Nice fix, seble. Can you tell us what defines a player as injured for these purposes? For example, if he can play but has a health of 60, and he sits, would this contribute to a complaint issue?
Posted by jskenner on 10/25/2011 10:51:00 AM (view original):Nice fix, seble. Can you tell us what defines a player as injured for these purposes? For example, if he can play but has a health of 60, and he sits, would this contribute to a complaint issue?
Same here. My concern is the same as yours: having to play a recruit at less than 80% just to avoid a complaint issue. Some may say, "then don't make a promise." And I can understand that stance. Still, this could cause a legitimate issue for coaches who make promises in completely good faith.
Posted by seble on 10/25/2011 1:16:00 PM (view original):Currently it's subtracting only the actual injured days, which is the number of days until the player is back over 60%. Unfortunately it's not currently possible to determine a player's health for a specific game. I'll continue to look at ways to account for that injury recovery. There aren't many serious injuries in the game anyway, so the odds of it significantly impacting promises is fairly small. reinsel, players already won't complain if they're out for academics or some other non-redshirt reason.
Posted by oldresorter on 10/25/2011 1:38:00 PM (view original):Posted by seble on 10/25/2011 1:16:00 PM (view original):Currently it's subtracting only the actual injured days, which is the number of days until the player is back over 60%. Unfortunately it's not currently possible to determine a player's health for a specific game. I'll continue to look at ways to account for that injury recovery. There aren't many serious injuries in the game anyway, so the odds of it significantly impacting promises is fairly small. reinsel, players already won't complain if they're out for academics or some other non-redshirt reason.Strictly opinion, but playing a player between 60% and 80% health has not worked out well for me (and I even will sit star players to 90% if I can), this would force a coach to play someone as soon as 60% was met. Could you maybe split the difference (if possible to 80%) or even 100%, if you can't do a in the b's idea of prorating, which I think is a great one. Or are you recommending we play guys at 60% - always trying to pry tips out of you guys - LOL!!!!!!
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