All,
We have been kicking some ideas around lately on how to curb tanking.
As you know, rebuilding is a viable strategy in HBD. But there is a big difference between winning 60 games per season while rebuilding and winning 30 games while tanking. The latter involves players playing out of position, fatigues pitchers, etc., all which negatively impact 31 other owners in inflated stats, schedule tactics, etc.
Our goal is to make tanking a much less desirable option by punishing those that do it automatically as part of the game mechanic rather than through customer support.
Here's what we have in mind:
Any franchise that wins fewer than 50 games during the regular season is considered a franchise that tanked. If the owner maintains control of the franchise, the franchise will not be able to exceed $20M in prospect payroll budget the following season. Each owner may win fewer than 50 games once in a world before this penalty would kick in. This would be retroactive starting with the next season to begin.
For example, an owner won 48 games back in season 2 of a world now in season 12. When the world moves to season 13 and the same owner's franchise again won fewer than 50 games, he'd see the new penalty in season 13.
In addition, we would add automated messages at the rollover to spell out in world chat which franchises failed to win 50 games the previous season. This way, other owners can be on the lookout for "new" owners replacing departing owners that failed to win 50 as we're sure some owners will try to cheat the system by creating alias accounts.
What are your thoughts? Would this negatively impact any private worlds?
Thanks