REHASH DOS: New Worlds Topic

So...we've had 2 new worlds created since the new "rules" regarding the creation of worlds, and neither world has followed the rules given by admin and both have had their share of controversy.

I think it's time for Admin to allow for the creation of new worlds again or completely ban them. Their half-hearted solution is a failure. All it did was create alias heaven, which doesn't really solve that problem and creates another problem.

If you do allow new worlds, get rid of the public worlds that aren't filling. Merge them or delete them all together. Let private worlds stay private as long as they choose to, but once they go public, don't let them go back. Give current public worlds a one-time shot at going private at their next rollover.

If the league is strong enough to survive, it will survive. If it isn't, then the owners will hopefully take more responsibility to not trade rape the other owners to keep a strong league the next time they play. Right now, there's no consequence to doing things to hurt your league...let's make it so there is a price to pay and give everyone a vested interest in the entire league, not just their team.

If you don't allow new worlds, don't bail out any leagues at all. Don't allow new owners that have never played HBD before to start in a private world - force them to play in a public world first to learn the game for one full season (and after the start of their second season in the public world) before being allowed to join a private league. Public worlds will have some new owners coming in and learning how the game works, private worlds will be stronger because nobody with at least one full year and the start of a second year in a public league will have a franchise eliminating the rookie excuses and hopefully most alias problems, which will strengthen all private leagues.

Yes, these are harsh ideas. They aren't meant to be nice. Nice has gotten us nowhere. It's time to take back control of the game. Admin obviously isn't interested in doing it themselves, so maybe we need to push them.
9/22/2009 10:02 AM
What problems have the 2 new worlds had?
9/22/2009 11:28 AM
Assuming I know which worlds he's talking about, both had at least one mid-season replacement. Neither had 100% retention.
9/22/2009 11:32 AM
I don't agree with your proposed solution at all. Rookie owners do just fine when others help them along. There have been great reports about the mentor program. In my world (I've only time for one), we regularly take in HBD rookies and give them as much info as possible. When they've had help, they generally do just fine, despite the challenges of running what's usually a bad team.
9/22/2009 11:41 AM
Quote: Originally Posted By jwendt on 9/22/2009I don't agree with your proposed solution at all. Rookie owners do just fine when others help them along. There have been great reports about the mentor program. In my world (I've only time for one), we regularly take in HBD rookies and give them as much info as possible. When they've had help, they generally do just fine, despite the challenges of running what's usually a bad team
You're welcome to continue to help them - in public worlds. They will be that much more prepared when joining a private world.
9/22/2009 12:05 PM
Quote: Originally Posted By MikeT23 on 9/22/2009Assuming I know which worlds he's talking about, both had at least one mid-season replacement. Neither had 100% retention.
Correct. There have been other issues as well, but in a nutshell, neither has fullfilled their obligation that they agreed to when starting the world - which given the "rules" put in place by Adim isn't a shock.
9/22/2009 12:08 PM
lol @ hartjh wanting more new worlds to destroy.
9/22/2009 12:09 PM
I see no reason new worlds need to be created, there is plenty of worlds out there to join if you desire to add a new team. WIS already has a policy for merging worlds. It has always been my opinion that the market will take care of itself, taking your own quote "If the league is strong enough to survive, it will survive." that is also my opinion and a world will survive or die on its own strength.
9/22/2009 1:13 PM
If the market will take care of itself, why not have new worlds? As you said "a world will survive or die on its own strength."
9/22/2009 1:19 PM
Quote: Originally Posted By MikeT23 on 9/22/2009If the market will take care of itself, why not have new worlds? As you said "a world will survive or die on its own strength."
Exactly.
9/22/2009 1:45 PM
I can actually answer my own question since plague probably realizes the problem with his statement.

You say "I'm opening a new world!"
It will fill within 24 hours.
Those owners will say whatever is necessary to join(including 100 season committments).
They'll cut back their teams despite saying they will not.
Once they 'tard up their new team, they'll drop it and join another new world while repeating the process.

So, at some point, the market will not take care of itself.

9/22/2009 1:54 PM
the only argument against "letting market forces dictate" is that not all of the WiS customer base understands the dynamic of HBD ... maybe they should, but a lot do not

so a lot of users think that by joining a "dynasty" world, they can play using their franchise for as long as they are willing to pay money ... and in public worlds, WiS appears that they will honor this (insomuch as there has been no talk of contracting public worlds)

for private worlds, it would be up to the commish/owners to make sure the world gets filled, or it gets contracted ... everyone who joins such a world *should* be aware of this ... but if we had less strictly controlled worlds, I'm guessing there would be guys starting new worlds, promising like no other that they were in it for the long haul ... but if they get a crap franchise, or make a couple risky trades that don't work out, what is to stop them from "letting" the world die? ... and if this happends a few times here and there, some less understanding owners may get ****** at WiS and they lose business

and I fully understand that the "market forces" method may be the best solution for the most ... but WiS has seemed to operate under "satisfying those that complain the loudest," which certainly isn't market forces
9/22/2009 1:55 PM
I mentioned this in another thread and much of your proposal matches up.

Give every public world the option to go private at rollover(or, if they're waiting to fill, right now).

Inform them, if they choose to remain public, that there is a chance they'll be contracted if they cannot fill within 7-10 days. "Newest" worlds first until the current openings are filled.

Inform every private world that chooses to go public that they are subject to contraction under the same guidelines.

At some point, most, if not all, worlds will choose to stay private. And there will be waiting lists. Owners will not drop their teams in stable worlds because they've had 3 straight losing seasons. Getting into a world will be an event. Something to look forward to.
9/22/2009 1:59 PM
For a long time the biggest running joke in the GD forums was that WIS would handle things "on a case by case basis." That seems to be all you're talking about, in an HBD context.
9/22/2009 2:05 PM
I am not necessarily for the creation of new worlds, but I am for exploring different options that include having new worlds and not having new worlds. I've presented simple options for both and neither is groundbreaking as people have proposed similar ideas in the past.

Maybe they should allow new worlds to be created at a premium price and only one per month/year/quarter/whatever time limit you want to set. If people really want a new world, they will pay for it if there is a limited supply. Maybe the all the owners or just the commish pays the premium in year one and it is refunded gradually over the next 10 seasons (similar to the $5 donation they currently do). They would still have the option of joining an existing world if they didn't want to pay a premium or a deposit. There has to be some way to allow for new worlds while protecting (quality) existing ones...we just need to think more creatively.

I'm willing to discuss any options that will help worlds fill without compromising the quality (understanding that every world's ownership quality level is different) of the ownership of the existing worlds.
9/22/2009 2:17 PM
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REHASH DOS: New Worlds Topic

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