Posted by MikeT23 on 4/11/2011 6:04:00 PM (view original):
Posted by tufft on 4/11/2011 5:47:00 PM (view original):
Posted by MikeT23 on 4/11/2011 5:31:00 PM (view original):
HAHAHA!! That's funny. You don't know what shape that world was in when I entered or left. In fact, some might say I saved that world from public death.
As for you, establish a track record before telling us what you intend to do.
As I wrote, my point was not about you or that particular world. Don't know or care about the particulars. Not the point of this thread.
I did not intend to attack your character.
You said there was no cost to your behavior. I tried to point out there was.
And I pointed out there was no cost. I dare say there's no way you'd have dug into my trade history in S7 of ABU. You might have noticed that I took a crap team and turned it into a 96 game winner.
You're correct. No way anybody's looking at anybody trade by trade.
But building a pattern of building up and abandoning teams should raise a red flag and be reason to dig deeper. If I saw a pattern of swapping the future for the present and jumping ship, I'd point that out and try to convince the commish & other owners in my worlds to not let that person in.
I'll say it again. I don't know if you do or do not have this pattern. I haven't checked. Right now, I don't care. I didn't mean to imply anything negative about you and I'm sorry if you took it that way.
I agree with you that 'dumb ***' play can't be made against the rules. Not the point.
For every example you can toss out (made up or really happened) where money in a trade caused a longer term problem or could cause a problem, I'll be able to toss out another story where money in a trade is one of the good solutions to that problem. And a solution to problems that were created and money it trades had nothing to do with it.
Because money in trades isn't on it's own a problem.
If you don't like it, play in worlds with rules that limit it. I don't think a single post has been against that.
IMO, it would be bad for the game if the option was taken away, or limited in all worlds. Fewer trades. Harder to turn around a bad team. Less strategy.