Posted by bripat42 on 1/14/2021 11:15:00 AM (view original):
Posted by adlorenz on 1/13/2021 5:36:00 PM (view original):
Thanks! I just combed the page and I have 51 features varying in sizes from tiny to pretty large. I don't know the timeline a lot of thing but I promise we will try to make changes to help the playability of the game.
-Adam
Adam,
I greatly appreciate the improved communication, and today's patch is great both in terms of game improvement and the patch-update announcement so we know what is happening.
However, I am concerned about "51 features varying in sizes from tiny to pretty large." First, I obviously don't know the exact numbers, but I think it's safe to assume the users posting in this thread (and on the forums in general) represent a significantly small percentage of overall users. Second, many suggestions in this thread are, for lack of a better term, controversial.
This is a great game as is. I hope today's update, as welcome as it is, is not a step toward turning HBD into something entirely different from what it already is through multiple major changes.
Again, thank you for your effort and the improved communication.
bripat42, I can assure you I have no plans to make massive changes to HBD and how it is played. The 51 features are sourced directly from this thread and they are a launch point for ideas, not promises of things we will change or fix, but there are a lot of good ones.
The budget change today I understand is impactful, but its your team's money and to keep transfers from happening because you have $1,999,999 and not $2 million is tough to look at and justify, you still will pay the penalty for transferring budget, but you won't have "dead" money.
One thing I will say is that we have to make the game much more consumable for newer players. So what I will say, and I know this is going to ruffle some senior players feathers there needs to be a couple adjustments on what the attribute titles are. One that stands out to me which is horribly misleading is "contact". In just about every other game contact means something completely different. So I am not going to change how contact functions in game engine, but make it so a casual players can jump in and know what the terms actually mean. Rather than have to have a senior player explain to them what it really means like I had to have done.
I hope that reassures you a little bit, thanks again!
Adam