Hey, can someone help me out with some HD math? I’m trying to ensure I can unlock Home Visits for a recruit at the next cycle.

I put 80AP total on him which was exactly enough to unlock a scholarship offer. I’ve offered the scholarship pending for the next cycle.

Offering Home Visits sits at 50% unlocked. So 80AP got me to 50% unlocked for Home Visits. How much will that boost up with the Scholarship Offer... how many AP will I need on him this cycle to make sure I unlock Home Vists?
11/16/2020 5:43 PM
The scholarship offer is worth more than 80 AP. If you're just looking for a Home Visit, they will be unlocked after the scholarship offer without any additional APs.
11/16/2020 5:53 PM
Posted by oldwarrior on 11/16/2020 5:53:00 PM (view original):
The scholarship offer is worth more than 80 AP. If you're just looking for a Home Visit, they will be unlocked after the scholarship offer without any additional APs.
Sweet! Thanks. Roughly, how many APs is a scholarship offer worth?
11/16/2020 5:57 PM
every recruit is different based on preferences/prestige. What I do is look at the scholarship unlock % and divide that by the number of AP you have used. so if you're 5% toward unlocking the scholarship, and you have used 10 AP then every AP you use is 0.5% toward unlocking the scholarship. Then you take 100%-5% so you have 95%. Then (remaining AP points needed) x 0.5 = 95. So 190 more AP are needed to unlock the scholarship.
11/16/2020 7:38 PM
Tdiddy, I do the same math for unlocking scholarships. In this case, I was looking at % to unlock Home Visits.

Is there a rough estimate in numbers for how many APs a scholarship offer is worth? And/or a campus visit/home visit?
11/17/2020 12:05 AM
I've heard cubcub mention that the scholarship offer itself; translated to AP is worth 125. And at one point he felt it was closer to 130. Using that info, maybe on the low end to be safe (say 120), that should help you do what you gotta do
11/17/2020 5:35 AM
Posted by craigaltonw on 11/16/2020 5:57:00 PM (view original):
Posted by oldwarrior on 11/16/2020 5:53:00 PM (view original):
The scholarship offer is worth more than 80 AP. If you're just looking for a Home Visit, they will be unlocked after the scholarship offer without any additional APs.
Sweet! Thanks. Roughly, how many APs is a scholarship offer worth?
125-130. use 130 so you're safe. Larger numbers are actually more safe here ;)
8.5.2
11/17/2020 10:24 AM
Posted by tdiddy3 on 11/16/2020 7:38:00 PM (view original):
every recruit is different based on preferences/prestige. What I do is look at the scholarship unlock % and divide that by the number of AP you have used. so if you're 5% toward unlocking the scholarship, and you have used 10 AP then every AP you use is 0.5% toward unlocking the scholarship. Then you take 100%-5% so you have 95%. Then (remaining AP points needed) x 0.5 = 95. So 190 more AP are needed to unlock the scholarship.
the only thing i'll add is one should be careful of rounding. rounding can work against you to make the above not work.

if a guy is 10 AP and 5%, all the 5% really means is the player is between 4.5% and 5.5% unlocked, inclusive on the 4.5%, exclusive on the 5.5% (4.5-5.4999%).

if you want to be safe with 'how many AP do i need to unlock a ship', you really want to do 10/4.5% (10/0.045) which comes out to 222.2 max AP required in the worst case, so you could need as many as 213 more to unlock the guy in the worst case. there's only a 50/50 chance, roughly, the 190 extra AP will be enough.

as you get to higher %s its much less of a range, at 5% the 1% interval is a full 20% of the total unlocked (4.5 to 5.5 has a range of 1, 1/5 is 20%). by 10% is only a 10% variation and keeps going down from there. however, the above math (mine) will always work in any scenario to give you the max AP required to guaranteed unlock a player.

one more example just in case - if you are 10 AP in and 20% unlocked in high d1, you don't want to assume you need 50AP - instead assume its 19.5% and do 10/.195 to get 51.28 max AP required, rounded up to 52, so you need to put 42 AP in to be 100% sure you unlock. the minimum would be 10/.205 which is 48.8 so you could need as little as 39 more AP to unlock the guy. personally, when its a tight range like that, i like to guarantee the unlock. its a huge deal losing that cycle - huge! but when you have like 1 AP in a dude and want to unlock, and hes like 2%, there's a huge range there, so it may not be worth it to 'guaranteed' unlock. but absolutely, coaches should be knowing whether or not they are guaranteed unlocking recruits or not with the AP they are doing.
11/17/2020 10:58 AM
Posted by cubcub113 on 11/17/2020 10:25:00 AM (view original):
Posted by craigaltonw on 11/16/2020 5:57:00 PM (view original):
Posted by oldwarrior on 11/16/2020 5:53:00 PM (view original):
The scholarship offer is worth more than 80 AP. If you're just looking for a Home Visit, they will be unlocked after the scholarship offer without any additional APs.
Sweet! Thanks. Roughly, how many APs is a scholarship offer worth?
125-130. use 130 so you're safe. Larger numbers are actually more safe here ;)
8.5.2
Why would "assuming" it's worth 130 instead of 120 be safer tho? If you bank on the scholarship being worth 130 AP when really it's only worth 120 AP (assumptions here)...... if the recruited needed 122 total AP to get the promises unlocked, if we assume a scholarship is 130, and we don't add any AP with it, it wont unlock. If we assume it's 120, we'll know to add a few AP to make sure it unlocks the promises because we know we need 122.

I guess that's what I meant by playing it safe. I guess to me, playing it safe means making sure it gets done for sure. Rather than safe meaning cutting it down to the last tiny lil percentage point. I always intentionally overshoot by a couple AP. Nothing worse than getting that 99% or 100% bar but it doesn't unlock
11/17/2020 12:38 PM
Posted by topdogggbm on 11/17/2020 12:38:00 PM (view original):
Posted by cubcub113 on 11/17/2020 10:25:00 AM (view original):
Posted by craigaltonw on 11/16/2020 5:57:00 PM (view original):
Posted by oldwarrior on 11/16/2020 5:53:00 PM (view original):
The scholarship offer is worth more than 80 AP. If you're just looking for a Home Visit, they will be unlocked after the scholarship offer without any additional APs.
Sweet! Thanks. Roughly, how many APs is a scholarship offer worth?
125-130. use 130 so you're safe. Larger numbers are actually more safe here ;)
8.5.2
Why would "assuming" it's worth 130 instead of 120 be safer tho? If you bank on the scholarship being worth 130 AP when really it's only worth 120 AP (assumptions here)...... if the recruited needed 122 total AP to get the promises unlocked, if we assume a scholarship is 130, and we don't add any AP with it, it wont unlock. If we assume it's 120, we'll know to add a few AP to make sure it unlocks the promises because we know we need 122.

I guess that's what I meant by playing it safe. I guess to me, playing it safe means making sure it gets done for sure. Rather than safe meaning cutting it down to the last tiny lil percentage point. I always intentionally overshoot by a couple AP. Nothing worse than getting that 99% or 100% bar but it doesn't unlock
now that you are in d1 where you can unlock more cheaply and the early cycles go quickly, you'll be well served if you convert to doing the math (over the extra few AP). i know it sounds like a small deal, but its not - AP are really tight in those first 3-4 d1 cycles and getting established early is of massive importance. being 1 cycle late on 1 player can easily put your entire recruiting session in jeopardy.

i know i tend to care about details more than most folks but basically when anyone asks me about d1 recruiting the first thing i ask about is how aggressively they manage those first 3-4 cycles. that is really of incredibly high importance. when i came back to 3.0 i almost lost it trying to recruit, always being a cycle behind, its incredibly frustrating. but only because i know what its like not to be a cycle behind and so it makes me crazy where it starts cascading and its like man if only i wasnt 1 cycle late on this then i wouldn't have been 1 cycle late on that and that other dude maybe would have never got involved and then 5 cycles later this other guy probably wouldn't have fought me but i looked weak and now im just like praying for some good coin flips to bail me out. its sort of like one of those grazing blows to the family jewels where its like oh whew that wasn't so bad wait OMG YES IT IS WHAT IS HAPPENING MY LIFE IS A LIE AHHHHHHHHHHH
11/17/2020 2:53 PM
Posted by gillispie1 on 11/17/2020 10:58:00 AM (view original):
Posted by tdiddy3 on 11/16/2020 7:38:00 PM (view original):
every recruit is different based on preferences/prestige. What I do is look at the scholarship unlock % and divide that by the number of AP you have used. so if you're 5% toward unlocking the scholarship, and you have used 10 AP then every AP you use is 0.5% toward unlocking the scholarship. Then you take 100%-5% so you have 95%. Then (remaining AP points needed) x 0.5 = 95. So 190 more AP are needed to unlock the scholarship.
the only thing i'll add is one should be careful of rounding. rounding can work against you to make the above not work.

if a guy is 10 AP and 5%, all the 5% really means is the player is between 4.5% and 5.5% unlocked, inclusive on the 4.5%, exclusive on the 5.5% (4.5-5.4999%).

if you want to be safe with 'how many AP do i need to unlock a ship', you really want to do 10/4.5% (10/0.045) which comes out to 222.2 max AP required in the worst case, so you could need as many as 213 more to unlock the guy in the worst case. there's only a 50/50 chance, roughly, the 190 extra AP will be enough.

as you get to higher %s its much less of a range, at 5% the 1% interval is a full 20% of the total unlocked (4.5 to 5.5 has a range of 1, 1/5 is 20%). by 10% is only a 10% variation and keeps going down from there. however, the above math (mine) will always work in any scenario to give you the max AP required to guaranteed unlock a player.

one more example just in case - if you are 10 AP in and 20% unlocked in high d1, you don't want to assume you need 50AP - instead assume its 19.5% and do 10/.195 to get 51.28 max AP required, rounded up to 52, so you need to put 42 AP in to be 100% sure you unlock. the minimum would be 10/.205 which is 48.8 so you could need as little as 39 more AP to unlock the guy. personally, when its a tight range like that, i like to guarantee the unlock. its a huge deal losing that cycle - huge! but when you have like 1 AP in a dude and want to unlock, and hes like 2%, there's a huge range there, so it may not be worth it to 'guaranteed' unlock. but absolutely, coaches should be knowing whether or not they are guaranteed unlocking recruits or not with the AP they are doing.
I agree with this. I always go 4 spots behind the decimal point and round up the 3rd number behind it. That way I'm not underselling myself but not wasting AP.
11/17/2020 3:20 PM
Posted by gillispie1 on 11/17/2020 2:53:00 PM (view original):
Posted by topdogggbm on 11/17/2020 12:38:00 PM (view original):
Posted by cubcub113 on 11/17/2020 10:25:00 AM (view original):
Posted by craigaltonw on 11/16/2020 5:57:00 PM (view original):
Posted by oldwarrior on 11/16/2020 5:53:00 PM (view original):
The scholarship offer is worth more than 80 AP. If you're just looking for a Home Visit, they will be unlocked after the scholarship offer without any additional APs.
Sweet! Thanks. Roughly, how many APs is a scholarship offer worth?
125-130. use 130 so you're safe. Larger numbers are actually more safe here ;)
8.5.2
Why would "assuming" it's worth 130 instead of 120 be safer tho? If you bank on the scholarship being worth 130 AP when really it's only worth 120 AP (assumptions here)...... if the recruited needed 122 total AP to get the promises unlocked, if we assume a scholarship is 130, and we don't add any AP with it, it wont unlock. If we assume it's 120, we'll know to add a few AP to make sure it unlocks the promises because we know we need 122.

I guess that's what I meant by playing it safe. I guess to me, playing it safe means making sure it gets done for sure. Rather than safe meaning cutting it down to the last tiny lil percentage point. I always intentionally overshoot by a couple AP. Nothing worse than getting that 99% or 100% bar but it doesn't unlock
now that you are in d1 where you can unlock more cheaply and the early cycles go quickly, you'll be well served if you convert to doing the math (over the extra few AP). i know it sounds like a small deal, but its not - AP are really tight in those first 3-4 d1 cycles and getting established early is of massive importance. being 1 cycle late on 1 player can easily put your entire recruiting session in jeopardy.

i know i tend to care about details more than most folks but basically when anyone asks me about d1 recruiting the first thing i ask about is how aggressively they manage those first 3-4 cycles. that is really of incredibly high importance. when i came back to 3.0 i almost lost it trying to recruit, always being a cycle behind, its incredibly frustrating. but only because i know what its like not to be a cycle behind and so it makes me crazy where it starts cascading and its like man if only i wasnt 1 cycle late on this then i wouldn't have been 1 cycle late on that and that other dude maybe would have never got involved and then 5 cycles later this other guy probably wouldn't have fought me but i looked weak and now im just like praying for some good coin flips to bail me out. its sort of like one of those grazing blows to the family jewels where its like oh whew that wasn't so bad wait OMG YES IT IS WHAT IS HAPPENING MY LIFE IS A LIE AHHHHHHHHHHH
Gil, you're not understanding my point at all. I always do the math. Always. I aim for 100% and then I add 2 AP just to be safe. I'm not sure where everybody is not understanding what I'm saying. The only "specific" math I do not do, is "the exact amount of AP a scholarship is worth". And I don't do that math because I've been told what it is here. By you guys.

So i do the simple math that doesn't need to be drawn out on paper. If 24 AP gets me to 48%, I do a grand total of 52 AP to unlock. Did I "waste" an AP or two? Maybe. But what I didn't do was waste a cycle by getting to 99%. Now, new situation...... usually AP aren't needed to be added with a scholarship until the recruits are costing +80 AP to open the scholarship. (Based off what you guys are saying with the scholarship being 120, 125, 130, whichever it is. If 80 AP unlocks scholarship, the promises are at 40% or 41%. Simple math means just a scholarship will push those promises to 100%). In D1 I haven't been spending 80 AP on unlocking any player. It's always been cheaper. So I'm not sure why you mentioned D1.

I don't just throw AP out there and see what works. I didn't get where I'm at, as far as success, or helping the community, by just guessing and hoping. I always do the math. I'm excellent in the early cycles, and it's what allows me to compete with the elites. I'm no where close at D1 yet. But I'll get there eventually. Even tho D1 is all luck. All in, wait to see if you win or lose. Boring. (Had to dig at ya)

you talked about being a cycle behind. I'm NEVER a cycle behind. And I'm as efficient as anyone. So in my opinion, we're just speaking different languages here cuz I have no idea what you're talking about. Or what made you think that I'm not being efficient based off my comment (if that's what you were implying). The only thing my comment addressed was "the amount of AP a scholarship is worth".
11/17/2020 9:22 PM
Posted by topdogggbm on 11/17/2020 12:38:00 PM (view original):
Posted by cubcub113 on 11/17/2020 10:25:00 AM (view original):
Posted by craigaltonw on 11/16/2020 5:57:00 PM (view original):
Posted by oldwarrior on 11/16/2020 5:53:00 PM (view original):
The scholarship offer is worth more than 80 AP. If you're just looking for a Home Visit, they will be unlocked after the scholarship offer without any additional APs.
Sweet! Thanks. Roughly, how many APs is a scholarship offer worth?
125-130. use 130 so you're safe. Larger numbers are actually more safe here ;)
8.5.2
Why would "assuming" it's worth 130 instead of 120 be safer tho? If you bank on the scholarship being worth 130 AP when really it's only worth 120 AP (assumptions here)...... if the recruited needed 122 total AP to get the promises unlocked, if we assume a scholarship is 130, and we don't add any AP with it, it wont unlock. If we assume it's 120, we'll know to add a few AP to make sure it unlocks the promises because we know we need 122.

I guess that's what I meant by playing it safe. I guess to me, playing it safe means making sure it gets done for sure. Rather than safe meaning cutting it down to the last tiny lil percentage point. I always intentionally overshoot by a couple AP. Nothing worse than getting that 99% or 100% bar but it doesn't unlock
I can do the math here if you really want to, but I recommend you use 130 and 128 at the most. I used 128 for a while but I finally got stuck at 99% with it. So 129 might be minimum.
8.5.2
11/17/2020 9:25 PM
Posted by topdogggbm on 11/17/2020 9:24:00 PM (view original):
Posted by gillispie1 on 11/17/2020 2:53:00 PM (view original):
Posted by topdogggbm on 11/17/2020 12:38:00 PM (view original):
Posted by cubcub113 on 11/17/2020 10:25:00 AM (view original):
Posted by craigaltonw on 11/16/2020 5:57:00 PM (view original):
Posted by oldwarrior on 11/16/2020 5:53:00 PM (view original):
The scholarship offer is worth more than 80 AP. If you're just looking for a Home Visit, they will be unlocked after the scholarship offer without any additional APs.
Sweet! Thanks. Roughly, how many APs is a scholarship offer worth?
125-130. use 130 so you're safe. Larger numbers are actually more safe here ;)
8.5.2
Why would "assuming" it's worth 130 instead of 120 be safer tho? If you bank on the scholarship being worth 130 AP when really it's only worth 120 AP (assumptions here)...... if the recruited needed 122 total AP to get the promises unlocked, if we assume a scholarship is 130, and we don't add any AP with it, it wont unlock. If we assume it's 120, we'll know to add a few AP to make sure it unlocks the promises because we know we need 122.

I guess that's what I meant by playing it safe. I guess to me, playing it safe means making sure it gets done for sure. Rather than safe meaning cutting it down to the last tiny lil percentage point. I always intentionally overshoot by a couple AP. Nothing worse than getting that 99% or 100% bar but it doesn't unlock
now that you are in d1 where you can unlock more cheaply and the early cycles go quickly, you'll be well served if you convert to doing the math (over the extra few AP). i know it sounds like a small deal, but its not - AP are really tight in those first 3-4 d1 cycles and getting established early is of massive importance. being 1 cycle late on 1 player can easily put your entire recruiting session in jeopardy.

i know i tend to care about details more than most folks but basically when anyone asks me about d1 recruiting the first thing i ask about is how aggressively they manage those first 3-4 cycles. that is really of incredibly high importance. when i came back to 3.0 i almost lost it trying to recruit, always being a cycle behind, its incredibly frustrating. but only because i know what its like not to be a cycle behind and so it makes me crazy where it starts cascading and its like man if only i wasnt 1 cycle late on this then i wouldn't have been 1 cycle late on that and that other dude maybe would have never got involved and then 5 cycles later this other guy probably wouldn't have fought me but i looked weak and now im just like praying for some good coin flips to bail me out. its sort of like one of those grazing blows to the family jewels where its like oh whew that wasn't so bad wait OMG YES IT IS WHAT IS HAPPENING MY LIFE IS A LIE AHHHHHHHHHHH
Gil, you're not understanding my point at all. I always do the math. Always. I aim for 100% and then I add 2 AP just to be safe. I'm not sure where everybody is not understanding what I'm saying. The only "specific" math I do not do, is "the exact amount of AP a scholarship is worth". And I don't do that math because I've been told what it is here. By you guys.

So i do the simple math that doesn't need to be drawn out on paper. If 24 AP gets me to 48%, I do a grand total of 52 AP to unlock. Did I "waste" an AP or two? Maybe. But what I didn't do was waste a cycle by getting to 99%. Now, new situation...... usually AP aren't needed to be added with a scholarship until the recruits are costing +80 AP to open the scholarship. (Based off what you guys are saying with the scholarship being 120, 125, 130, whichever it is. If 80 AP unlocks scholarship, the promises are at 40% or 41%. Simple math means just a scholarship will push those promises to 100%). In D1 I haven't been spending 80 AP on unlocking any player. It's always been cheaper. So I'm not sure why you mentioned D1.

I don't just throw AP out there and see what works. I didn't get where I'm at, as far as success, or helping the community, by just guessing and hoping. I always do the math. I'm excellent in the early cycles, and it's what allows me to compete with the elites. I'm no where close at D1 yet. But I'll get there eventually. Even tho D1 is all luck. All in, wait to see if you win or lose. Boring. (Had to dig at ya)

you talked about being a cycle behind. I'm NEVER a cycle behind. And I'm as efficient as anyone. So in my opinion, we're just speaking different languages here cuz I have no idea what you're talking about. Or what made you think that I'm not being efficient based off my comment (if that's what you were implying). The only thing my comment addressed was "the amount of AP a scholarship is worth".
If 24 AP gets you to 48%, it will take a grand total of 49.48-50.52 AP to unlock. So 51 AP will be the maximum you need to put on.
11/17/2020 9:27 PM
Posted by cubcub113 on 11/17/2020 9:27:00 PM (view original):
Posted by topdogggbm on 11/17/2020 9:24:00 PM (view original):
Posted by gillispie1 on 11/17/2020 2:53:00 PM (view original):
Posted by topdogggbm on 11/17/2020 12:38:00 PM (view original):
Posted by cubcub113 on 11/17/2020 10:25:00 AM (view original):
Posted by craigaltonw on 11/16/2020 5:57:00 PM (view original):
Posted by oldwarrior on 11/16/2020 5:53:00 PM (view original):
The scholarship offer is worth more than 80 AP. If you're just looking for a Home Visit, they will be unlocked after the scholarship offer without any additional APs.
Sweet! Thanks. Roughly, how many APs is a scholarship offer worth?
125-130. use 130 so you're safe. Larger numbers are actually more safe here ;)
8.5.2
Why would "assuming" it's worth 130 instead of 120 be safer tho? If you bank on the scholarship being worth 130 AP when really it's only worth 120 AP (assumptions here)...... if the recruited needed 122 total AP to get the promises unlocked, if we assume a scholarship is 130, and we don't add any AP with it, it wont unlock. If we assume it's 120, we'll know to add a few AP to make sure it unlocks the promises because we know we need 122.

I guess that's what I meant by playing it safe. I guess to me, playing it safe means making sure it gets done for sure. Rather than safe meaning cutting it down to the last tiny lil percentage point. I always intentionally overshoot by a couple AP. Nothing worse than getting that 99% or 100% bar but it doesn't unlock
now that you are in d1 where you can unlock more cheaply and the early cycles go quickly, you'll be well served if you convert to doing the math (over the extra few AP). i know it sounds like a small deal, but its not - AP are really tight in those first 3-4 d1 cycles and getting established early is of massive importance. being 1 cycle late on 1 player can easily put your entire recruiting session in jeopardy.

i know i tend to care about details more than most folks but basically when anyone asks me about d1 recruiting the first thing i ask about is how aggressively they manage those first 3-4 cycles. that is really of incredibly high importance. when i came back to 3.0 i almost lost it trying to recruit, always being a cycle behind, its incredibly frustrating. but only because i know what its like not to be a cycle behind and so it makes me crazy where it starts cascading and its like man if only i wasnt 1 cycle late on this then i wouldn't have been 1 cycle late on that and that other dude maybe would have never got involved and then 5 cycles later this other guy probably wouldn't have fought me but i looked weak and now im just like praying for some good coin flips to bail me out. its sort of like one of those grazing blows to the family jewels where its like oh whew that wasn't so bad wait OMG YES IT IS WHAT IS HAPPENING MY LIFE IS A LIE AHHHHHHHHHHH
Gil, you're not understanding my point at all. I always do the math. Always. I aim for 100% and then I add 2 AP just to be safe. I'm not sure where everybody is not understanding what I'm saying. The only "specific" math I do not do, is "the exact amount of AP a scholarship is worth". And I don't do that math because I've been told what it is here. By you guys.

So i do the simple math that doesn't need to be drawn out on paper. If 24 AP gets me to 48%, I do a grand total of 52 AP to unlock. Did I "waste" an AP or two? Maybe. But what I didn't do was waste a cycle by getting to 99%. Now, new situation...... usually AP aren't needed to be added with a scholarship until the recruits are costing +80 AP to open the scholarship. (Based off what you guys are saying with the scholarship being 120, 125, 130, whichever it is. If 80 AP unlocks scholarship, the promises are at 40% or 41%. Simple math means just a scholarship will push those promises to 100%). In D1 I haven't been spending 80 AP on unlocking any player. It's always been cheaper. So I'm not sure why you mentioned D1.

I don't just throw AP out there and see what works. I didn't get where I'm at, as far as success, or helping the community, by just guessing and hoping. I always do the math. I'm excellent in the early cycles, and it's what allows me to compete with the elites. I'm no where close at D1 yet. But I'll get there eventually. Even tho D1 is all luck. All in, wait to see if you win or lose. Boring. (Had to dig at ya)

you talked about being a cycle behind. I'm NEVER a cycle behind. And I'm as efficient as anyone. So in my opinion, we're just speaking different languages here cuz I have no idea what you're talking about. Or what made you think that I'm not being efficient based off my comment (if that's what you were implying). The only thing my comment addressed was "the amount of AP a scholarship is worth".
If 24 AP gets you to 48%, it will take a grand total of 49.48-50.52 AP to unlock. So 51 AP will be the maximum you need to put on.
So now we're really arguing over 1 AP? I'm not arguing with that math by any means. I'm saying I don't care about 1 AP as over hang to make sure it gets unlocked. I stated that I play it safe. I've never in my career ran into a point where for example, I used 1 AP to many last cycle, and if I had it back I could've unlocked two players on this upcoming cycle because of a previous blunder, and end up at 99%. So i just don't really care about 51 or 52. I do care about making sure it's unlocked, and it's worth 1 extra AP to me. If i ever ran into that position, I'd surely rethink how foolish my 1 AP extra decision was. Maybe suspend myself from a game and let the assistant coach for a night. Shame on me.

As far as the other point, about the value of a scholarship, I'm just riding with you guys. I've never tracked it. So I'm not opposed to any number you're throwing out. So if you say 128, thank you. Players aren't costing me more than 80 AP to unlock at D1 yet, don't know if they will. At D2, lots of times it's more than 80 AP to unlock a ship. And AP+ship are needed to unlock promises. So I try to play it closer in that case. But here's the thing...... even if it were to effect me negativity for playing it safe with an extra AP or two, it won't show until after about 5 or 6 cycles in. Every cycle I'm unlocking a player or two early on. So sure, maybe cycle 6 I can only get a player to 93% when if I watched closer on the previous 5 cycles, I could've been at 100%. But so what. It's D2. By cycle 6 so many things are happening that I'm changing courses, D1s came in on a player I've already unlocked. Or I've found a better player I wanna make a move on. I can unlock 4 players at D2 for 4 openings. And by the time recruiting ends, I sign 4 totally different players.

I'm all about being efficient. But 1 AP? Come on. That NEVER affects me. You guys act like I'm a failing coach that can't figure out how to play HD. I'm not a spreadsheet guy. "I hoop". If I ever run into problems created by my 1 or 2 AP safety net, I will rethink my stance on this.

As another coach just wrote to me and made me laugh, you guys are criticizing me because I didn't put a comma in the correct place on my post-it note on my desk at work.

But..... I will add if the ship is worth 128-130, and I said 120 in my earlier post, I apologize HD world. That part isn't my specialty. Was just going by vague numbers I've heard here.
11/17/2020 9:59 PM (edited)
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