| 5/4/2009 5:49 PM |
mlatsko1 |
In reference to the sim coached Southern Mississippi team.
Now that recruiting is completed a few vet coaches are debating how the sim coached teams handle carryover. Do they get to keep the carryover money from prior seasons? And in the case of this sim, it appears to have not recruited while being human coached the year before, due to no scholarships.
Could you please clarify how much money a sim coach team is allowed to recruit with and how it handles it's recruiting in general?
Thanks - Mike |
| 5/5/2009 1:11 AM |
Customer Support |
Michael,
Sim AI teams do not recruit in the same way as humans. They do not use money, but instead get a certain amount of "effort" based on open scholarships and prestige that is distributed among a group of recruits. |
| 5/5/2009 10:32 AM |
mlatsko1 |
Is it possible for this effort to exceed that of a human coach player with an equivalent amount of open scholarships?
How is a human coach supposed to judge the ability of the sim. Currently, we know the costs involved for other humans and we know, with in a very small margin, the amount of available funds for another human.
We're looking at a specific case were a human had to spend 75k to top a Sim coach. That seems a bit drastic. |
| 5/5/2009 10:48 AM |
Customer Support |
| How much effort a Sim puts into a player depends on how much they need that player based on their current roster. We have to allow for those teams to sign a few good players or they become extremely undesirable jobs. If there is a specific player you're interested in I can take a look. |
| 5/6/2009 7:46 AM |
mlatsko1 |
http://www.whatifsports.com/hd/TeamProfile/Recruiting.aspx?tid=11809
He was signed by Boston College. The BC coach says he spent 75k or so. The SIM team he was battling, was Southern Miss. So I'd be curious to know what kind of effort the sim had and what kind of effort the sim was able to give to it's other players as well. This would give us an idea of how much a sim actually has to work with.
Many vets have always been under the assumption that it's the same as us, or less and that they spend roughly 75% of their budget on their main target.
Maybe if those myths were debunked, this might really brighten some eyes in the HD community.
Thanks for your help. |
| 5/6/2009 8:42 AM |
Customer Support |
| Well, with just seeing his location, I can probably determine what happened. The Sim AI teams do not take distance into account when recruiting. A coach in Boston recruiting a kid in Mexico would have very expensive recruiting options. So 75k is misleading to say as that's not even close to saying 75k for a local kid. |
| 5/6/2009 8:50 AM |
mlatsko1 |
| Yeah, we ran the math on that and assumed that the sim didn't have to pay the same prices for recruiting. But that is where it got fuzzy. Because assuming the same types of visits (we used campus as a baseline) the sim would have had to have put in 35k-37k of effort. But in theory, the sim would have only had 45k from 3 open scholarships and 10k of tournament money (if they get that.). This was on top of the sim going after 2 other recruits that it had to dump money in to. So that's why the initial question was wondering if they had carryover or how their budget worked, because the numbers don't seem to add up. |
| 5/6/2009 9:04 AM |
Customer Support |
| It's apples to oranges really. The sim teams apply a lump sum of points towards a player based on how much they need the player, so they don't recruit using individual items like home visits and campus visits. |
| 5/6/2009 9:07 AM |
mlatsko1 |
So how could we gauge the ability of a school to approach?
For instance, we know what a school can give if they have 1, 2, 3, or 4, open scholarships. (Plus we know how to calc NT money so the only other factor is carryover)
Are the points that a sim team has based on open scholarships? If so, are they similar in value to a CV @ 270 miles? How can they be quanitified to give us some idea of what we're up against?
If none of this is regulated, is it actually possible that a sim team with 1 opening could cause me to spend 50k-75k on a stud player? |
| 5/6/2009 9:39 AM |
Customer Support |
| The points allotted to a sim team is based on recruiting budget, so it's limited by number of open scholarships, but they don't use that money the same way. The value they get per dollar is calibrated to be similar to a human school at the same prestige level. |
| 5/6/2009 10:19 AM |
mlatsko1 |
| How is that recruiting budget determined? Is it the same as a human? Open Scholarships + Tournament Money + Carry Over Points? Can they even carry over points or do they just spend their entire budget every season? |
| 5/6/2009 12:50 PM |
Customer Support |
| Yes, the budget is determined the same way, although they don't carry over anything. |