Another One Bites the Dust... Topic

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12/8/2009 12:32 PM
Quote: Originally posted by thewizard2 on 12/08/2009
Quote: Originally posted by furry_nipps on 12/08/2009I lost that ability before potential. My practice plans NEVER changed. For bigs it was 20 cond/20 REB/20 LP/11 FT. Whatever went into any improveable areas (def/pass/per/bh/sh) For guards it was always 20 cond/17-20 in passing/bh/per and 11 in FT. Whatever went to def, reb, sh mins. For SF this was the only one that took effort, but mainly 20 cond, 15-20 reb, 12-17 LP/per and whatever in bh/passing/SH. With potential I have to decide if I want to max an area out fast, how many minutes to put towards it etc knowing that it won't go up the same rate as before. It is much different now and my practice plans have actually changed player to player hugely. To me that is much more exciting building different types of players rather then the same player year in and year out just with a different name.
It's the opposite for me, my practice plan hasn't changed since potential has been added. I know they will max out in every catergory, even the high potential guys, so basically just give each player about 12 minutes in just about every skill. Even with a couple of minutes over the 7-10 threshold I'm still seeing significant increases in ratings.


IMO, that is very stupid. Practice plans are the most important areas to me and my teams now. I often have players above 40 in 1 area. I adjust it almost every week (RL TIME) and sometimes multiple times a week in order to get the most out of my players. Before potential I would have never adjust it throughout a career because there was simply no need. Everyone of my players would reach 85+ in every main area and above 50+ ath for bigs, and 65+ speed guards (div III)
12/8/2009 12:35 PM
Titles? I only see 1.

Practice Plans use to be where some of the great coaches were able to seperate from the good coaches. I know I never drastically changed mine but i tinkered with it quite a bit to get maximum player development.
12/8/2009 12:42 PM
Different accounts. Over new years I won 2 in a week. I almost won 2 more, but lost in the champ game.


Quote: Originally posted by zhawks on 12/08/2009Titles? I only see 1.Practice Plans use to be where some of the great coaches were able to seperate from the good coaches. I know I never drastically changed mine but i tinkered with it quite a bit to get maximum player development


This is exactly how I feel now, but with potential. I always mess with mine to get the most out of areas. I find the huge improvement areas and add more then the 'normal' amount to it to gain +30 or even more in 1 season alone. Its a stratagy itself trying to figure out the best way to max out your players the fastest way possible, as well as working on main areas that will have the biggest impact to your team first.
12/8/2009 12:47 PM
so it sounds like it's even more of a recruiting game than a gameplanning one.

12/8/2009 12:59 PM
I don't think it has ever been much of a game planning game, but with potential it has more options with player match ups then before. Although the engine doesn't allow your game planning to make much of a difference. If that gets addressed I think with the huge variety in players that game planning can eventually become a difference maker.
12/8/2009 1:02 PM
Quote: Originally Posted By namshub on 12/08/2009
Is it the engine or that you've reached maximum utility with this product based upon the number of games/seasons coached? How long does one think it is sustainable to have 15, 10 or even 7 teams?

Personally, I have kept my teams at a low number in order to prolong the use of the product for myself. Teams/players are more personal when the number of teams is limited. Even in limiting my teams I have become bored at times with this game.

Recently, I have taken over a D+ prestige DI team and it really changed the game for me. Added more excitement, strategy to recruiting, scheduling and game planning/depth charts. I'm going to try and build a program at a low-level school which I haven't done in a long time. I would recommend this for someone who is finding themselves bored/frustrated with the same old stuff.

a great post that seemingly went unnoticed. i think that taking over a low prestige team in a low-major D1 conference in D1 in a world that is mostly full of humans at the BCS schools at least would be a real challenge and i know for me it would almost become a brand new game in terms of enjoyment, etc.

i plan to follow namshies lead into the lowD1 coaching business as soon as i can reach 1000 wins with oneonta-iba and retire there. im really looking forward to it.
12/8/2009 1:15 PM
Quote: Originally Posted By oldave on 12/08/2009
Quote: Originally Posted By namshub on 12/08/2009

Is it the engine or that you've reached maximum utility with this product based upon the number of games/seasons coached? How long does one think it is sustainable to have 15, 10 or even 7 teams?

Personally, I have kept my teams at a low number in order to prolong the use of the product for myself. Teams/players are more personal when the number of teams is limited. Even in limiting my teams I have become bored at times with this game.

Recently, I have taken over a D+ prestige DI team and it really changed the game for me. Added more excitement, strategy to recruiting, scheduling and game planning/depth charts. I'm going to try and build a program at a low-level school which I haven't done in a long time. I would recommend this for someone who is finding themselves bored/frustrated with the same old stuff.

a great post that seemingly went unnoticed. i think that taking over a low prestige team in a low-major D1 conference in D1 in a world that is mostly full of humans at the BCS schools at least would be a real challenge and i know for me it would almost become a brand new game in terms of enjoyment, etc.

i plan to follow namshies lead into the lowD1 coaching business as soon as i can reach 1000 wins with oneonta-iba and retire there. im really looking forward to it.



I enjoy taking crappy teams and making them winners. I am not near as succesful as you but this is what I like to do
12/8/2009 1:25 PM
Quote: Originally Posted By furry_nipps on 12/08/2009I'm still having fun. I have more teams recently then I ever did before potential. It is no longer jus recruit, set the same practice plan for every guard/big and then have your 80/80/80 guards go up against theres. Now you have strengths and weaknesses and there is slightly more strat involved because of how many different types of players there are. No longer is everyone perfect you have to build your team around what they can do and try to hide what they can't do. It is no longer a cup cake type game and some coaches just can't handle that anymore.
Sorry furry, I stopped reading after the bolded BS. Mr. FreeHD Exploit.
12/8/2009 1:26 PM
Quote: Originally Posted By furry_nipps on 12/08/2009 Different accounts. Over new years I won 2 in a week. I almost won 2 more, but lost in the champ game.


Quote: Originally posted by zhawks on 12/08/2009
Titles? I only see 1.

Practice Plans use to be where some of the great coaches were able to seperate from the good coaches. I know I never drastically changed mine but i tinkered with it quite a bit to get maximum player development


This is exactly how I feel now, but with potential. I always mess with mine to get the most out of areas. I find the huge improvement areas and add more then the 'normal' amount to it to gain +30 or even more in 1 season alone. Its a stratagy itself trying to figure out the best way to max out your players the fastest way possible, as well as working on main areas that will have the biggest impact to your team first.
So you agree with me then. Now you have zero ability to dictate a players overall growth and potential with your practice plan.
12/8/2009 1:31 PM
For those of you that enjoy the fun of the "building up a crap low level DI program" join us in the Metro athletic conference in Tark.
12/8/2009 1:54 PM
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12/8/2009 2:01 PM
How can you even think that? The ability to grow your players is completely dependant on their predeterimned potentials, which in no way you can change no matter how many practice minutes you put in. That didn't use to be the case.
12/8/2009 2:07 PM
Quote: Originally Posted By furry_nipps on 12/08/2009I can get most my main areas maxed out nearly a full season quicker then the average coach.
OK, I'll bite.
12/8/2009 2:25 PM
possibly the most perplexing thing about HD... how does the furr-dog win when he thinks like this?

i guess it shows there is more than one way to skin a cat.

and maybe its just that he does some things reallly really well and that offsets the areas that he seemingly doesnt understand as well.
12/8/2009 2:26 PM
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