Player Improvement Change Topic

Quote: Originally Posted By metsmax on 2/12/2009
has a dev chat been announced?

good discussion

Tuesday at 1 pm est
2/12/2009 3:50 PM
Quote: Originally Posted By seble on 2/11/2009Hey guys, this has been a great discussion, but I'm going to have to hop out for now. I scheduled a developer chat for Tuesday at 1pm. Go to http://www.whatifsports.com/devchat/devchat.asp?chatid=77 to submit your questions
Yep!
2/12/2009 4:17 PM
This is a good start. Since spreading out the rate of improvement can be done easily, why not do it right away? Especially since you are only spreading the improvement out by one-two seasons. Waiting longer to implement would only cause more problems.

The speed with which freshmen improved was WAY too much. I'd like to see more changes with potential, but those require more forethought and testing.

Things that need to happen include:

  • potential should to be more in line with position-- I'm tired of recruiting 4 & 5-star PGs with Low Potential in Perimeter and Passing. (Esp when they have 40 Perimeter and 75 Passing)
  • All players should improve SOME in anything they practice at. I hate it when I don't have anywhere to put my practice minutes because all the important categories (for a position) are maxed
  • Potential should be reflected in speed of improvement, not just maximum. (Which goes along with being able to improve SOME at anything)
  • Nobody should have low potential in Stamina. When we have nowhere else to put minutes, we should be able to improve conditioning.
Also potential makes it even more annoying that Ath, Spd, Sta and Dur are all controlled by the same practice category. Players with High Potential in Ath, and Low potential in Spd are very annoying. Players with high potential in STA and low potential in Ath AND Spd are worse: you feel like you're wasting practice time.
2/12/2009 4:51 PM
LOUD NOISES!!!!
2/12/2009 5:14 PM
Just felt an anchorman quote was necessary. You may now return to your regularly scheduled programming.
2/12/2009 5:15 PM
Quote: What makes you so sad to see a player move up 2-3 points in a season with low potential? Practice plans are pretty much mindless when you a recruit a player under the current potential system so what you're saying is you just want to autopilot the season and hope you recruited better than everyone else since their no strategy in practice minutes anymore. You don't need to have a brain to sit 20 min on high potential.

Because there's no reason for it to be that way. The whole point of potential is that players have the ability to be good up to a certain point. Everyone here already gets their panties in a bunch if anyone mentions the possibility of people busting or not reaching their potential. So we're guaranteeing that people will reach their full potentials, why should their be more after that? Because practice minutes go to waste? Players still practice to maintain their skills.

It's just an *** backwards idea, completely contradictory to potential and the only logic behind it is, he's practicing but his rating isn't going up! This would have never happened before!
2/12/2009 5:25 PM
Why should no players have low potential in stamina? Is that seriously realistic? Players don't ever have asthma or low lung capacity or just lack the ability to get in very good shape.
2/12/2009 8:44 PM
Like i said, i don't have an issue with bust. It should be tied to WE so that it's not completley unpredictable. This would solve the problem of the people crying about it because they took the risk of getting that player knowing he may bust.

As far as the players practicing to maintain their skills, it's not working. coaches are putting 20 minutes into their players to see if they go up in the offseason, but because of low potential, players go down instead because of low potential and then can't get those points back. How does that make sense? These guys are like 22 yrs old and already regressing.
2/13/2009 7:21 AM
Quote: Originally Posted By jknispel on 2/12/2009Why should no players have low potential in stamina? Is that seriously realistic? Players don't ever have asthma or low lung capacity or just lack the ability to get in very good shape.
I've seen players with low potential in stamina
2/13/2009 9:19 AM
Nick Smith-tallest player in Illinois history.
2/13/2009 10:46 AM
Increasing the time to fulfill potential does not change the fundamental problems with the potential system.

One, we still have too many players that improved a ridiculous 100+ points last season that have skewed the entire world. Too many DIII teams will have sophomores with 600+ ratings - absurd.

Two, it skews recruiting because you have C with low potentials in low post and rebounding or PG with low potentials in passing and ball-handling. It also skews recruiting because potential is way too important.

Three, potential has replaced Work Ethic and Work Ethic seems to be meaningless now. Players with high Work Ethic are improving slower than players with low Work Ethic but high potential. The new idea that a player with a Work Ethic of 10 will still improve 20-25 points in a category because they have potential is beyond absurd.

Four, it makes practice strategy less meaningful because all you need to do it slap 15 minutes down on High Potential categories and you get double digit improvements. No guesswork, no strategy, hell we might as well just remove the practice plan from the sim because potential determines everything now. The old "bell curve" on improvement is gone, another victim of the the potential scheme.

Five, it puts way too much weight on scouting because now there is inordinate importance on buying the star scouting service and identifying high potential players since potential is now more important than a recruit's actual skill ratings, Work Ethic rating, or anything else for that matter.

Six, potential seems to be a guarantee of success for a player's improvement in HD. Having high potential does not mean having high actuality in the real world as any coach can tell you.

In short, potential is not working and it really dumbs down the game. I would rather it just go away.
2/13/2009 5:57 PM
I would like to see an increase in learning defenses. In real life all the college's and most high schools can run Man and Zone defenses effectively. I beleive it would add a lot to the game if the coach's could pick which D to run against certain opponents. In my opinion all players with only 10 min of team defense practice should rate an A by the end of their Sophmore year.
2/13/2009 6:01 PM
Really creates an unfair advantage for those teams that are laden with Fr. and So. and have experienced the advantage of rapid development. Those teams with a lot of Jr./Sr. will have a difficult time competing over the next 2-3 seasons since the development of their youngsters will take longer.
2/14/2009 6:29 AM
Quote: Originally Posted By chitown_wind on 2/13/2009
I would like to see an increase in learning defenses. In real life all the college's and most high schools can run Man and Zone defenses effectively. I beleive it would add a lot to the game if the coach's could pick which D to run against certain opponents. In my opinion all players with only 10 min of team defense practice should rate an A by the end of their Sophmore year.

So just 10 minutes of practice gets college teams ready to play in real life? You can get multiple D's ready here now if you spend the time doing it. I know this is not what the thread is really about, but in my opinion changing the way team practice and how IQ's work don't need to be changed one single bit.
2/14/2009 7:49 AM
Quote: Originally posted by knuckledrag3 on 2/14/2009Really creates an unfair advantage for those teams that are laden with Fr. and So. and have experienced the advantage of rapid development.  Those teams with a lot of Jr./Sr. will have a difficult time competing over the next 2-3 seasons since the development of their youngsters will take longer.   

QFMFT
2/15/2009 6:48 PM
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