The Next Update for HBD Topic

Posted by timb116 on 9/19/2011 12:11:00 PM (view original):
Posted by burnsy483 on 9/16/2011 11:29:00 PM (view original):
Cap the amount of players you're allowed to waive in one day. You shouldn't be allowed to waive your roster to get guys to pass through.
Why?  that happens in real baseball as well. 
There's a limit on how many can be on the wire at any one point of time.  I believe it's seven from a team at a time.
9/19/2011 12:14 PM
Posted by dwboyce on 9/12/2011 1:50:00 PM (view original):
^ never will happen for reasons already explained.

I agree with Mike: baserunning is an important ability too see.

I'd like to see a 40-man roster view. Something in the view roster drop down menu that will show just the guys on the 40-man. Most MLB teams have this information in an easily accessible format.
This.
9/19/2011 12:18 PM
Posted by shobob on 9/18/2011 12:43:00 PM (view original):
Posted by tecwrg on 9/18/2011 11:18:00 AM (view original):
Posted by drwtsn on 9/18/2011 9:24:00 AM (view original):
I'd like for a team to have to offer arbitration to departing type A and B free agents to recieve draft compensation (like MLB).  Of course, these players would have to occasionally accept arb, to make it work.  I think doing so would help keep quality players in the league longer.  Each season I've noticed 3 or 4 type A's that go unsigned until after the draft roster comes out, decreasing they're ratings and thus the overall talent pool.  It might marginally help the draft as well, less comp picks would provide a better talent pool for the later rounds.
+1
+1 too
This too.
9/19/2011 12:21 PM
Posted by bripat42 on 9/19/2011 2:29:00 PM (view original):
Look at the worlds with more experienced owners and see how budgeting has trended, specifically as it relates to advanced scouting.  Season 1 of American Pastime saw $412 million spent on AS and that number peaked at $501 million in Season 7.  Then, it began a steady decline and has dropped to $232 million in the current Season 21.  Season 11 saw the first time an owner spend $0 on AS, and that number has increased steadily since then, reaching 14 owners this season.

One of my first observations when I started this game was that I thought AS was a waste of money and offers little to no value.  There are many who would disagree with me, but I suspect American Pastime is not alone in this trend of more and more owners pulling money from AS.

Does that mean it needs to be fixed/tweaked/replaced?  I don't know, but I do think it's worth a look.  As well, it would make sense to look for other budgeting trends beyond just this obvious one for advanced scouting.

All in all, my main suggestion would be to recognize that this is a good game.  It doesn't need an overhaul -- just regular adjustments and maintenance.

Thank you.
This would be fixed if Advanced Scouting worked like in the MLB, where you would tie it to actual "in-game" advantages.  I.E. your pitchers get a +3 in vs. L and/or vs. R when you have a 15 Adv Scout.  Same with hitters.  This would mean that you had good scouting reports on the opposing team's players.  Or even give +'s to defense for knowing the hitting tendencies of opposing hitters. 
9/19/2011 2:41 PM
Posted by tecwrg on 9/19/2011 12:14:00 PM (view original):
Posted by timb116 on 9/19/2011 12:11:00 PM (view original):
Posted by burnsy483 on 9/16/2011 11:29:00 PM (view original):
Cap the amount of players you're allowed to waive in one day. You shouldn't be allowed to waive your roster to get guys to pass through.
Why?  that happens in real baseball as well. 
There's a limit on how many can be on the wire at any one point of time.  I believe it's seven from a team at a time.
I also dont think theres a limit on how many players you can claim in one day in real baseball.
9/19/2011 2:42 PM
Posted by burnsy483 on 9/19/2011 2:42:00 PM (view original):
Posted by tecwrg on 9/19/2011 12:14:00 PM (view original):
Posted by timb116 on 9/19/2011 12:11:00 PM (view original):
Posted by burnsy483 on 9/16/2011 11:29:00 PM (view original):
Cap the amount of players you're allowed to waive in one day. You shouldn't be allowed to waive your roster to get guys to pass through.
Why?  that happens in real baseball as well. 
There's a limit on how many can be on the wire at any one point of time.  I believe it's seven from a team at a time.
I also dont think theres a limit on how many players you can claim in one day in real baseball.
There's also no budget cap in MLB.

IOW, some things MLB don't translate all that well to HBD. 
9/19/2011 2:43 PM
Limiting the amount of players you can waive at one time to 7 would translate well to HBD, IMO
9/19/2011 6:25 PM
I'd be all for it.  I was just adding to the comments as to why what "happens in real baseball" doesn't always apply.
9/19/2011 6:31 PM
Yep
9/19/2011 6:32 PM
a few items that I want to throw out there.
Coach hiring - be able to offer a returning coach any position above the position he's asking for. single a bench coach can be the aa hitting coach, etc.
resigning our own FAs at start of season - no waiting we should get a response right away
draft -multi-select draft rankings. Select multiple players and move them all to the top of the list. 
Demotion penalty shouldn't be so harsh. Many minor leaguers with options are up and down during  the minor league season
have a cap on how far below 0 pitchers can go. at most they should take 10 games to recover.
HOf - expand the number of players you can vote for to 10
HOF  - drop players who don't get any votes from the ballot
For mobile phone users - move checkboxes and radio button selections on GM screens next to names. Tough to click the correct box on a mobile device.
possible way to make player development more variable - add a rating which denotes DITR potential. maybe 4 numbers 10% bust 40% below average 40% above average 10% star. At DITR time all players can have their ratings improved or dropped depending on those numbers. 
Alternate DITR - all players eligible for DITRs. Some players might just get 1 or 2 ratings improved. Pitcher improves 1 pitch. Slugger bulks up, etc.
9/19/2011 10:16 PM
Alternate DITR - all players eligible for DITRs. Some players might just get 1 or 2 ratings improved. Pitcher improves 1 pitch. Slugger bulks up, etc.

I think this would alleviate a lot of complaints about DITRs without randomizing the draft process. Currently, DITR gains are awarded almost exclusively to 1B/DH/C types and pitchers whose OVR project up to about 60. Sometimes the gains turn a marginal player into a potential big leaguer (but usually not, which is fine), but it'd be more exciting if occasionally prospects who have "empty" OVR projections in the 70s might get boosts in one or two areas, turning them into potential starters or better. This would still reward owners who spent time ranking draft prospects, rather than awarding random gifts.
9/20/2011 7:51 AM
For mobile phone users - move checkboxes and radio button selections on GM screens next to names. Tough to click the correct box on a mobile device.

Mobile functionality definitely needs to improve. It's not terrible, overall, but it's difficult to access some items on the drop-down menus in the world office.
9/20/2011 7:52 AM
This would be fixed if Advanced Scouting worked like in the MLB, where you would tie it to actual "in-game" advantages.  I.E. your pitchers get a +3 in vs. L and/or vs. R when you have a 15 Adv Scout.  Same with hitters.  This would mean that you had good scouting reports on the opposing team's players.  Or even give +'s to defense for knowing the hitting tendencies of opposing hitters.

This actually is an intriguing idea, but wouldn't this offer an incentive to teams that are slashing current payroll for future gains? Those teams tend to run higher ADV scouting budgets than teams that are built to win now, so owners who were, in fact, tanking might be able to stock up on stud prospects while artificially meeting the minimum win requirements.
9/20/2011 8:00 AM
In case WifS isn't reading the "bullcrap" thread:


Actually, if WifS personnel is truly "re-dedicated" to HBD, this can be a good thing.

They can recognize the situation and make a couple of programming changes so it never happens again.

1.  Players will not sign a deal that takes them past the age of 39.
2.  Players 39 or older will only sign 1 year deals.
3.  Players will not sign for more than their demands once FA ends. 

If they make these simple changes, neither one of these ******** can do what they did.   Now, of course, both could have signed 10 FA for 1m but none of them would be signed beyond one or two seasons.

MAKE IT HAPPENS, WIFS!!!!!
9/20/2011 8:10 AM
Posted by MikeT23 on 9/19/2011 2:43:00 PM (view original):
Posted by burnsy483 on 9/19/2011 2:42:00 PM (view original):
Posted by tecwrg on 9/19/2011 12:14:00 PM (view original):
Posted by timb116 on 9/19/2011 12:11:00 PM (view original):
Posted by burnsy483 on 9/16/2011 11:29:00 PM (view original):
Cap the amount of players you're allowed to waive in one day. You shouldn't be allowed to waive your roster to get guys to pass through.
Why?  that happens in real baseball as well. 
There's a limit on how many can be on the wire at any one point of time.  I believe it's seven from a team at a time.
I also dont think theres a limit on how many players you can claim in one day in real baseball.
There's also no budget cap in MLB.

IOW, some things MLB don't translate all that well to HBD. 
Agreed, and I'm not saying it needs to be more than 2 a day.  But when 5 teams waive 25 guys at once and all-stars are clearing waivers, something needs to be changed.
9/20/2011 8:12 AM
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