Team Distribution set to 0 Topic

0 distribution is a good idea for coaches who are clueless about setting up distributions.

0 distribution is a bad idea for coaches who want to optimize their team's performance on a nightly basis.
10/11/2010 12:41 PM
Posted by mullycj on 10/11/2010 12:41:00 PM (view original):
0 distribution is a good idea for coaches who are clueless about setting up distributions.

0 distribution is a bad idea for coaches who want to optimize their team's performance on a nightly basis.
This.
10/11/2010 2:49 PM
Personally, I like using all 0's with a balanced, talented Flex team.
10/12/2010 4:27 PM
Posted by serb0649 on 10/12/2010 4:27:00 PM (view original):
Personally, I like using all 0's with a balanced, talented Flex team.
0 distribution won the NC in DIII Crum.
10/20/2010 9:12 AM
I use it alot in early season with my flex teams. Don't know that it has hurt... much. Gives me a good idea of what the engine is seeing. Never do it with anything but the flex tho.     
10/21/2010 1:46 AM
Just curious, but why flex only?
10/21/2010 2:09 AM
5 seniors  and 4 juniors on my team. I think the flex will work with nice IQ's and depth. If anyone wants to see any snapshots of my distro or playing time i will post it.
10/21/2010 8:21 PM
I always use 0 distro for my exhibition games.  I will throw in a 0 distro game randomly during the season against good coaches to try and counter their game plan. 
10/22/2010 11:22 AM
Aside from the fact that letting the computer decide doesn't take into account matchups, personally I have no idea why you'd want to do this from a pure coaching standpoint. Distro is one of the few truly meaningful things we have control over and can impact wins and losses from game to game ... if you don't want to utilize it, I don't even really understand why you'd want to play HD in the first place.
10/22/2010 2:07 PM
I think the original question of the post was if it is a good idea to go 0  was the philosophy that  the motion offense says in its hoops 101 description that it is based on players reacting to the defense and being in the right place at the right time for good shots.  The question that setting a distribution would be bad for that since you could possibly be having a play and shot run for a player when it is not beneficial and forcing a play to a guy just to get his distro when there are other open shots available.  The only reason to run 0 distro would be if that blurb in hoops 101 is correct and that the players are reacting on the court with no set plays and always getting the best shot available.  Personally I really doubt the the write ups on hoops 101 relate to game play that closely, but if that is the way motion is set up to run in the sim I can see why you could think that 0 is the best way to optimize the motion, but again I don't feel that way.
10/22/2010 2:27 PM
Posted by girt25 on 10/22/2010 2:07:00 PM (view original):
Aside from the fact that letting the computer decide doesn't take into account matchups, personally I have no idea why you'd want to do this from a pure coaching standpoint. Distro is one of the few truly meaningful things we have control over and can impact wins and losses from game to game ... if you don't want to utilize it, I don't even really understand why you'd want to play HD in the first place.
I have never run a full season at 0 distro. When this season started my guys went through the first 10 OOC games like butter and everyone was shooting lights out. The lowest shooting percentage at the end of the season was a starting big man at 54.1%. I stayed like this because of the crazy talented team that I had with 9 upperclassmen with all good IQ's. Hey, it worked! There is no way I will be able to run it again next season with 4-5 freshmen.
                 
10/22/2010 2:36 PM

running zero distro can make a great team good, maybe even good enough to win a national title, but it is bad advice to give anyone, other than for players to get a feel for what the engine would do.  But with matchups and random number generators, as well as small sample size, more mis judgements can be made on this info than earth shattering revelations.

garmon - IMO, all you are saying from what I can tell is you had 9 equal players and you probably played those 9  the most, hence the zero did not kill you team, as a good game plan would have had them close to the same number anyhow.  I am pretty sure I could have set them up better than all zero's, even if it was something like 5-4-4-4-4-4-4-3-3% or 10-9-9-9-9-9-8-8%, etc

One lf the key things to this game is to see the little advantages that certain players have over other players on your team and to take advantage of that.

Secondly,, IMO - unless seble comes out and directly tells me differently, all offenses work about the same, flex isn't any better set at zero than motion than fastbreak than triangle, in all cases, giving your best players the ball the most often works the best.
10/22/2010 3:23 PM
That's right ... you have to differentiate between winning because of a particular strategy and winning in spite of it.
10/22/2010 3:46 PM
Posted by oldresorter on 10/22/2010 3:23:00 PM (view original):

running zero distro can make a great team good, maybe even good enough to win a national title, but it is bad advice to give anyone, other than for players to get a feel for what the engine would do.  But with matchups and random number generators, as well as small sample size, more mis judgements can be made on this info than earth shattering revelations.

garmon - IMO, all you are saying from what I can tell is you had 9 equal players and you probably played those 9  the most, hence the zero did not kill you team, as a good game plan would have had them close to the same number anyhow.  I am pretty sure I could have set them up better than all zero's, even if it was something like 5-4-4-4-4-4-4-3-3% or 10-9-9-9-9-9-8-8%, etc

One lf the key things to this game is to see the little advantages that certain players have over other players on your team and to take advantage of that.

Secondly,, IMO - unless seble comes out and directly tells me differently, all offenses work about the same, flex isn't any better set at zero than motion than fastbreak than triangle, in all cases, giving your best players the ball the most often works the best.
Actually what I am saying OR is that I had an incredibly talented and balanced team. Sure I could of gave more distro to others but the backups played more than the starters. Here are the stats for MPG and distro set at 0.

Player Class Pos Health MPG PPG APG FG% Off%
Albert Lux Sr. C 100 19.5 9.9 0.3 61.6 11.0
James Hiser Sr. C 100 18.1 10.2 0.6 62.7 10.8
Leonard Haugland Jr. SF 100 19.9 9.5 0.8 55.5 10.8
Ricky Hames Jr. PF 100 18.6 8.9 0.7 56.3 10.0
John Dasilva Sr. SF 100 18.6 8.5 1.8 59.0 9.9
Victor Edwards Sr. PG 100 18.4 7.6 2.2 56.1 9.0
Stephen Leonard Jr. PG 100 18.1 8.2 2.4 54.9 8.7
William Buhl Sr. PG 100 17.0 7.6 2.5 57.6 8.4
Christian Reed So. PG 100 18.6 6.9 2.8 54.5 7.7
James Keil Jr. C 100 16.6 5.7 0.6 54.1 6.7
John Destefano Fr. SG 100 8.1 3.9 1.1 60.8 3.8
Theodore Smith Fr. PF 100 8.5 2.7 0.5 60.3 2.9

Totals
Name Yr. Pos. A SPD REB DE BLK LP PE BH P WE ST DU FT TOT
William Buhl Sr. PG 67 79 20 28 20 21 22 52 72 77 91 39 B- 588
Victor Edwards Sr. PG 59 98 1 21 12 11 27 66 54 60 94 78 D+ 581
Stephen Leonard Jr. PG 41 80 15 23 14 33 34 47 64 64 89 75 A+ 579
Christian Reed So. PG 48 76 18 33 12 1 35 72 61 49 92 60 C+ 557
John Destefano Fr. SG 49 68 2 37 5 1 59 64 63 58 69 63 C 538
John Dasilva Sr. SF 31 78 34 35 20 45 55 30 34 80 97 43 D+ 582
Leonard Haugland Jr. SF 35 82 12 51 18 51 47 30 12 75 97 99 C 609
Ricky Hames Jr. PF 49 64 53 32 31 60 28 29 19 59 87 46 B 557
Theodore Smith Fr. PF 27 38 52 33 32 68 1 16 27 47 66 28 C+ 435
James Hiser Sr. C 73 24 73 8 70 68 1 1 37 30 83 67 C+ 535
Albert Lux Sr. C 71 36 72 54 62 57 7 2 5 72 94 68 D- 600
James Keil Jr. C 65 17 65 65 76 62 2 1 26 68 76 72 C 595
Totals     51 62 35 35 31 40 27 34 40 62 86 62   563
10/22/2010 7:40 PM
All i am doing is commenting on the statements made about 0 distro. Like I said this is the first and only time I have done this but it worked and the NC was won.
10/22/2010 7:41 PM
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