National Recruiting Topic

A simpler way (at least in my mind) to make the top recruits cost more is to require more effort to get them to consider a school.

OTOH, I'm not sure that quite accomplishes the goal of "national recruiting", but it seems that people like the aspect of requiring the top recruits cost more part of the proposal. This also allows a smaller school to retain an advantage with respect to local recruits.

In any case, another brick in the wall of things that will never happen.
4/1/2010 2:48 PM
Yeah I think there needs to be a local component, even at D1. Look at a middle level BCS school and how many local players they have. Like a Georgia or a Texas Tech....I just picked those randomly.

Tech = 14 players, 10 very local 8 from Texas, 1 New Mexico, 1 Kansas

Then 1 from Yugoslavia

The other 3 are from Florida, Mississippi and Maryland.



Georgia 16 players, 11 from Georgia, 1 TN, 1 FL, 1 KY and 1 from Europe. Not a national power.

Another random pick in ym mind was Oregon

15 players, 5 from Oregon and Washington, 6 from IL/WI/MI and 4 from AL/MS/LA, so they are more national, but still pretty regional.
4/1/2010 4:13 PM
I think do whatever is necessary for mlatsko to actually make it past the second round. The way its constructed now, he's incapable
4/1/2010 4:25 PM
I agree top recruits should be national. A top player in Washington state will often have UW listed in their top choices but that's usually along with Kentucky, UNC, Kansas, Arizona, etc. The next level guys (typically top 20-40 in their positions) are more regional unless they really want to get away (UW, Gonzaga, Oregon State, etc). I think the "prefers to play close to home/farther away" component needs to be utilized in this game like it's suppose to.

On the flip side, I'm tired of seeing SIM teams basically have national recruiting when humans don't. This particularly hurts the mid major schools. Case point, There is a player I would normally recruit at a low level D1 school less than 50 miles away. Yet a SIM team with 6 open schollies from 3000 miles away has him tied up from the start. The player is around 150 ranked for his position (basically not on the radar nationally) yet it would cost me probably 25K to steal him from the SIM. This is a player that you would get in a bidding war with another coach and the winner would have spent around 6-10K to get him. You can't have regional recruiting for humans and national for Sims, it makes absolute no sense.
4/1/2010 4:36 PM
What if the players within 70 miles still gave a small boost similar to team and coach prestige? Cost would still the same for both teams. So two equal team that have the same prestige and made the same effort to recruit, the team 50 miles away would when over the team 600 miles away because they were within 70 miles.
4/1/2010 4:40 PM
Quote: Originally posted by diablo11 on 4/01/2010I think do whatever is necessary for mlatsko to actually make it past the second round.  The way its constructed now, he's incapable

go away, the big boys are talking
4/1/2010 4:42 PM
Quote: Originally posted by aidiamo on 4/01/2010I agree top recruits should be national.  A top player in Washington state will often have UW listed in their top choices but that's usually along with Kentucky, UNC, Kansas, Arizona, etc.  The next level guys (typically top 20-40 in their positions) are more regional unless they really want to get away (UW, Gonzaga, Oregon State, etc).  I think the "prefers to play close to home/farther away" component needs to be utilized in this game like it's suppose to.On the flip side, I'm tired of seeing SIM teams basically have national recruiting when humans don't. This particularly hurts the mid major schools.  Case point, There is a player I would normally recruit at a low level D1 school less than 50 miles away.  Yet a SIM team with 6 open schollies from 3000 miles away has him tied up from the start.  The player is around 150 ranked for his position (basically not on the radar nationally) yet it would cost me probably 25K to steal him from the SIM.  This is a player that you would get in a bidding war with another coach and the winner would have spent around 6-10K to get him.  You can't have regional recruiting for humans and national for Sims, it makes absolute no sense.

Totally agree with you on this. If recruits are generated based on the teams and openings in an area, that's were the sim teams should recruit in the current set-up.
4/1/2010 4:42 PM
Quote: Originally Posted By tmacfan12 on 4/01/2010
Quote: Originally posted by diablo11 on 4/01/2010 I think do whatever is necessary for mlatsko to actually make it past the second round. The way its constructed now, he's incapable

go away, the big boys are talkin
Don't even get me started on you......
4/1/2010 4:57 PM
Quote: Originally Posted By diablo11 on 4/01/2010
Quote: Originally Posted By tmacfan12 on 4/01/2010

Quote: Originally posted by diablo11 on 4/01/2010
I think do whatever is necessary for mlatsko to actually make it past the second round. The way its constructed now, he's incapable

go away, the big boys are talking
Don't even get me started on you.....
Quoting so when diablo decides to come up with a fantasy story about how tmac started something with him, it is seen that he in fact started this (just like everything else).
4/1/2010 4:59 PM
recruiting shouldnt be made national.

4/1/2010 5:01 PM
Another way for the rich to get richer. Not a good idea, unless of course, you have a team that recruits with A+/A prestige. Then it's fantastic.
4/1/2010 6:35 PM
Quote: Originally posted by aidiamo on 4/01/2010I agree top recruits should be national.  A top player in Washington state will often have UW listed in their top choices but that's usually along with Kentucky, UNC, Kansas, Arizona, etc.  The next level guys (typically top 20-40 in their positions) are more regional unless they really want to get away (UW, Gonzaga, Oregon State, etc).  I think the "prefers to play close to home/farther away" component needs to be utilized in this game like it's suppose to.On the flip side, I'm tired of seeing SIM teams basically have national recruiting when humans don't. This particularly hurts the mid major schools.  Case point, There is a player I would normally recruit at a low level D1 school less than 50 miles away.  Yet a SIM team with 6 open schollies from 3000 miles away has him tied up from the start.  The player is around 150 ranked for his position (basically not on the radar nationally) yet it would cost me probably 25K to steal him from the SIM.  This is a player that you would get in a bidding war with another coach and the winner would have spent around 6-10K to get him.  You can't have regional recruiting for humans and national for Sims, it makes absolute no sense.
I like the idea of making SIMs recruit locally - say within 500 miles or internationally.
I also think there needs to be a coach element added to recruiting (or, since there may be a minor one currently it needs significantly more strength). WIS could show the 'Coach Prestige' on each coach's resume page, and that could even add more mystery to recruiting...can an A coach at a B school recruit against a B coach at an A school?
4/1/2010 6:40 PM
Quote: Originally Posted By hitman1979 on 4/01/2010Another way for the rich to get richer. Not a good idea, unless of course, you have a team that recruits with A+/A prestige. Then it's fantastic
Please explain how?
4/1/2010 6:56 PM
I think its interesting but it would kill competition.

The big 6 schools would have a monopoly on the top talent, it would be almost impossible for a second tier DI school to get enough quality players to compete. The proximity of players and costs associated allow lower prestige schools to have a punchers chance when reaching for a player. Eliminate that and they have none whatsoever.
4/1/2010 8:45 PM
Quote: Originally posted by bighairyarab on 4/01/2010I think its interesting but it would kill competition.

The big 6 schools would have a monopoly on the top talent, it would be almost impossible for a second tier DI school to get enough quality players to compete. The proximity of players and costs associated allow lower prestige schools to have a punchers chance when reaching for a player. Eliminate that and they have none whatsoever.

Pretty much sums it up.

In a way, moves us closer to a draft. Again, great if you have top tier prestige. Not so great if you're in the middle or the bottom.

Main reason for posting in this thread is that, just in case seble is reading, there is not across the board support for this idea.
4/1/2010 9:09 PM
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