Hey guys, just wanted to highlight a small update that just went live.

- Expanded the recruit considering list to include all teams that have contacted a recruit.

- Performance improvements on Recruit Home and Recruit Pool pages.

- Final recruit signing odds are now saved explicitly and used for display on the considering list page once a recruit signs. Previously, the displayed odds were calculated based on points. This was accurate in the vast majority of cases, but didn't account for cases where one or more teams were unable to sign a player due to lack of scholarship openings or class size limit. The signing odds now account for those, and will always accurately reflect the odds used in the decision.

If you notice any issues, please submit a support ticket.

Thanks!
3/19/2019 1:47 PM
Are there any additional updates in the works for the future?
3/19/2019 2:12 PM
No way! This is a dream. Thanks for showing you care and are listening Seble! Big step in right direction.
3/19/2019 2:29 PM
Woooooooooo!!!!! The easiest problem ever, now fixed!!! Much love to the site, support, and to future hope of other minor details!! Great work staff!
3/19/2019 2:37 PM
And what’re the specific performance improvements?
3/19/2019 2:38 PM
The recruiting update has already made a difference on how I'll spend my money in RS2. Thanks for a significant game improvement.
3/19/2019 2:39 PM
This post has a rating of , which is below the default threshold.
Posted by poncho0091 on 3/19/2019 2:12:00 PM (view original):
Are there any additional updates in the works for the future?
Yes, probably a few more small updates soon. Focusing on smaller items for various games right now instead of tackling the larger changes.
3/19/2019 2:41 PM
Posted by Sportsbulls on 3/19/2019 2:38:00 PM (view original):
And what’re the specific performance improvements?
I removed some unnecessary processing related to the recruit lists on those pages. You may not notice a difference, but it will hopefully load a bit quicker when those lists are long.
3/19/2019 2:42 PM
Posted by georgerollin on 3/19/2019 2:41:00 PM (view original):
dumbest thing ever showing all 30 schools who spent 1 ap point on a player
Don't look then. Just put your thumb over the schools below the first 10 so you can go back to your old way.

there's nothing dumb about it. Some of those schools can make a late move and now you can see it coming. Rather than being blind sided.

Turn that frown upside down Georgie!
3/19/2019 2:52 PM
Posted by seble on 3/19/2019 2:41:00 PM (view original):
Posted by poncho0091 on 3/19/2019 2:12:00 PM (view original):
Are there any additional updates in the works for the future?
Yes, probably a few more small updates soon. Focusing on smaller items for various games right now instead of tackling the larger changes.
Thank you.
3/19/2019 3:02 PM
Small improvements are great, thank you. What's bigger, at least to me, is what these small improvements signify.
3/19/2019 3:30 PM
Posted by georgerollin on 3/19/2019 2:41:00 PM (view original):
dumbest thing ever showing all 30 schools who spent 1 ap point on a player
"dumbest thing ever..."

LOL
3/19/2019 3:31 PM
This post has a rating of , which is below the default threshold.
Posted by l80r20 on 3/19/2019 3:35:00 PM (view original):
Posted by seble on 3/19/2019 2:41:00 PM (view original):
Posted by poncho0091 on 3/19/2019 2:12:00 PM (view original):
Are there any additional updates in the works for the future?
Yes, probably a few more small updates soon. Focusing on smaller items for various games right now instead of tackling the larger changes.
Would going to 6-hour recruiting intervals be a small change in GD that you would consider? That would probably bring me back. Thanks.
You should probably post that on the GD board
3/19/2019 3:57 PM
1234 Next ▸

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.