Posted by tianyi7886 on 9/7/2011 10:08:00 AM (view original):
Here is what I would like to here. M2M defense, have the ability to assign a player to guard a specific player on the opponent's team; this is how real life defense works. Currently, it could end up being a guessing game as the team facing M2M switch SG to SF to avoid the shutdown defender at the SG position while the M2M team has to guess whether the opponent will do the switch.
I think that IF they decide to do this, they need to either make height matter, or make limits on how many positions away a player can guard somebody. I think otherwise, with defense set up the way it is in the engine, it would be too easy to neutralize low post players, by putting a G with good ATH/DE and a 40+ point edge in SPD and forcing tons of TOs.
I don't like the idea in general anyway, I think it would make it more realistic, but I don't think it is good for HD. Ultimately I think that it gives too much advantage to defenses though - in real life the offensive coach can counter, by changing up his substitution plan, or shifting distribution to a player being guarded by a weaker defender, none of which is really an option here.
I agree with jslotman, recruit generation and prestige are probably the biggest things that need addressing.