Quote: Originally Posted By schuyler101 on 7/22/2009I would just like to better the game for the sake of bettering it, not helping myself
...and you have provided less than no evidence as to how artificially creating a home field advantage (or road disadvantage, as real life examples seem to imply) "betters" the game.
It's a lazy catch-all, which I think is what is getting under peoples' skin (myself included).
If you
really wanted to incorporate a travelling disadvantage, I'd suggest something that affects (likely mutes) a player's physical attributes (speed, power, pitching velocity) and is directly tied in (be it linear, or otherwise) to the distance travelled by the road team from their home stadium. It is a quantifiable effect caused by a known variable.
Ex: Logistically, a team from Honolulu playing a game on the East coast would be a calamity... and thus their players are at a disadvantage. However, every team travelling a minimum 2 timezones to get to Hawaii would, giving the home team the upper hand.
I think that this is the type of logical, cause and effect-based change that would be interesting.... whereas an arbitrary "my players play better at home! +1 for everyone!!!" is useless GIGO drivel.