**READ** Home Field Advantage! Topic

Quote: Originally Posted By iain on 7/22/2009
Possibly the first forum picture I've ever agreed with.

And the spelling makes it look right at home here.
7/22/2009 2:38 PM
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7/22/2009 3:21 PM
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7/22/2009 3:22 PM
Well, no HFA seems to work pretty well in HBD. Until you and swamp got started, there were NO COMPLAINTS for almost 3 years.

I guess this thread is closed.
7/22/2009 3:30 PM
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7/22/2009 3:35 PM
Quote: Originally posted by MikeT23 on 7/22/2009Well, no HFA seems to work pretty well in HBD.   Until you and swamp got started, there were NO COMPLAINTS for almost 3 years.  I guess this thread is closed.
I can see why there were no complaints, the vocal members of the HBD forums seem to think nothing more is needed to obtain a true HFA than tailoring your team to it's park and last at bats. Or that it's a freebie.

I've thought from the moment that I joined HBD that it was that they needed HFA, and that they would get to it in due time, it seemed to be common sense. I've stated that I'm shocked how opposed the vocal members of the HBD forums are to the idea of it.

HBD worked pretty well before they added the rule 5 draft, but it doesn't mean it wasn't a welcome addition

Staff has always said that there goal was to make HBD as fun and as realistic as possible. Not having an HFA is not realistic, in fact it's a glaring omission since it makes HFA in the playoffs a moot point.
7/22/2009 3:45 PM
Without doing a quote(as it's getting cumbersome), I'll answer your question.

I have a certain "mindset" for each park. If you didn't notice, I don't use the same parks because I like to do different things. Repeating the same game plan over and over in the same park would bore me. So, yes, I attempt to tailor my teams for my parks. Of course, I'm not adding a LH pull hitter because HR RF is +2 and HR LF is -1 unless the LH pull hitter can do other things. It's entirely possible that I just got lucky with a group of players in Dover. Or it's entirely possible that my "mindset" produces teams that are no better in pitcher's parks than random road parks. More likely, the top of my pitching staff saw more games at home in Dover. This would be because I'd want my best pitchers in a hitter's park and be much less concerned about who's on the mound in a pitcher's park. Even if I didn't consciously change rotations(and I did/still do) to make this happen, it could have happened by mere coincidence.

That is why an abitrary HFA may lead to problems we don't even think about. If I have a 3 game road set coming up against a top team, I'd be more likely to adjust my rotation to send the bottom to the mound. I'm already at a disadvantage(they're good and at home) so why not "pass" on those games and set myself up for the homestand?
7/22/2009 3:50 PM
Quote: Originally Posted By schuyler101 on 7/22/2009I would just like to better the game for the sake of bettering it, not helping myself
...and you have provided less than no evidence as to how artificially creating a home field advantage (or road disadvantage, as real life examples seem to imply) "betters" the game.

It's a lazy catch-all, which I think is what is getting under peoples' skin (myself included).

If you really wanted to incorporate a travelling disadvantage, I'd suggest something that affects (likely mutes) a player's physical attributes (speed, power, pitching velocity) and is directly tied in (be it linear, or otherwise) to the distance travelled by the road team from their home stadium. It is a quantifiable effect caused by a known variable.

Ex: Logistically, a team from Honolulu playing a game on the East coast would be a calamity... and thus their players are at a disadvantage. However, every team travelling a minimum 2 timezones to get to Hawaii would, giving the home team the upper hand.

I think that this is the type of logical, cause and effect-based change that would be interesting.... whereas an arbitrary "my players play better at home! +1 for everyone!!!" is useless GIGO drivel.
7/22/2009 3:54 PM
Quote: Originally Posted By schuyler101 on 7/22/2009
Quote: Originally posted by MikeT23 on 7/22/200
Well, no HFA seems to work pretty well in HBD. Until you and swamp got started, there were NO COMPLAINTS for almost 3 years.

I guess this thread is closed.

I can see why there were no complaints, the vocal members of the HBD forums seem to think nothing more is needed to obtain a true HFA than tailoring your team to it's park and last at bats. Or that it's a freebie.

I've thought from the moment that I joined HBD that it was that they needed HFA, and that they would get to it in due time, it seemed to be common sense. I've stated that I'm shocked how opposed the vocal members of the HBD forums are to the idea of it.

HBD worked pretty well before they added the rule 5 draft, but it doesn't mean it wasn't a welcome addition

Staff has always said that there goal was to make HBD as fun and as realistic as possible. Not having an HFA is not realistic, in fact it's a glaring omission since it makes HFA in the playoffs a moot point


The "problem" is that no one has provided a well-thought out solution. Just randomly saying 10% isn't a solution. It's just a number picked from thin air. I'd be a lot more open to the suggestion if I didn't fear it would be a massive clusterf**k upon implementation that would need a series of adjustments. I don't want to see .500 teams with 1-12 road trips and then turn around and go 10-1 at home.
7/22/2009 3:55 PM
Quote: Originally Posted By schuyler101 on 7/22/2009

Quote: Originally posted by MikeT23 on 7/22/2009
Well, no HFA seems to work pretty well in HBD. Until you and swamp got started, there were NO COMPLAINTS for almost 3 years.

I guess this thread is closed.

I can see why there were no complaints, the vocal members of the HBD forums seem to think nothing more is needed to obtain a true HFA than tailoring your team to it's park and last at bats. Or that it's a freebie.

I've thought from the moment that I joined HBD that it was that they needed HFA, and that they would get to it in due time, it seemed to be common sense. I've stated that I'm shocked how opposed the vocal members of the HBD forums are to the idea of it.

HBD worked pretty well before they added the rule 5 draft, but it doesn't mean it wasn't a welcome addition

Staff has always said that there goal was to make HBD as fun and as realistic as possible. Not having an HFA is not realistic, in fact it's a glaring omission since it makes HFA in the playoffs a moot point.
You have to understand that for many of us who have been around since the beginning of HBD (over three years ago), we've seen numerous examples of owners complaining that something "needed to be fixed" when, in fact, there was never a common agreement that there was a problem in the first place.

Admin, in the past, often came back with a knee-jerk "fix" to "the problem" which in effect created more real problems than the not-everybody-agrees-there's-a-problem that they were trying to address.

Since it's obvious that not everybody agrees that HFA is a problem that needs to be "fixed", it should be easy to understand why there's a great deal of reluctance to see anything done to change it.
7/22/2009 3:59 PM
Quote: Originally Posted By tecwrg on 7/22/2009
Quote: Originally Posted By schuyler101 on 7/22/2009

Quote: Originally posted by MikeT23 on 7/22/2009
Well, no HFA seems to work pretty well in HBD. Until you and swamp got started, there were NO COMPLAINTS for almost 3 years.

I guess this thread is closed.

I can see why there were no complaints, the vocal members of the HBD forums seem to think nothing more is needed to obtain a true HFA than tailoring your team to it's park and last at bats. Or that it's a freebie.

I've thought from the moment that I joined HBD that it was that they needed HFA, and that they would get to it in due time, it seemed to be common sense. I've stated that I'm shocked how opposed the vocal members of the HBD forums are to the idea of it.

HBD worked pretty well before they added the rule 5 draft, but it doesn't mean it wasn't a welcome addition

Staff has always said that there goal was to make HBD as fun and as realistic as possible. Not having an HFA is not realistic, in fact it's a glaring omission since it makes HFA in the playoffs a moot point.
You have to understand that for many of us who have been around since the beginning of HBD (over three years ago), we've seen numerous examples of owners complaining that something "needed to be fixed" when, in fact, there was never a common agreement that there was a problem in the first place.

Admin, in the past, often came back with a knee-jerk "fix" to "the problem" which in effect created more real problems than the not-everybody-agrees-there's-a-problem that they were trying to address.

Since it's obvious that not everybody agrees that HFA is a problem that needs to be "fixed", it should be easy to understand why there's a great deal of reluctance to see anything done to change it.

I think the reluctance stems from the ham-fisted ideas coming from its proponents.

I think it was one of green's posts that actually got me thinking about it, and I think penalizing the visitors for travel (as I described above) is a fair step towards something sophisticated that we could all agree on.

It'd be a giant pain in the a$$ to implement, but I think it beats the snot out of giving home players an arbitrary boost.
7/22/2009 4:05 PM
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7/22/2009 4:08 PM
I'm glad you and tec re-worded this post:

The "problem" is that no one has provided a well-thought out solution. Just randomly saying 10% isn't a solution. It's just a number picked from thin air. I'd be a lot more open to the suggestion if I didn't fear it would be a massive clusterf**k upon implementation that would need a series of adjustments. I don't want to see .500 teams with 1-12 road trips and then turn around and go 10-1 at home.



Dumbasses.
7/22/2009 4:10 PM
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7/22/2009 4:13 PM
Quote: Originally Posted By MikeT23 on 7/22/2009
I'm glad you and tec re-worded this post:

The "problem" is that no one has provided a well-thought out solution. Just randomly saying 10% isn't a solution. It's just a number picked from thin air. I'd be a lot more open to the suggestion if I didn't fear it would be a massive clusterf**k upon implementation that would need a series of adjustments. I don't want to see .500 teams with 1-12 road trips and then turn around and go 10-1 at home.



Dumbasses.

I've tried to come up with one. Read my posts once in a while. You might learn something.
7/22/2009 4:14 PM
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