I may be going off on a slight tangent, but it seems to be related to the question at hand:
It seems that in general there are two impediments for experienced owners taking on more teams: (1) time, and (2) money.
I know for myself, time is my issue. I can fit three full-time teams into my discretionary "play" time. Don't think I'd be able to handle a fourth, not without scaling back somewhat on the effort I put into each of my teams. Which is not something I'm willing to do, because I get my enjoyment from the effort.
But I imagine that cost is a limit effort for a number of other owners. We occasionally throw out numbers like $0.08 per day to run a team, but others look at it as spending $24.95 at a time. If you're running three teams, that comes out to $24.95 a month. I can imagine that some might find that a hardship.
I also know that there is an optimal price-point in which the cost of a product can maximize both volume and profit. Go above that optimal price-point, and you risk driving some customers away because the product is "too expensive". Go below that optimal price-point and you risk not making as much profit as you could.
So I wonder: is $24.95 for an HBD season the optimal price-point for this product? Would dropping the price to $20.95 or even $14.95 bring in new people into the customer base, or entice a portion of the current customer base to but more product, i.e. run more teams?
Just a thought.