Will HBD open up any new worlds? Topic

You guys are really overlooking the biggest difference(although the HBD n00b touched on it).

It's not what you don't have, it's what the others already have. You can build your team whether it's brand new or a season 10 takeover. Nothing will stop you. But, if it's a S10 takeover, you're going to have some owners who have been building their team for 9 seasons. Their BL team should be set, they should have minor leaguers on the way and they should know their strengths/weaknesses without even looking. The new guy does not have this. So he is definitely at a DISADVANTAGE.

But new worlds aren't the be all to end all. Good owners will find their way to the top, bad owners will bottom out(and probably leave a big stinky turd for the next guy) and most everyone else will be somewhere in the middle. So, after 2-3 seasons, new worlds are old worlds and those looking for a "Fresh start!" will just repeat the process.

I wish there was a way to see how 'tarded up the "WANNA START FRESH?? PASSWORD IS....." worlds are right now.
2/23/2010 1:38 PM
I'd recommend that those seeking that "fresh start" just find a GOOD ESTABLISHED world that isn't all 'tarded up.
2/23/2010 1:41 PM
Quote: Originally posted by zbrent716 on 2/23/2010
Quote: Originally posted by njohnson78 on 2/23/2010It doesn't stink.  New worlds are such a crap-shoot.  You might get a team that is full of studs and ready to win a World Series in the first season, or you might get a team full of 40-year-olds making $10M/yr.  If you like not knowing what you're getting into, it would be better to just post in the classifieds that you want to take on a team in a world without looking at it. 
One big difference is that, in the new world, everyone is in the same boat of not knowing what they're getting into. If you just take a team at random from the classifieds, you don't know what you are getting, but you can be pretty sure there are at least a couple decent owners in the World who have built a well thought out, well designed team - if not an outright powerhouse.

I'm not a HBD noob, am I?
2/23/2010 1:52 PM
The only really positive thing that I can see about being in new world from season 1 is the satisfaction you might get of knowing that you were the only owner the team has ever had, and that whatever success (or failure) you might encounter is all due to you.

Of course you pretty much can also get that same feeling of ownership of success after 5+ seasons with an established world, so maybe it's not that big of a deal.
2/23/2010 1:52 PM
Quote: Originally Posted By tecwrg on 2/23/2010
The only really positive thing that I can see about being in new world from season 1 is the satisfaction you might get of knowing that you were the only owner the team has ever had, and that whatever success (or failure) you might encounter is all due to you.

Of course you pretty much can also get that same feeling of ownership of success after 5+ seasons with an established world, so maybe it's not that big of a deal.



You know, except for that part not being true.

If you're given a kickass team, all you have to do is not screw it up. My Mike Greenwell teams were gifted with some of the best hitting I've ever had. All I had to do was find a few pitchers who wouldn't give up 10 runs an outing. I averaged 108 wins in my two seasons there. All because I didn't screw up what I was given.
2/23/2010 2:10 PM
I don't question what an established world gives. Mine are all establish and all but one I didn't join before season 9-10 and beyond. And they're freakin' awesome.

And granted, ah "here's the password" and an all noob world could/would have huge problems. At least for awhile.

So good and bad with either option I suppose.

2/23/2010 2:39 PM
Quote: Originally Posted By MikeT23 on 2/23/2010
Quote: Originally Posted By tecwrg on 2/23/2010

The only really positive thing that I can see about being in new world from season 1 is the satisfaction you might get of knowing that you were the only owner the team has ever had, and that whatever success (or failure) you might encounter is all due to you.

Of course you pretty much can also get that same feeling of ownership of success after 5+ seasons with an established world, so maybe it's not that big of a deal.




You know, except for that part not being true.

If you're given a kickass team, all you have to do is not screw it up. My Mike Greenwell teams were gifted with some of the best hitting I've ever had. All I had to do was find a few pitchers who wouldn't give up 10 runs an outing. I averaged 108 wins in my two seasons there. All because I didn't screw up what I was given.
Poorly worded on my part.

The intent was: all decisions made in building the team were yours and yours alone. Not screwing up a "gift from admin" would be one of those decisions (easier for some people than it is for others).
2/23/2010 2:43 PM
Im fairly certain if 32 owners were recruited and bought a 4 pack for that world only that a new world could get started pretty quick.
2/23/2010 2:57 PM
Sure. And half of them would drop other worlds. So, from that standpoint, it doesn't accomplish anything. But it creates another supply/demand issue.
2/23/2010 3:02 PM
Quote: Originally Posted By mitchrapp on 2/23/2010Anyone that says, a new world is a crap shoot blah blah BS is the fact you've been in a new world.

Many haven't. Its good to have that feeling and everyone on par. That's what a new world can do -- it's like Christmas morning.

I'd like to have that feeling again
Agreed
2/24/2010 4:03 PM
The gap that exists from my viewpoint;

You're new. You want in. You're probably responsible as an owner, but need to prove it.

You are not going to get into an established world with good owners. They will not have you.

So, you get into...World Foxx.

How many will have the patience to slog it out before they get the "resume" to get into a good world?

By the way, I don't have a solution for that. The only one I could some up with is a newb world run by an established vet (who doesn't own a team, just cracks the whip in terms of paying attn to minors, 12-150 records, etc etc)
2/24/2010 4:21 PM
Quote: Originally posted by deathinahole on 2/24/2010
The gap that exists from my viewpoint;You're new. You want in. You're probably responsible as an owner, but need to prove it.You are not going to get into an established world with good owners. They will not have you.So, you get into...World Foxx.How many will have the patience to slog it out before they get the "resume" to get into a good world?By the way, I don't have a solution for that. The only one I could some up with is a newb world run by an established vet (who doesn't own a team, just cracks the whip in terms of paying attn to minors, 12-150 records, etc etc)

As a commissioner, I have no problem philosophically with allowing n00bs to join. I've had some great experiences with new guys coming on board.

My biggest concern is aliases, especially those notorious troublemakers, and that problem could be alleviated if WiS was serious about keeping those nutjobs out. I don't believe they are at all.
2/24/2010 4:39 PM
As evidenced by allowing a confirmed cheater to remain in Foxx?

Or do you have other examples?
2/24/2010 4:54 PM
That's my thought Travis. New owner no problem but I'd hate to see an alias get in somehow.
2/24/2010 9:42 PM
Quote: Originally posted by deathinahole on 2/24/2010The only one I could some up with is a newb world run by an established vet (who doesn't own a team, just cracks the whip in terms of paying attn to minors, 12-150 records, etc etc)

the other day, i brought up the idea of commissioners that don't have teams in the league. i like it.
2/24/2010 10:27 PM
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Will HBD open up any new worlds? Topic

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