Quote: Originally Posted By Weena on 9/21/2009Isack24, why should it be necessary to put into writing something that is basically a priori knowledge? Anyone who knows anything about college basketball knows that booster gifts are illegal. They also know that not every school that uses them gets caught.
So the first issue to overcome is to try to design a rule that may or may not be applied. Some schools don't even get investigated. Some schools get investigated but are not charged. Most schools that use booster gifts are investigated and penalties are applied. That leads to the second issue - how are penalties applied?
The issue gets very complex at this point. There are multiple variables to consider such as the number of gifts offered. The number of players offered gifts. The number of players who accepted gifts. The number of players who accepted gifts and signed with the school that offered them. There are so many possible combinations of variables that listing them all and expecting users to wade through it all would be nonsense. Then you throw in all the various combinations of penalties and it gets rediculous. I think this is one area that doesn't need to be spelled out to be understood.
Because it's a rule. A regulation, any regulation, is simply artificial in nature. Without express prohibition, it's not something that should be prohibited.
Second, because this isn't real life, and not everyone does know a lot about college basketball (or at least recruiting violations), it would seem necessary to place potential violators on notice, even if it is simply constructive notice. For WiS to simply say, "you should have known" is crap. I agree that most people know, but that doesn't mean that everyone does.
I'm not sure that your second and third paragraphs necessarily follow from your original question, but they do raise a good question: whether WiS actually has a rule that the engine actually applies, or whether it is mostly random?