Posted by texashick on 2/17/2021 6:52:00 PM (view original):
I haven't reacted "elite" status but have recently coached some fairly strong teams and do reach the highest level of recruits every couple recruiting cycles. I've had a redshirt on probably 75% of my D1 teams. When I chase the EE guys, sure I'm throwing minutes/starts always so a redshirt is a non-starter but my teams are mostly made up of 25% EE high caliber, 50% probably getting drafted as a sr or at least useful at D1, 25% dice rolls on potential. I find redshirts super helpful on both of the 2nd groups.
I've talked about this before (and I know Billy isnt a fan) but i fairly commonly recruit an elite player and a high potential guy or role player for the same position at the same time. If I get the elite guy, I redshirt the other. If I dont, then I still fill my rotation. Also, having a redshirt is a really nice way to start next years class. You will have fewer "must fill" spots which allows you to take more chances or go truly all in on the players you really want.
I can see why the top 5 year over year teams that gobble up EE type players wouldnt not regularly use a RS. I personally think anyone below that (that doesnt play FCP) is making a mistake at D1 not at least semi-regularly using a RS.
i think that is a perfectly reasonable take. i would almost go as far as endorsing your final paragraph (if semi-regularly means sometimes or whatever, like i don't think it has to be a regular tool, but definitely should be a tool in the kit, and totally reasonable to use it regularly). redshirts are definitely a valuable tactic to be used at most levels. the biggest problem is time - at most levels, you have it. at the highest, you don't. but in all cases, the main thing is to make sure the timing makes sense. with a redshirt, you have a worse team for the next 4 seasons, and a better one in the 5th. if that 5th season isn't an important one, the redshirt is almost always a terribly play - if the 5th season is critical, it can be fantastic. nobody knows what the 5th season is going to be, so folks trying to compete every year are going to choke on selling out the next 4.
a lot of people use the 'extra year' view of redshirting, but its so time dependent, and i find it obfuscates things, mostly because of how hard it is to weigh, objectively, the cost of using 5 seasons of roster spots and resources to get 4 better seasons from a player. i like to look at redshirting more directly - the first 4 seasons, the player is behind on rating, we, and iq growth (usually by season 4 its a wash, but still). then in season 5 you get a presumably great player season instead of an average one (don't think about how its probably really some other dude's freshman season, that sort of is bad math for an objective analysis, because you aren't factoring in that dude's higher than expected value for the rest of his career). this view of looking at redshirting highlights the reality - 4 worse seasons for 1 better one. the other way folks imply its 4 better seasons for a worse one, but that is highly misleading, if not factually inaccurate.
quick note... that 5th season i described as presumably great - it better be! if its not, you can't justify a redshirt, period (for any coach at any level, not just elite ones - but i do only consider freshman in any of this). don't redshirt players without really quality ratings in that 5th season, you simply can't make up for being worse for 4 seasons (i'd also be ok calling it 3 seasons and a tie) with that 5th season unless the player is really good in that 5th season. the problem in d1 is the really good players can EE at least by their 4th season (as a junior) and the increased EE odds wrecks your return on investment, *especially* given 3.0 EE rules and recruiting crapshoots that make the EE cost much higher than it was.
2/17/2021 7:49 PM (edited)