Recruiting Transfers in 3.0 Topic

Anyone know how recruiting of transfers will work in 3.0? There's not a single word about it in the 3.0 recruiting guide.
9/4/2016 3:48 PM
Pretty much the same process -- find them, scout them, recruit them. They automatically contact schools within 'x' miles (I don't recall off the top of my head what X is or if we truly even know...) of themselves to alert you that they're out there prior to the start of the second session and you will automatically see them at Level 1 once you are contacted.
9/4/2016 4:11 PM
but, you cant search for them the way you can in classic game to find specifically transfers or jucos
9/4/2016 4:44 PM
Posted by rednu on 9/4/2016 4:11:00 PM (view original):
Pretty much the same process -- find them, scout them, recruit them. They automatically contact schools within 'x' miles (I don't recall off the top of my head what X is or if we truly even know...) of themselves to alert you that they're out there prior to the start of the second session and you will automatically see them at Level 1 once you are contacted.
Good luck finding them if they don't contact you first.

I wouldn't call it the same process at all... but I was only in the first 3 seasons of beta, maybe something changed?
9/4/2016 5:46 PM
Maybe something was broke in beta but I had about 30 transfers contact me and all of them were F ratings across the board with the exception of work ethic. I scouted a couple of them and yup, they were complete garbage. I didn't see a single transfer worth recruiting. (this was at D3 btw)

Also, since I'm at D3, I get D3 transfers contacting me. But now, it's easier to get D2 guys and I can even go for D1 players now. So transfers are even more worthless.
9/4/2016 5:53 PM
Posted by Benis on 9/4/2016 5:53:00 PM (view original):
Maybe something was broke in beta but I had about 30 transfers contact me and all of them were F ratings across the board with the exception of work ethic. I scouted a couple of them and yup, they were complete garbage. I didn't see a single transfer worth recruiting. (this was at D3 btw)

Also, since I'm at D3, I get D3 transfers contacting me. But now, it's easier to get D2 guys and I can even go for D1 players now. So transfers are even more worthless.
That was my experience also Bemis -- I even submitted it as a possible bug with the beta because I found it odd that every transfer player card I received was straight F's except for work ethic and FT's, especially since some of them had transferred from D1 programs (I was at D2) -- no way a human D1 goes after a straight-F player to sign in the beta when there's no carry-over cash to protect and an abundance of better players who don't show straight F's.
9/4/2016 7:34 PM
Posted by fd343ny on 9/4/2016 4:44:00 PM (view original):
but, you cant search for them the way you can in classic game to find specifically transfers or jucos
you can ONCE you identify them.
9/5/2016 7:30 AM
That had to do with the Beta population after the acceleration purged users that weren't paying attention. Then some tested auto sign logic resulted in few openings and legitimately bad x'fer.

If you really want to find x'fers, note that they don't exist until the 2nd signing period (after the season)! So, if you really want a x'fer you should be doing precisely zero scouting or recruiting (other than assigning AP to a few choice Top100 targets). Then you need to get creative when scouting restarts at the beginning of period #2 to find them.

Clear as mud?
9/5/2016 7:33 AM
Posted by boobyknight on 9/4/2016 3:48:00 PM (view original):
Anyone know how recruiting of transfers will work in 3.0? There's not a single word about it in the 3.0 recruiting guide.
You effectively can't recruit transfers. Some guys with Fs in everything except a D in WE will contact you. This needs to be changed.
9/5/2016 9:17 AM
Posted by hughesjr on 9/5/2016 7:30:00 AM (view original):
Posted by fd343ny on 9/4/2016 4:44:00 PM (view original):
but, you cant search for them the way you can in classic game to find specifically transfers or jucos
you can ONCE you identify them.
Is this true for transfers? Everything I've read has stated transfers are only identifiable IF they contact you.
9/5/2016 10:40 AM
Posted by darnoc29099 on 9/5/2016 10:40:00 AM (view original):
Posted by hughesjr on 9/5/2016 7:30:00 AM (view original):
Posted by fd343ny on 9/4/2016 4:44:00 PM (view original):
but, you cant search for them the way you can in classic game to find specifically transfers or jucos
you can ONCE you identify them.
Is this true for transfers? Everything I've read has stated transfers are only identifiable IF they contact you.
It's partially true. If fd's statement is limited to "there is no function that allows a coach to specifically search for transfers or jucos", then that is true. I'd like to see that changed.

Two separate issues though: Jucos exist from the beginning. California, as ever, is rife with them. When you scouting service a state at a division level, the juco players will be found. Same as everyone else, a juco might also attend a public camp, private camp, or be found in your assistant coach search.

Transfers do NOT exist during in-season recruiting! They transfer at the close of the season and only become "discoverable" at the beginning of the 2nd recruiting period (post-season). It is possible to find them via assistant coach searches limited to "new" players. Admittedly, that's random, but if you've already scouted all states within 200 or 300 miles at that division level, then the only remaining undiscovered players in that field should be transfers. At range, I've no good answer for how to discover them initially. Clearly, however, if you want to find and sign a x'fer, then you need to preserve some scouting budget (not just recruiting) for period #2.

So, x'fers randomly contact 50 "local" schools (or something like that) at the beginning of postseason recruiting. That particular bandaid is nice, but I think insufficient. The quality of players transferring will certainly be closer to what we are used to than what occurred in Beta, but it's really hard to predict how it will shake out.
9/5/2016 2:15 PM
Posted by rogelio on 9/5/2016 2:17:00 PM (view original):
Posted by darnoc29099 on 9/5/2016 10:40:00 AM (view original):
Posted by hughesjr on 9/5/2016 7:30:00 AM (view original):
Posted by fd343ny on 9/4/2016 4:44:00 PM (view original):
but, you cant search for them the way you can in classic game to find specifically transfers or jucos
you can ONCE you identify them.
Is this true for transfers? Everything I've read has stated transfers are only identifiable IF they contact you.
It's partially true. If fd's statement is limited to "there is no function that allows a coach to specifically search for transfers or jucos", then that is true. I'd like to see that changed.

Two separate issues though: Jucos exist from the beginning. California, as ever, is rife with them. When you scouting service a state at a division level, the juco players will be found. Same as everyone else, a juco might also attend a public camp, private camp, or be found in your assistant coach search.

Transfers do NOT exist during in-season recruiting! They transfer at the close of the season and only become "discoverable" at the beginning of the 2nd recruiting period (post-season). It is possible to find them via assistant coach searches limited to "new" players. Admittedly, that's random, but if you've already scouted all states within 200 or 300 miles at that division level, then the only remaining undiscovered players in that field should be transfers. At range, I've no good answer for how to discover them initially. Clearly, however, if you want to find and sign a x'fer, then you need to preserve some scouting budget (not just recruiting) for period #2.

So, x'fers randomly contact 50 "local" schools (or something like that) at the beginning of postseason recruiting. That particular bandaid is nice, but I think insufficient. The quality of players transferring will certainly be closer to what we are used to than what occurred in Beta, but it's really hard to predict how it will shake out.
I don't disagree that finding transfers is random if they don't contact you ... but finding all recruits with the AC Scouting is random (not just transfers) if you don't use FSS.

In a game where you HAVE to discover recruits before you can recruit them, giving away transfer recruits for nothing seems like cheating.

Maybe they should add a 'Discover Transfers' paid for FSS service where people can specifically look for them (if they want) in the second period.

Or, I guess they can become discoverable to everyone for free .. but I don't really like that as I think discovering recruits adds something very special to the game. Of course, I know other people absolutely hate the discover functionality. To each his own I guess.

Maybe an "Only Find Transfers" checkbox and you pay for only the number you find (like a local camp now) .. when you send a AC Scout to discover recruits.
9/5/2016 9:47 PM (edited)
hughes, we made many of those suggestions during beta. Those suggestions carried no weight. The destruction of HD's Juco and Transfer system was by design.
9/5/2016 11:06 PM
It's strange because you shouldn't have to discover transfers. These are already established college players that everybody knows about. Its a very public thing when a player decides to transfer and every other school/coach pretty much knows right away when it happens.

JUCOs I can kind of understand because that's not quite at the same level and there is more scouting and evaluation that needs to be done on them.
9/6/2016 3:11 AM
Posted by blackdog3377 on 9/6/2016 3:11:00 AM (view original):
It's strange because you shouldn't have to discover transfers. These are already established college players that everybody knows about. Its a very public thing when a player decides to transfer and every other school/coach pretty much knows right away when it happens.

JUCOs I can kind of understand because that's not quite at the same level and there is more scouting and evaluation that needs to be done on them.
Myself and others suggested this too. Just make transfers already discovered. Personally, I don't think the "but that's what happens in real life" applies for everything in this game but that's what Seble is trying to do. Make it more 'realistic'. So if that's the case, as you said, transfers are well known. They're already playing college ball!! They were literally on a team the previous season and you could go and view their stats during the season. Why are they hidden once the season ends. Makes no sense.

Just make them visible to everyone just like the top 100 are.
9/6/2016 8:23 AM
12 Next ▸
Recruiting Transfers in 3.0 Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.