Accepting the challenge... Topic

I have taken Grinel (Spelled it wrong I know) in Naismith.

I will have 10 (not a misprint), yes 10 available scholarships. for this comming season.

First off, is that even possible with a team, to recruit more than 6 players in one season?  Will I be limited to how many I can get, or will I have a limit and then accept some walk ons?

This is almost a blank slate team, so any suggestions will be more than greatly appreciated.
6/16/2011 2:22 PM

You only get money for 6 scholarships. I took over a team with no players on it last year in Crum and found that out the hard way. It definitely makes recruiting tough, but it can be done.

6/16/2011 2:29 PM
You can only have six in any given class.  But you can fill openings with JUCOs and transfers, allowing you to sign more than 6.
6/16/2011 2:31 PM

Is there a forum post that can help with finding the juco's and transfers? The mechanism that is.

6/16/2011 2:37 PM
Start shopping for transfers.  You can usually find some decent ones without resorting to pulldowns, and grab them cheaply even if you have to battle a Simmie.

I personally hate large class sizes, just because it means I'm faced with rebuilding every 4 years when the guts of my team graduate.  If I were you, I'd sign no more than 5 freshmen, redshirt one of them, and get whatever transfers I can get (call their coach to see what Off/Def they're playing, since they won't have as many years to learn your system).

Taking a couple of walk-ons isn't the end of the world when you have that kind of problem.  The good news is that with a full recruiting budget you should be able to target some nice pulldowns to get your team off to a good start.

6/16/2011 2:38 PM
^ +1
6/18/2011 3:24 AM
Posted by ethan66 on 6/16/2011 2:38:00 PM (view original):
Start shopping for transfers.  You can usually find some decent ones without resorting to pulldowns, and grab them cheaply even if you have to battle a Simmie.

I personally hate large class sizes, just because it means I'm faced with rebuilding every 4 years when the guts of my team graduate.  If I were you, I'd sign no more than 5 freshmen, redshirt one of them, and get whatever transfers I can get (call their coach to see what Off/Def they're playing, since they won't have as many years to learn your system).

Taking a couple of walk-ons isn't the end of the world when you have that kind of problem.  The good news is that with a full recruiting budget you should be able to target some nice pulldowns to get your team off to a good start.

Why would you only sign purposely 5 FR when you can sign 6 (assuming there aren't great JUCO/transfers on board)? If class size is your concern, RS 1 this yr, RS a So. the following yr and your class size is reduced to 4. 
6/18/2011 3:35 AM
Posted by tianyi7886 on 6/18/2011 3:35:00 AM (view original):
Posted by ethan66 on 6/16/2011 2:38:00 PM (view original):
Start shopping for transfers.  You can usually find some decent ones without resorting to pulldowns, and grab them cheaply even if you have to battle a Simmie.

I personally hate large class sizes, just because it means I'm faced with rebuilding every 4 years when the guts of my team graduate.  If I were you, I'd sign no more than 5 freshmen, redshirt one of them, and get whatever transfers I can get (call their coach to see what Off/Def they're playing, since they won't have as many years to learn your system).

Taking a couple of walk-ons isn't the end of the world when you have that kind of problem.  The good news is that with a full recruiting budget you should be able to target some nice pulldowns to get your team off to a good start.

Why would you only sign purposely 5 FR when you can sign 6 (assuming there aren't great JUCO/transfers on board)? If class size is your concern, RS 1 this yr, RS a So. the following yr and your class size is reduced to 4. 
Redshirting a Sophomore is not usually easy to do without a huge drop in WE (it is possible to do it and have no WE drop, but it is much harder than a freshman).

There is nothing bad about using 6 scholarships worth of money to sign 5 (or even 4) guys and taking 1 or 2 walkons.  You get to spend more money per recruit (6 recruits worth of cash for 4 guys) ... and you get cash for the 2 walkon recruits when they leave too.  This also gets you a better class distribution.

You will likely get better players when taking 4 guys this year and 2 next year with 8 players worth of cash than 6 this year with 6 players worth of cash.

Certainly there is nothing wrong with filling all your schollys every year ... but it is also a valid strategy to take a couple of walkons and focus on a smaller number of better players when you have a bunch of players in one class.
6/18/2011 12:48 PM
Posted by hughesjr on 6/18/2011 12:48:00 PM (view original):
Posted by tianyi7886 on 6/18/2011 3:35:00 AM (view original):
Posted by ethan66 on 6/16/2011 2:38:00 PM (view original):
Start shopping for transfers.  You can usually find some decent ones without resorting to pulldowns, and grab them cheaply even if you have to battle a Simmie.

I personally hate large class sizes, just because it means I'm faced with rebuilding every 4 years when the guts of my team graduate.  If I were you, I'd sign no more than 5 freshmen, redshirt one of them, and get whatever transfers I can get (call their coach to see what Off/Def they're playing, since they won't have as many years to learn your system).

Taking a couple of walk-ons isn't the end of the world when you have that kind of problem.  The good news is that with a full recruiting budget you should be able to target some nice pulldowns to get your team off to a good start.

Why would you only sign purposely 5 FR when you can sign 6 (assuming there aren't great JUCO/transfers on board)? If class size is your concern, RS 1 this yr, RS a So. the following yr and your class size is reduced to 4. 
Redshirting a Sophomore is not usually easy to do without a huge drop in WE (it is possible to do it and have no WE drop, but it is much harder than a freshman).

There is nothing bad about using 6 scholarships worth of money to sign 5 (or even 4) guys and taking 1 or 2 walkons.  You get to spend more money per recruit (6 recruits worth of cash for 4 guys) ... and you get cash for the 2 walkon recruits when they leave too.  This also gets you a better class distribution.

You will likely get better players when taking 4 guys this year and 2 next year with 8 players worth of cash than 6 this year with 6 players worth of cash.

Certainly there is nothing wrong with filling all your schollys every year ... but it is also a valid strategy to take a couple of walkons and focus on a smaller number of better players when you have a bunch of players in one class.
Hughes, I think you missed some important info. Its not taking 4 or 5 and a walkon. He's got 10 openings. Taking 4 or 5 with 5 walkons would be bad. Also, there's no circumstance where he'd be recruiting with "8 players worth of cash" coz the most you get is 6 players worth...
6/18/2011 4:53 PM
Posted by tbarket on 6/16/2011 2:37:00 PM (view original):

Is there a forum post that can help with finding the juco's and transfers? The mechanism that is.

There are checkboxes on the recruiting search page to find JUCOs and transfers.
6/19/2011 6:40 AM
I would put all my cash into getting a strong 6-man freshman class. It will pay off in the end. At the higher levels, JUCOs and Transfers are more important in my opinion because prestige plays a bigger factor. But at this point, you need to get some high potential freshman and play them major minutes. You will be on the fast track to winning if you follow that formula for the next 3 recruiting seasons. 
6/19/2011 6:22 PM
Posted by car_crazy_v2 on 6/19/2011 6:22:00 PM (view original):
I would put all my cash into getting a strong 6-man freshman class. It will pay off in the end. At the higher levels, JUCOs and Transfers are more important in my opinion because prestige plays a bigger factor. But at this point, you need to get some high potential freshman and play them major minutes. You will be on the fast track to winning if you follow that formula for the next 3 recruiting seasons. 
exactly. FR players will end up being better players than JUCO/Transfers. Purposely leaving out 2 FR simply for class distribution is not a good idea. Even if you are unable to RS a So. the upcoming season (something that has not been a problem for me when I had to RS a So.), you are stuck with a 5 man class. That's not a big deal and might actually be good for you. You go deep into the NT with the 5 man SR class, get a huge prestige bump, and then recruit 5 studs the next season. 

Recruiting should be fairly cheap when doing a rebuild, since you can offer numerous FR starts, possibly 5 FR starts. This means you can sign 3-5 players for the bare minimum of $120, leaving you plenty of cash to FSS scout or battle should it be necessary. 
6/19/2011 10:38 PM (edited)

Thank you for the advice, I am leaning on the 5 freshman, 2 walkons and Juco transfers.  That way, I can maximize my current budget for 6 on only 5, try to find a couple of transfers that are interested in my school up front, (to save some rucruiting money), and 2 walkons so that I can move 2 scholarships to the following season.  If the Juco's have 2 or 3 years eligibility that will be good as well as I will then be able to spead out the needs per year a little better in the future, 4 years from now I may allow another walk on to get that years need to 4.  Thats about were I would like to keep it.  How soon do any of you send out a scholarship offer?  i have been reading some posts and it seems like the 3rd or 4th contact (phone call to coach / scouting - call to home / invite to campus (scholarship offer)).  Does that sound like a proper strategy?

6/20/2011 10:18 AM
keep in mind, you can make a TON of promises and KEEP them

for jucos and transfers - focus if you can on guys who play whatever defense and offense you use - if you cant get both, get guys who know the defense

with a big class you should also be willing to take some guys who are not well rounded - you might not usually look for a guy who has no offensive game but can play defense and rebound, but with 10 slots that guy can help - he especially can help if he is a juco or transfer who knows your defense

you might not usually go for a kid who can shoot but not much else - again, if you find a juco or transfer who knows your offense and can come off the bench to score that can be very nice too
6/20/2011 11:51 AM
Thanks.  Got about 15 pages printed from the forums for help scouting recruits.  Does anyone have a set rule, say a minimum number when you add say, PER + P + BH for a shooting guard.  Like at least a 140 combined, with two of the three high potential? 
6/20/2011 1:28 PM
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