson did, and also the worst base stealers would try once in a while, even if you tell them not to.  That would involve an overhaul of the whole SB system, allow for individual settings, and it wouldn't put the HBD-wide sb success rates out of whack.  There are plenty of improvements that they said would never happen.  They happened.
10/2/2010 12:21 AM
It doesn't make any sense that a guy with 100 speed and 100 baserunning should get a 100% (or close to it) success rate.  Do hitters with 100 contact and 100 eye NEVER strike out?  Of course they do, because it would be unrealistic otherwise.
10/2/2010 12:24 AM
According to another thread, guys with 0 power never hit HRs. At least, one hasn't been found yet.
10/2/2010 11:04 AM
Posted by torrone on 10/2/2010 11:04:00 AM (view original):
According to another thread, guys with 0 power never hit HRs. At least, one hasn't been found yet.
Didn't Admin admit a mistake and say they were making an adjustment to correct this?
10/2/2010 12:35 PM
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Base Stealing Aggressiveness Topic

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